diff options
author | B. Watson <yalhcru@gmail.com> | 2021-10-15 14:14:26 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2021-10-29 17:07:13 +0700 |
commit | 48a5d146eb506c8b3374f31a3e0c11c6d5a7348a (patch) | |
tree | 86f4e4b454d464c5d07b184359ba16513dc132b4 /games/xroar/README_SBo.txt | |
parent | ef7a5ef24d6df01cf0ce60df57b26df0f061b705 (diff) |
games/xroar: Updated for version 0.37.1.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/xroar/README_SBo.txt')
-rw-r--r-- | games/xroar/README_SBo.txt | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/games/xroar/README_SBo.txt b/games/xroar/README_SBo.txt index c7ccc12db306..ec19bf5505de 100644 --- a/games/xroar/README_SBo.txt +++ b/games/xroar/README_SBo.txt @@ -1,9 +1,6 @@ Optional Dependencies ===================== -SDL2 - If this is installed, xroar's alternate "bare-bones" SDL2 - user inteface will be available via the "-ui sdl" option. - jack - if you want to use JACK for audio output, install jack and set JACK=yes in the environment before building xroar. If JACK audio has x-runs, try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'. @@ -15,8 +12,9 @@ Environment Variables GTKGLEXT - If you have gtkglext installed, but don't want to build xroar with it, export GTKGLEXT=no [1] [2]. -SDL2 - If you have SDL2 installed, but don't want to build xroar with - it, export SDL2=no [2]. +SDL2 - If you don't want to build xroar with SDL2, export SDL2=no [2]. + This will remove the "-ui sdl" option, which is probably of no + consequence since the SDL user interface isn't very featureful. OSS - use OSS for audio? Default is "no", export OSS="yes" to enable. Most users won't need this. @@ -28,9 +26,12 @@ Notes ===== [1]: Yes, gtkglext is optional, despite being listed in REQUIRES in - the .info file. There's no "either-or" syntax for REQUIRES, so - I had to list either gtkglext or SDL2, and the gtkglext UI - is a lot nicer so it's what most people will want. + the .info file. I made it a hard dependency because the SDL user + interface has no real GUI features, while the gtkglext UI acts + like a proper GUI application. Users who just take the defaults + will end up with the usable UI. If you're reading this, you're + welcome to ignore the REQUIRES="gtkglext" and build with SDL2 + only, if you have a reason to want to. [2]: At least one of SDL2 or gtkglext is required, so you can't build with SDL2=no GTKGLEXT=no. If you want to be super-pedantic, yes, |