diff options
author | B. Watson <yalhcru@gmail.com> | 2010-04-16 21:50:57 -0400 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-15 10:38:07 +0200 |
commit | a9bd826f2222adb1fa3d04aa3ee9369d62ea4acc (patch) | |
tree | e8ee58bcd5634a78e0d30e2829f6b353736e5193 /games/clonekeen/README | |
parent | 2420f03c14cbc8fc2d11fceefbe4d10dbb80aa44 (diff) |
games/clonekeen: Added (open source engine for Commander Keen)
Diffstat (limited to 'games/clonekeen/README')
-rw-r--r-- | games/clonekeen/README | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/games/clonekeen/README b/games/clonekeen/README new file mode 100644 index 0000000000000..9d202387f48ea --- /dev/null +++ b/games/clonekeen/README @@ -0,0 +1,23 @@ +clonekeen (open source engine for id Software's Commander Keen game) + +CloneKeen is an open-source clone of ID's classic DOS game Commander +Keen. CloneKeen runs under many platforms including Linux & win32. There +are some improvements over the original such as 2-player support. Original +game data files are required. + +clonekeen is able to run Commander Keen episodes 1, 2, and 3. Episodes +4 through 6 are not yet supported. Copy the *.ck1, *.ck2, and/or *.ck3 +files from the game installation directory to /usr/share/games/clonekeen + +Optionally, the package can include the shareware (episode 1) game data +files. To do this, download 1keen.zip: + +ftp://ftp.3drealms.com/share/1keen.zip + +...and place it in the directory where the SlackBuild script is. Also +you must install libdynamite (available from SBo), since it's required +to extract the game data. After running the SlackBuild script, the +resulting package can be installed on a system without libdynamite +(it's only required at build time). The extractor may also be useful +for extracting the .SHR files from uninstalled copies of the commercial +Commander Keen games (not tested by author). |