diff options
author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2010-08-03 02:50:00 -0500 |
---|---|---|
committer | Erik Hanson <erik@slackbuilds.org> | 2010-08-11 01:53:01 -0500 |
commit | b88b095f6039f404171cf6d73dd68c5fe59b4f25 (patch) | |
tree | ed098992ef7f56bbacacb752f631ffb4a85abc12 /games/assaultcube | |
parent | 08a3217f62195c9ece60b7600545510d3b561543 (diff) |
games/assaultcube: Miscellaneous cleanups.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/assaultcube')
-rw-r--r-- | games/assaultcube/README | 9 | ||||
-rw-r--r-- | games/assaultcube/assaultcube.SlackBuild | 29 | ||||
-rw-r--r-- | games/assaultcube/assaultcube.desktop | 7 | ||||
-rw-r--r-- | games/assaultcube/assaultcube.info | 8 | ||||
-rw-r--r-- | games/assaultcube/doinst.sh | 6 |
5 files changed, 32 insertions, 27 deletions
diff --git a/games/assaultcube/README b/games/assaultcube/README index 218b4debbf1e0..e45916b72137e 100644 --- a/games/assaultcube/README +++ b/games/assaultcube/README @@ -1,6 +1,5 @@ -formerly ActionCube, is a free first-person-shooter -based on the game Cube. Set in a realistic looking -environment, as far as thatīs possible with this -engine, while gameplay stays fast and arcade. +AssaultCube (formerly ActionCube) is a free first-person-shooter based on +the game Cube. Set in a realistic looking environment, as far as that's +possible with this engine, while gameplay stays fast and arcade. -Requires OpenAL. +This requires OpenAL. diff --git a/games/assaultcube/assaultcube.SlackBuild b/games/assaultcube/assaultcube.SlackBuild index 778eb97be17fc..9444fd2ff44cd 100644 --- a/games/assaultcube/assaultcube.SlackBuild +++ b/games/assaultcube/assaultcube.SlackBuild @@ -6,16 +6,14 @@ SRCNAM=AssaultCube PRGNAM=assaultcube -VERSION=${VERSION:-1.0.4} -BUILD=${BUILD:-1} +VERSION=1.0.4 +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} -# Automatically determine the architecture we're building on: if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; - # Unless $ARCH is already set, use uname -m for all other archs: *) ARCH=$( uname -m ) ;; esac fi @@ -31,6 +29,8 @@ elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" +else + SLKCFLAGS="-O2" fi set -e @@ -38,10 +38,9 @@ set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP -rm -rf ${SRCNAM}_v1.0.2 -tar xvf $CWD/${SRCNAM}_v1.0.2.tar.bz2 -cd ${SRCNAM}_v1.0.2 -tar xvf $CWD/${SRCNAM}_v${VERSION}-Update.tar.bz2 +rm -rf ${SRCNAM}_v${VERSION} +tar xvf $CWD/${SRCNAM}_v${VERSION}.tar.bz2 +cd ${SRCNAM}_v${VERSION} chown -R root:root . find . \ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ @@ -52,9 +51,10 @@ find . \ # We need to change the order of the enet libs and includes. Enet libs and include # directories need to be declared first as compile will fail if enet is already # installed on the system and the Makefile uses system files instead. Also, use -# custom SLKCFLAGS. +# custom SLKCFLAGS and remove precompiled binaries. patch -p1 < $CWD/Makefile.patch sed -i "s|-O2|$SLKCFLAGS|" source/enet/configure +rm -f bin_unix/* CXXOPTFLAGS="$SLKCFLAGS -fomit-frame-pointer" \ make -C source/src @@ -72,14 +72,17 @@ cp -ar \ find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true -mkdir -p $PKG/usr/share/{applications,pixmaps} +mkdir -p $PKG/usr/share/applications install -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications -convert icon.ico $PRGNAM.png -install -m 0644 $PRGNAM-0.png $PKG/usr/share/pixmaps/$PRGNAM.png +for i in 16 32 64 96 128; do + convert icon.ico -resize ${i}x${i}! $PRGNAM-$i.png + install -D -m 0644 $PRGNAM-$i-0.png \ + $PKG/usr/share/icons/hicolor/${i}x${i}/apps/$PRGNAM.png +done mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a \ - source/*.txt source/src/*.txt docs \ + source/*.txt source/src/*.txt docs README.html \ $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild diff --git a/games/assaultcube/assaultcube.desktop b/games/assaultcube/assaultcube.desktop index 7029fcbe28da5..11ef79431cfc1 100644 --- a/games/assaultcube/assaultcube.desktop +++ b/games/assaultcube/assaultcube.desktop @@ -1,12 +1,11 @@ [Desktop Entry] -Encoding=UTF-8 -Exec=/usr/games/assaultcube +Exec=assaultcube Icon=assaultcube Type=Application +X-MultipleArgs=false Terminal=false -MultipleArgs=false Name=AssaultCube GenericName=Realistic Multiplayer FPS -MimeType=text/html +MimeType=text/html; StartupNotify=false Categories=Game;ActionGame; diff --git a/games/assaultcube/assaultcube.info b/games/assaultcube/assaultcube.info index 1e94b0fe9a94f..87fa9eb0c37a6 100644 --- a/games/assaultcube/assaultcube.info +++ b/games/assaultcube/assaultcube.info @@ -1,12 +1,10 @@ PRGNAM="assaultcube" VERSION="1.0.4" HOMEPAGE="http://assault.cubers.net/" -DOWNLOAD="http://downloads.sourceforge.net/actiongame/AssaultCube_v1.0.2.tar.bz2 - http://downloads.sourceforge.net/sourceforge/actiongame/AssaultCube_v1.0.4-Update.tar.bz2" -MD5SUM="e083182699e65c240d8c7fa051644e6f - d907a279879fed8c21cd3ba83ce984bf" +DOWNLOAD="http://downloads.sourceforge.net/actiongame/AssaultCube_v1.0.4.tar.bz2" +MD5SUM="310dfc4c225329cdf1333e08a35ff175" DOWNLOAD_x86_64="" MD5SUM_x86_64="" MAINTAINER="Larry Hajali" EMAIL="larryhaja[at]gmail[dot]com" -APPROVED="dsomero" +APPROVED="rworkman" diff --git a/games/assaultcube/doinst.sh b/games/assaultcube/doinst.sh index 4e8ba7071dea7..1f8ff67dedb29 100644 --- a/games/assaultcube/doinst.sh +++ b/games/assaultcube/doinst.sh @@ -2,3 +2,9 @@ if [ -x /usr/bin/update-desktop-database ]; then /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 fi +if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then + if [ -x /usr/bin/gtk-update-icon-cache ]; then + /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 + fi +fi + |