diff options
author | Hunter Sezen <ovariegata@yahoo.com> | 2018-03-15 21:13:46 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-03-17 08:51:49 +0700 |
commit | 4c55bc51421b5cef60de88edad701669f1c188cb (patch) | |
tree | d174575e360b0873fdb921f64982eec05cd0c6c1 /games/RetroArch | |
parent | 08f6d408865c11112b950bd59a52f738e5824111 (diff) |
games/RetroArch: More README information.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/RetroArch')
-rw-r--r-- | games/RetroArch/README | 13 | ||||
-rw-r--r-- | games/RetroArch/README.SLACKWARE | 32 |
2 files changed, 34 insertions, 11 deletions
diff --git a/games/RetroArch/README b/games/RetroArch/README index aa1a63027d5f..2c7fb219a048 100644 --- a/games/RetroArch/README +++ b/games/RetroArch/README @@ -17,23 +17,12 @@ anyone to use. RetroArch will require at least one of the libretro cores to play any games. -Cores alternatively can be downloaded with the online updater from the -libretro buildbot instead of being compiled with slackbuilds. This will -require the core directory to be writable and is incompatible with the -libretro slackbuilds. The buildbot can be used with: - BUILDBOT=1 ./RetroArch.SlackBuild - To build debugging symbols for RetroArch use: DEBUG=1 ./RetroArch.SlackBuild If building debugging symbols asan can also be built: DEBUG=1 ASAN=1 ./RetroArch.SlackBuild -To use RetroArch's udev input driver your user will need to be part of the -'input' group. This can be done with the following command: - - usermod -a -G input user_name - Some optional dependencies include: ffmpeg jack-audio-connection-kit libxkbcommon miniupnpc nvidia-cg-toolkit python3 SDL2 vulkansdk wayland @@ -55,3 +44,5 @@ or RetroArch optionally supports using Vulkan instead of OpenGL, this will require the vulkansdk from SBo and support for your video card and driver. + +For additional notes, please see README.SLACKWARE. diff --git a/games/RetroArch/README.SLACKWARE b/games/RetroArch/README.SLACKWARE new file mode 100644 index 000000000000..ecf96b2be2e8 --- /dev/null +++ b/games/RetroArch/README.SLACKWARE @@ -0,0 +1,32 @@ +Cores alternatively can be downloaded with the online updater from the +libretro buildbot instead of being compiled with slackbuilds. This will +require the core directory to be writable and is incompatible with the +libretro slackbuilds. The buildbot can be used with: + + BUILDBOT=1 ./RetroArch.SlackBuild + +To change this after installing edit '~/.config/retroarch/retroarch'. + +To enable the buildbot: + + menu_show_core_updater = "true" + libretro_directory = "~/.config/retroarch/cores" + libretro_info_path = "~/.config/retroarch/cores/info" + +The paths can be any user writable directory. + +or to use the slackbuilds: + + menu_show_core_updater = "false" + libretro_directory = "/usr/lib/libretro" + libretro_info_path = "/usr/lib/libretro/info" + +For Slackware64 installs use 'lib64' instead of 'lib'. + + libretro_directory = "/usr/lib64/libretro" + libretro_info_path = "/usr/lib64/libretro/info" + +To use RetroArch's udev input driver your user will need to be part of the +'input' group. This can be done with the following command: + + usermod -a -G input user_name |