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author | Heinz Wiesinger <pprkut@slackbuilds.org> | 2021-04-22 16:20:26 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2021-04-22 20:17:41 -0500 |
commit | 21642447dd489fc4af818269af7d755486a7ebdc (patch) | |
tree | fb128f501e3f3ff957a27b981a0c888b2a73290c /development/ming/README | |
parent | b798d6eb7c889fd3e13bfacb870360646035c460 (diff) | |
download | slackbuilds-21642447dd489fc4af818269af7d755486a7ebdc.tar.xz |
development/ming: Removed.
Unmaintained
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
Diffstat (limited to 'development/ming/README')
-rw-r--r-- | development/ming/README | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/development/ming/README b/development/ming/README deleted file mode 100644 index 02b3eb5f1730..000000000000 --- a/development/ming/README +++ /dev/null @@ -1,9 +0,0 @@ -Ming is a Flash (SWF) output library. It can be used from PHP, -Perl, Ruby, Python, C, C++, Java, and probably more on the way. -It comprises a lot of Flash functionality, including features -of Flash 6. Specifically, it lets you create: shapes (including -morphs), text, sprites (aka movie clips), buttons, and actions -in flash movies, plus more. The goal for Ming is to abstract -away all of the mundane specifics of the SWF file format. - -This builds the c++, perl, python and tcl-plugin. |