diff options
author | Erik Hanson <erik@slackbuilds.org> | 2010-05-13 00:23:10 +0200 |
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committer | Michiel van Wessem <michiel@slackbuilds.org> | 2010-05-13 00:23:10 +0200 |
commit | 7dea0f944dee06ba0f53a4f6671c282ae843d0a8 (patch) | |
tree | 677d2b8a43bb3f5e3d015c6e819b9a9a557cebfa /desktop/rss-glx/README | |
parent | 5bc3b272ec05b0b7278c821c59cb69b4c2829475 (diff) |
desktop/rss-glx: Updated for version 0.9.1
Diffstat (limited to 'desktop/rss-glx/README')
-rw-r--r-- | desktop/rss-glx/README | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/desktop/rss-glx/README b/desktop/rss-glx/README index 93cd11930d09..351d2f4f82c0 100644 --- a/desktop/rss-glx/README +++ b/desktop/rss-glx/README @@ -2,11 +2,4 @@ The Really Slick ScreenSavers GLX Port is a port of some nifty OpenGL screensavers that were originally written for Windows to GLX. It is intended for use with an existing screensaver daemon like xscreensaver. -Optional Requirements: - OpenAL for sound (skyrocket) - GLEW for vertical refresh (all) and shaders (hyperspace). - -GLEW is highly recommended as it reduces CPU usage and prevents -visual tearing. - -Both are available at SlackBuilds.org +Optional Requirements: OpenAL for sound. |