diff options
author | Tim Dickson (timsoft) <tim@tree-of-life.co.uk> | 2010-05-12 23:29:06 +0200 |
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committer | Chess Griffin <chess@slackbuilds.org> | 2010-05-12 23:29:06 +0200 |
commit | 76d073ed29c22e570ea421b2d49ccc034909c9da (patch) | |
tree | 7c82eb3fea4b05119f6221992217a7d74eda5a65 | |
parent | a12b2d1a1dd57eef106d70e0e7432c0b00848e27 (diff) |
games/abe: Added to 12.2 repository
-rw-r--r-- | games/abe/README | 8 | ||||
-rw-r--r-- | games/abe/abe-large.png | bin | 0 -> 4201 bytes | |||
-rw-r--r-- | games/abe/abe-small.png | bin | 0 -> 806 bytes | |||
-rw-r--r-- | games/abe/abe.SlackBuild | 120 | ||||
-rw-r--r-- | games/abe/abe.desktop | 9 | ||||
-rw-r--r-- | games/abe/abe.info | 8 | ||||
-rw-r--r-- | games/abe/abe.png | bin | 0 -> 1869 bytes | |||
-rw-r--r-- | games/abe/doinst.sh | 4 | ||||
-rw-r--r-- | games/abe/slack-desc | 19 |
9 files changed, 168 insertions, 0 deletions
diff --git a/games/abe/README b/games/abe/README new file mode 100644 index 0000000000000..27f2dcf82486a --- /dev/null +++ b/games/abe/README @@ -0,0 +1,8 @@ +Abe is a scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, +vaguely in the style of similar games for the Commodore+4. The game is intended +to show young people all the cool games they missed. + +Abe depends on SDL and SDL_mixer. All dependancies are included in the Slackware +12.2 SDL package. + +Homepage: http://abe.sourceforge.net diff --git a/games/abe/abe-large.png b/games/abe/abe-large.png Binary files differnew file mode 100644 index 0000000000000..98587f7fd065d --- /dev/null +++ b/games/abe/abe-large.png diff --git a/games/abe/abe-small.png b/games/abe/abe-small.png Binary files differnew file mode 100644 index 0000000000000..8626daa3c184e --- /dev/null +++ b/games/abe/abe-small.png diff --git a/games/abe/abe.SlackBuild b/games/abe/abe.SlackBuild new file mode 100644 index 0000000000000..78b44c8235861 --- /dev/null +++ b/games/abe/abe.SlackBuild @@ -0,0 +1,120 @@ +#!/bin/sh +# Slackware build script for abe +# Written by Tim Dickson tim@tree-of-life.co.uk + +PRGNAM=abe +VERSION=${VERSION:-1.1} +ARCH=${ARCH:-i486} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +#now modify source slightly so data directories are in more standard place +mv src/Directories.h src/oldDirectories.h +sed -e 's/images/\.\\\\images/g' -e 's/maps/\.\\\\maps/g' -e 's/sounds/\.\\\\sounds/g' -e '/IMAGES_DIR/ i\ +#ifdef WIN32' -e '/SOUND_DIR/ a\ +#else\ +#define BASEDATA_DIR "\/usr\/share\/games\/abe"\ +#define IMAGES_DIR BASEDATA_DIR "\/images"\ +#define MAPS_DIR BASEDATA_DIR "\/maps"\ +#define SOUND_DIR BASEDATA_DIR "\/sounds"\ +#endif' src/oldDirectories.h >src/Directories.h +rm src/oldDirectories.h +mv src/Image.h src/oldImage.h +sed -e '/IMAGES_DIR/ i\ +#ifdef WIN32' -e 's/images\"/\.\\\\images\"/g' -e '/IMAGES_DIR/ a\ +#else\ +#define IMAGES_DIR BASEDATA_DIR "\/images"\ +#endif' src/oldImage.h >src/Image.h +rm src/oldImage.h +mv src/Sound.c src/oldSound.c +sed -e 's/xstr(BASE_DIR) PATH_SEP SOUND_DIR /SOUND_DIR /g' src/oldSound.c >src/Sound.c +rm src/oldSound.c +mv src/Image.c src/oldImage.c +sed -e 's/xstr(BASE_DIR) PATH_SEP / /g' src/oldImage.c >src/Image.c +rm src/oldImage.c +mv src/MapIO.c src/oldMapIO.c +sed -e 's/xstr(BASE_DIR) PATH_SEP / /g' src/oldMapIO.c >src/MapIO.c +rm src/oldMapIO.c + +#now we are ready to compile +./autogen.sh +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --libdir=/usr/lib${LIBDIRSUFFIX} \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --mandir=/usr/man \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --build=$ARCH-slackware-linux + +make +make install DESTDIR=$PKG + +#now move software into standard location +mkdir -p $PKG/usr/games +mv $PKG/usr/bin/abe $PKG/usr/games/abe +rmdir $PKG/usr/bin +mkdir -p $PKG/usr/share/games/abe +cp -r sounds $PKG/usr/share/games/abe/sounds +cp -r maps $PKG/usr/share/games/abe/maps +cp -r images $PKG/usr/share/games/abe/images + +( cd $PKG + find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | \ + xargs strip --strip-unneeded 2> /dev/null || true + find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | \ + xargs strip --strip-unneeded 2> /dev/null +) + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/usr/share/applications +#put the menu item and icons in right place +cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop +mkdir -p $PKG/usr/share/icons/hicolor/32x32/apps +cp $CWD/$PRGNAM.png $PKG/usr/share/icons/hicolor/32x32/apps/$PRGNAM.png +mkdir -p $PKG/usr/share/icons/hicolor/16x16/apps +cp $CWD/$PRGNAM-small.png $PKG/usr/share/icons/hicolor/16x16/apps/$PRGNAM.png +mkdir -p $PKG/usr/share/icons/hicolor/64x64/apps +cp $CWD/$PRGNAM-large.png $PKG/usr/share/icons/hicolor/64x64/apps/$PRGNAM.png + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/games/abe/abe.desktop b/games/abe/abe.desktop new file mode 100644 index 0000000000000..af603a09683c7 --- /dev/null +++ b/games/abe/abe.desktop @@ -0,0 +1,9 @@ +[Desktop Entry] +Encoding=UTF-8 +Categories=Application;Game; +X-Desktop-File-Install-Version=1.0 +Name=abe +Icon=abe +Exec=abe +Terminal=false +Type=Application diff --git a/games/abe/abe.info b/games/abe/abe.info new file mode 100644 index 0000000000000..cf719e05f6670 --- /dev/null +++ b/games/abe/abe.info @@ -0,0 +1,8 @@ +PRGNAM="abe" +VERSION="1.1" +HOMEPAGE="http://abe.sourceforge.net/" +DOWNLOAD="http://heanet.dl.sourceforge.net/sourceforge/abe/abe-1.1.tar.gz" +MD5SUM="5537920e1746708e1a631d84d3500f5c" +MAINTAINER="Tim Dickson (timsoft)" +EMAIL="tim@tree-of-life.co.uk" +APPROVED="chess" diff --git a/games/abe/abe.png b/games/abe/abe.png Binary files differnew file mode 100644 index 0000000000000..e44fc5985529c --- /dev/null +++ b/games/abe/abe.png diff --git a/games/abe/doinst.sh b/games/abe/doinst.sh new file mode 100644 index 0000000000000..4e8ba7071dea7 --- /dev/null +++ b/games/abe/doinst.sh @@ -0,0 +1,4 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi + diff --git a/games/abe/slack-desc b/games/abe/slack-desc new file mode 100644 index 0000000000000..576e3b23fe7fb --- /dev/null +++ b/games/abe/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' on +# the right side marks the last column you can put a character in. You must make +# exactly 11 lines for the formatting to be correct. It's also customary to +# leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +abe: Abe (a platform game for juniors) +abe: +abe: Abe is a scrolling, platform-jumping, key-collecting, ancient pyramid +abe: exploring game,vaguely in the style of similar games for the +abe: Commodore+4. The game is intended to show young people all the cool +abe: they missed. +abe: +abe: +abe: +abe: Homepage: http://abe.sourceforge.net +abe: |