aboutsummaryrefslogtreecommitdiff
path: root/games/vcmi
diff options
context:
space:
mode:
authorPetar Petrov <petar.petrov@student.oulu.fi>2015-05-03 14:24:59 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-05-03 14:24:59 +0700
commitba7c182b52790a02d5bf7f9e1e00cc2dad3d43e1 (patch)
treea92389a94081ff49432a19337acce30336217e40 /games/vcmi
parenta63443f62aa407779f8debb391c3435c977d18af (diff)
games/vcmi: Updated for version 0.98 + new maintainer.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/vcmi')
-rw-r--r--games/vcmi/README26
-rw-r--r--games/vcmi/slack-desc12
-rw-r--r--games/vcmi/vcmi.SlackBuild13
-rw-r--r--games/vcmi/vcmi.info12
4 files changed, 36 insertions, 27 deletions
diff --git a/games/vcmi/README b/games/vcmi/README
index 94004f61053b..2a0a5a200ffa 100644
--- a/games/vcmi/README
+++ b/games/vcmi/README
@@ -1,5 +1,21 @@
-The purpose of VCMI project is to rewrite entire
-HOMM 3: WoG engine from scratch, giving it new
-and extended possibilities. We hope to support mods
-and new towns already made by fans but abandoned
-because of game code limitations.
+The aim of the VCMI project is to rewrite the entire Heroes III engine
+(VCMI is NOT another mod) giving it new possibilities. Years of
+intensive work resulted in creating application with impressive amount
+of features. Among the current features are:
+
+- Complete gameplay mechanics
+- Almost all objects, abilities, spells and other content
+- Basic battle AI and adventure AI
+- Many GUI improvements: high resolutions, stack queue, creature window
+- Advanced and easy mod support: add new towns, creatures, heroes,
+ artifacts and spells without limits or conflicts
+- Launcher for easy configuration: download mods from the server and
+ install them immediatelly!
+- Random map generator that supports objects added by mods
+
+NOTE!
+You need the original game data to use this.
+
+HowTo:
+You can find a step-by-step tutorial for setting up the game here:
+https://slackalaxy.wordpress.com/2015/05/02/heroes-iii/
diff --git a/games/vcmi/slack-desc b/games/vcmi/slack-desc
index 59d08c9a93a4..395545c79119 100644
--- a/games/vcmi/slack-desc
+++ b/games/vcmi/slack-desc
@@ -6,14 +6,14 @@
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
-vcmi: vcmi (HMM3:WoG game engine)
+vcmi: vcmi (Engine for Heroes III: of Might and Magic)
vcmi:
-vcmi: The purpose of VCMI project is to rewrite entire
-vcmi: HOMM 3: WoG engine from scratch, giving it new and
-vcmi: extended possibilities. We hope to support mods and
-vcmi: new towns already made by fans but abandoned
-vcmi: because of game code limitations.
+vcmi: The aim of the VCMI project is to rewrite the entire Heroes III
+vcmi: engine (VCMI is NOT another mod) giving it new possibilities.
+vcmi: Years of intensive work resulted in creating application with
+vcmi: impressive amount of features.
vcmi:
vcmi: Home: http://forum.vcmi.eu/portal.php
vcmi:
vcmi:
+vcmi:
diff --git a/games/vcmi/vcmi.SlackBuild b/games/vcmi/vcmi.SlackBuild
index 47ff676777fc..ff62cd752d2d 100644
--- a/games/vcmi/vcmi.SlackBuild
+++ b/games/vcmi/vcmi.SlackBuild
@@ -3,6 +3,7 @@
# Slackware build script for vcmi
# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
+# Copyright 2015 Petar Petrov, petar.petrov@student.oulu.fi
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
@@ -23,7 +24,7 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=vcmi
-VERSION=${VERSION:-0.97}
+VERSION=${VERSION:-0.98}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@@ -60,7 +61,7 @@ rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
-tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+tar xvf $CWD/$VERSION.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find -L . \
@@ -83,14 +84,6 @@ cd ..
find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-# remove static library
-rm $PKG/usr/lib/libfuzzylite-static.a
-
-# fix lib path
-if [ "$ARCH" = "x86_64" ]; then
- mv $PKG/usr/lib/ $PKG/usr/lib64
-fi
-
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a AUTHORS ChangeLog README* $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
diff --git a/games/vcmi/vcmi.info b/games/vcmi/vcmi.info
index bd5efa75d584..08cf9baa7232 100644
--- a/games/vcmi/vcmi.info
+++ b/games/vcmi/vcmi.info
@@ -1,10 +1,10 @@
PRGNAM="vcmi"
-VERSION="0.97"
+VERSION="0.98"
HOMEPAGE="http://forum.vcmi.eu/portal.php"
-DOWNLOAD="http://download.vcmi.eu/releases/097/vcmi-0.97.tar.gz"
-MD5SUM="11f2000244622706773ce37ca2366ebb"
+DOWNLOAD="https://github.com/vcmi/vcmi/archive/0.98.tar.gz"
+MD5SUM="6a69e52a3380358220eba67332b097c6"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
-REQUIRES="qt5 ffmpeg SDL2_image SDL2_mixer SDL2_ttf"
-MAINTAINER="Dimitris Zlatanidis"
-EMAIL="d.zlatanidis@gmail.com"
+REQUIRES="qt5 ffmpeg SDL2_image SDL2_mixer SDL2_ttf fuzzylite"
+MAINTAINER="Petar Petrov"
+EMAIL="petar.petrov@student.oulu.fi"