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authorB. Watson <yalhcru@gmail.com>2020-10-11 16:25:26 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:36:47 +0700
commit1101fb77c36580cd62accd02e782135ba5f96580 (patch)
treeddfecd0fa2fa773984d48e0fbef10761bbf8de26 /games/worldofpadman/README
parentc1f4110087dbb1868a8d9cca82c1671d714029cb (diff)
games/worldofpadman: Fix script encoding.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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-World of Padman (WoP) is an open source first-person shooter video game
-available in both English and German. Originally it was a modification for the
-game Quake III Arena titled PadMod created in the year 2004. After the source
-code for Quake III Arena was released, the game became standalone.[1] The idea
-is based on the Padman comic strip for the magazine PlayStation Games created
-by the professional cartoon artist Andreas 'ENTE' (German for "Duck") Endres,
-who is also the man who made many of the maps included with the game in 1998.
-The current version runs on an enhanced version of the ioquake3 engine, which
-is based on the Quake III Arena engine.
+World of Padman (WoP) is an open source first-person shooter video
+game available in both English and German. Originally it was a
+modification for the game Quake III Arena titled PadMod created in the
+year 2004. After the source code for Quake III Arena was released, the
+game became standalone.[1] The idea is based on the Padman comic strip
+for the magazine PlayStation Games created by the professional cartoon
+artist Andreas 'ENTE' (German for "Duck") Endres, who is also the man
+who made many of the maps included with the game in 1998. The current
+version runs on an enhanced version of the ioquake3 engine, which is
+based on the Quake III Arena engine.