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authorB. Watson <yalhcru@gmail.com>2014-04-13 10:01:02 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2014-04-13 10:01:02 +0700
commit65b4e97d41f5293ab3be2909b3c6bf17e80300fe (patch)
tree82b95699c7e2d0c366ccd525c4f41fc08ff8e739 /games/mari0
parent5b69a1b1f99cc6cbe36d8259ffe62c331a522c3e (diff)
games/mari0: Added (platform game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/mari0')
-rw-r--r--games/mari0/README10
-rw-r--r--games/mari0/doinst.sh3
-rw-r--r--games/mari0/mari0.SlackBuild68
-rw-r--r--games/mari0/mari0.desktop8
-rw-r--r--games/mari0/mari0.info10
-rw-r--r--games/mari0/slack-desc19
6 files changed, 118 insertions, 0 deletions
diff --git a/games/mari0/README b/games/mari0/README
new file mode 100644
index 0000000000000..44051d0591a11
--- /dev/null
+++ b/games/mari0/README
@@ -0,0 +1,10 @@
+mari0 (platform game)
+
+A complete from scratch recreation of Super Mario Bros. with a focus on
+perfectly imitating the feel the 1985 classic gave us. Then give Mario a
+portal gun, add puzzle game mechanics from Portal and there you go. And
+if that wasn't crazy enough, play 4-player coop, with everyone having
+their own Portal gun!
+
+First time players: the default movement keys are WASD, not the arrows.
+Aim and fire the portal gun with the mouse.
diff --git a/games/mari0/doinst.sh b/games/mari0/doinst.sh
new file mode 100644
index 0000000000000..5fb28930db0b9
--- /dev/null
+++ b/games/mari0/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/mari0/mari0.SlackBuild b/games/mari0/mari0.SlackBuild
new file mode 100644
index 0000000000000..d77333c7216e7
--- /dev/null
+++ b/games/mari0/mari0.SlackBuild
@@ -0,0 +1,68 @@
+#!/bin/sh
+
+# Slackware build script for mari0
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+PRGNAM=mari0
+VERSION=${VERSION:-1.6}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+# *.love files are just zip files full of lua code, they're cross-platform
+ARCH=noarch
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+set -e
+
+SRCNAM="$PRGNAM-source.zip"
+PAYLOAD="${PRGNAM}_${VERSION}.love"
+
+# If the source was downloaded with something that doesn't honour the
+# content-disposition header:
+BADSRCNAM="dl.php?file=mari0-1006%2Fmari0-source.zip"
+if [ -e "$CWD/$BADSRCNAM" ]; then
+ mv "$CWD/$BADSRCNAM" "$CWD/mari0-source.zip"
+fi
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+mkdir -p $PRGNAM-$VERSION
+cd $PRGNAM-$VERSION
+unzip $CWD/$SRCNAM
+
+# no find/chown/chmod boilerplate needed, we use explicit permissions and
+# output redirection for everything.
+
+mkdir -p $PKG/usr/games
+echo '#!/usr/bin/env love' > $PKG/usr/games/$PRGNAM
+cat $PAYLOAD >> $PKG/usr/games/$PRGNAM
+chmod 0755 $PKG/usr/games/$PRGNAM
+
+# who distributes icons as gifs? use ImageMagick to convert to png.
+mkdir -p $PKG/usr/share/pixmaps
+unzip -p $PAYLOAD graphics/icon.gif | \
+ convert - $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# .desktop written for this build
+mkdir -p $PKG/usr/share/applications
+cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+sed 's,\r,,g' readme.txt > $PKG/usr/doc/$PRGNAM-$VERSION/readme.txt
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/mari0/mari0.desktop b/games/mari0/mari0.desktop
new file mode 100644
index 0000000000000..8931a69cc1d43
--- /dev/null
+++ b/games/mari0/mari0.desktop
@@ -0,0 +1,8 @@
+[Desktop Entry]
+Name=Mari0
+Comment=Super Mario/Portal Mashup
+Exec=mari0
+Icon=mari0
+Terminal=false
+Type=Application
+Categories=Game;ArcadeGame;
diff --git a/games/mari0/mari0.info b/games/mari0/mari0.info
new file mode 100644
index 0000000000000..55a6a6b806450
--- /dev/null
+++ b/games/mari0/mari0.info
@@ -0,0 +1,10 @@
+PRGNAM="mari0"
+VERSION="1.6"
+HOMEPAGE="http://stabyourself.net/mari0/"
+DOWNLOAD="http://stabyourself.net/dl.php?file=mari0-1006/mari0-source.zip"
+MD5SUM="22125f68ff41795fa8bafad5d1b1d1a9"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="love"
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/games/mari0/slack-desc b/games/mari0/slack-desc
new file mode 100644
index 0000000000000..87c5b13618bb0
--- /dev/null
+++ b/games/mari0/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+mari0: mari0 (platform game)
+mari0:
+mari0: A complete from scratch recreation of Super Mario Bros. with a focus
+mari0: on perfectly imitating the feel the 1985 classic gave us. Then give
+mari0: Mario a portal gun, add puzzle game mechanics from Portal and there
+mari0: you go. And if that wasn't crazy enough, play 4-player coop, with
+mari0: everyone having their own Portal gun!
+mari0:
+mari0:
+mari0:
+mari0: