diff options
author | B. Watson <yalhcru@gmail.com> | 2017-07-23 15:07:40 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-07-26 18:28:35 +0700 |
commit | 7f0921c3e006bd0a6459e978accc5fe50da6704c (patch) | |
tree | aadd02f2234ee6265af5c3e6103e699bce18c085 /games/stella/stella.pod | |
parent | 4b8f6789b5523703dcc86fd620634cdeb2a9136b (diff) |
games/stella: Updated for version 5.0.1.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/stella/stella.pod')
-rw-r--r-- | games/stella/stella.pod | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/games/stella/stella.pod b/games/stella/stella.pod index 0d03af2d258c4..9a5c51d66a3f7 100644 --- a/games/stella/stella.pod +++ b/games/stella/stella.pod @@ -1,5 +1,5 @@ # pod source for stella man page. Convert with: -# pod2man --stderr -s6 -cSlackBuilds.org -r4.7.2 -u stella.pod > stella.6 +# pod2man --stderr -s6 -cSlackBuilds.org -r5.0 -u stella.pod > stella.6 =pod @@ -118,6 +118,21 @@ can reduce width until the pixels appear square. Allowable values are Stretch TIA image completely while in fullscreen mode (vs. an integral stretch which won't necessarily completely fill the screen). +=item B<-tia.dbgcolors> <roygbp> + +Assigns the colours (R)ed, (O)range, (Y)ellow, (G)reen, +(B)lue and (P)urple to each graphical register P0/M0/P1/M1/PF/BL, +respectively. Currently, these can be changed around to apply different +colours to the respective register. + +=item B<-tv.phosphor> <always|byrom> + +When to use phosphor mode. + +=item B<-tv.phosblend> <0 - 100> + +Set default blend level in phosphor mode. + =item B<-tv.filter> <1 - 6> Blargg TV effects, 0 is disabled, next numbers in sequence represent @@ -336,7 +351,8 @@ level (1 or 2). =item B<-uipalette> <standard|classic> -Use the specified palette for UI elements. +Use the specified palette for UI elements. B<classic> is green-on-black, +B<standard> is more colorful. =item B<-listdelay> <delay> @@ -542,7 +558,8 @@ The default of true allows the Thumb ARM emulation to throw an exception and enter the debugger on fatal errors. When disabled, such fatal errors are simply logged, and emulation continues. Do not use this unless you know exactly what you're doing, as it changes the -behaviour as compared to real hardware. +behaviour as compared to real hardware. Note that Thumb ARM emulation +only applies to the BUS, CDF, and DPC+ cartridge types. =back @@ -1351,7 +1368,10 @@ Paste clipboard contents (not complete) =head1 FILES -B<$HOME/.stella/> contains the following: +Starting with 5.0, B<stella> uses B<$HOME/.config/stella/> as +the per-user config directory. Previous versions used B<$HOME/.stella/>. + +The config directory contains the following: =over 4 |