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authorB. Watson <yalhcru@gmail.com>2016-08-21 20:39:07 +0100
committerDavid Spencer <idlemoor@slackbuilds.org>2016-08-28 00:22:59 +0100
commit86734105b545024f24170ea0829ab0e571e9f753 (patch)
tree48f544df55b4b031fffc06a57ea31d7886bd19e4 /games/commandergenius/slack-desc
parent143c95cef219c4f10d67e5127f6778b5aa0dc9a8 (diff)
games/commandergenius: Added (engine for Commander Keen games).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+commandergenius: commandergenius (engine for Commander Keen games)
+commandergenius:
+commandergenius: Commander Genius is an open-source clone of Commander Keen which
+commandergenius: allows you to play the games, and some of the mods made for it. All
+commandergenius: of the original data files are required to do so.
+commandergenius:
+commandergenius: This package was built with SDL @SDLVER@.
+commandergenius:
+commandergenius:
+commandergenius:
+commandergenius: