#include "qemu/osdep.h" #include "sysemu/sysemu.h" #include "qapi/error.h" #include "qapi/qapi-commands-ui.h" #include "trace.h" #include "ui/input.h" #include "ui/console.h" #include "sysemu/replay.h" #include "sysemu/runstate.h" struct QemuInputHandlerState { DeviceState *dev; const QemuInputHandler *handler; int id; int events; QemuConsole *con; QTAILQ_ENTRY(QemuInputHandlerState) node; }; typedef struct QemuInputEventQueue QemuInputEventQueue; typedef QTAILQ_HEAD(QemuInputEventQueueHead, QemuInputEventQueue) QemuInputEventQueueHead; struct QemuInputEventQueue { enum { QEMU_INPUT_QUEUE_DELAY = 1, QEMU_INPUT_QUEUE_EVENT, QEMU_INPUT_QUEUE_SYNC, } type; QEMUTimer *timer; uint32_t delay_ms; QemuConsole *src; InputEvent *evt; QTAILQ_ENTRY(QemuInputEventQueue) node; }; static QTAILQ_HEAD(, QemuInputHandlerState) handlers = QTAILQ_HEAD_INITIALIZER(handlers); static NotifierList mouse_mode_notifiers = NOTIFIER_LIST_INITIALIZER(mouse_mode_notifiers); static QemuInputEventQueueHead kbd_queue = QTAILQ_HEAD_INITIALIZER(kbd_queue); static QEMUTimer *kbd_timer; static uint32_t kbd_default_delay_ms = 10; static uint32_t queue_count; static uint32_t queue_limit = 1024; QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev, const QemuInputHandler *handler) { QemuInputHandlerState *s = g_new0(QemuInputHandlerState, 1); static int id = 1; s->dev = dev; s->handler = handler; s->id = id++; QTAILQ_INSERT_TAIL(&handlers, s, node); notifier_list_notify(&mouse_mode_notifiers, NULL); return s; } void qemu_input_handler_activate(QemuInputHandlerState *s) { QTAILQ_REMOVE(&handlers, s, node); QTAILQ_INSERT_HEAD(&handlers, s, node); notifier_list_notify(&mouse_mode_notifiers, NULL); } void qemu_input_handler_deactivate(QemuInputHandlerState *s) { QTAILQ_REMOVE(&handlers, s, node); QTAILQ_INSERT_TAIL(&handlers, s, node); notifier_list_notify(&mouse_mode_notifiers, NULL); } void qemu_input_handler_unregister(QemuInputHandlerState *s) { QTAILQ_REMOVE(&handlers, s, node); g_free(s); notifier_list_notify(&mouse_mode_notifiers, NULL); } void qemu_input_handler_bind(QemuInputHandlerState *s, const char *device_id, int head, Error **errp) { QemuConsole *con; Error *err = NULL; con = qemu_console_lookup_by_device_name(device_id, head, &err); if (err) { error_propagate(errp, err); return; } s->con = con; } static QemuInputHandlerState* qemu_input_find_handler(uint32_t mask, QemuConsole *con) { QemuInputHandlerState *s; QTAILQ_FOREACH(s, &handlers, node) { if (s->con == NULL || s->con != con) { continue; } if (mask & s->handler->mask) { return s; } } QTAILQ_FOREACH(s, &handlers, node) { if (s->con != NULL) { continue; } if (mask & s->handler->mask) { return s; } } return NULL; } void qmp_input_send_event(const char *device, bool has_head, int64_t head, InputEventList *events, Error **errp) { InputEventList *e; QemuConsole *con; Error *err = NULL; con = NULL; if (device) { if (!has_head) { head = 0; } con = qemu_console_lookup_by_device_name(device, head, &err); if (err) { error_propagate(errp, err); return; } } if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) { error_setg(errp, "VM not running"); return; } for (e = events; e != NULL; e = e->next) { InputEvent *event = e->value; if (!qemu_input_find_handler(1 << event->type, con)) { error_setg(errp, "Input handler not found for " "event type %s", InputEventKind_str(event->type)); return; } } for (e = events; e != NULL; e = e->next) { InputEvent *evt = e->value; if (evt->type == INPUT_EVENT_KIND_KEY && evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER) { KeyValue *key = evt->u.key.data->key; QKeyCode code = qemu_input_key_number_to_qcode(key->u.number.data); qemu_input_event_send_key_qcode(con, code, evt->u.key.data->down); } else { qemu_input_event_send(con, evt); } } qemu_input_event_sync(); } static void qemu_input_event_trace(QemuConsole *src, InputEvent *evt) { const char *name; int qcode, idx = -1; InputKeyEvent *key; InputBtnEvent *btn; InputMoveEvent *move; InputMultiTouchEvent *mtt; if (src) { idx = qemu_console_get_index(src); } switch (evt->type) { case INPUT_EVENT_KIND_KEY: key = evt->u.key.data; switch (key->key->type) { case KEY_VALUE_KIND_NUMBER: qcode = qemu_input_key_number_to_qcode(key->key->u.number.data); name = QKeyCode_str(qcode); trace_input_event_key_number(idx, key->key->u.number.data, name, key->down); break; case KEY_VALUE_KIND_QCODE: name = QKeyCode_str(key->key->u.qcode.data); trace_input_event_key_qcode(idx, name, key->down); break; case KEY_VALUE_KIND__MAX: /* keep gcc happy */ break; } break; case INPUT_EVENT_KIND_BTN: btn = evt->u.btn.data; name = InputButton_str(btn->button); trace_input_event_btn(idx, name, btn->down); break; case INPUT_EVENT_KIND_REL: move = evt->u.rel.data; name = InputAxis_str(move->axis); trace_input_event_rel(idx, name, move->value); break; case INPUT_EVENT_KIND_ABS: move = evt->u.abs.data; name = InputAxis_str(move->axis); trace_input_event_abs(idx, name, move->value); break; case INPUT_EVENT_KIND_MTT: mtt = evt->u.mtt.data; name = InputAxis_str(mtt->axis); trace_input_event_mtt(idx, name, mtt->value); break; case INPUT_EVENT_KIND__MAX: /* keep gcc happy */ break; } } static void qemu_input_queue_process(void *opaque) { QemuInputEventQueueHead *queue = opaque; QemuInputEventQueue *item; g_assert(!QTAILQ_EMPTY(queue)); item = QTAILQ_FIRST(queue); g_assert(item->type == QEMU_INPUT_QUEUE_DELAY); QTAILQ_REMOVE(queue, item, node); queue_count--; g_free(item); while (!QTAILQ_EMPTY(queue)) { item = QTAILQ_FIRST(queue); switch (item->type) { case QEMU_INPUT_QUEUE_DELAY: timer_mod(item->timer, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + item->delay_ms); return; case QEMU_INPUT_QUEUE_EVENT: qemu_input_event_send(item->src, item->evt); qapi_free_InputEvent(item->evt); break; case QEMU_INPUT_QUEUE_SYNC: qemu_input_event_sync(); break; } QTAILQ_REMOVE(queue, item, node); queue_count--; g_free(item); } } static void qemu_input_queue_delay(QemuInputEventQueueHead *queue, QEMUTimer *timer, uint32_t delay_ms) { QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1); bool start_timer = QTAILQ_EMPTY(queue); item->type = QEMU_INPUT_QUEUE_DELAY; item->delay_ms = delay_ms; item->timer = timer; QTAILQ_INSERT_TAIL(queue, item, node); queue_count++; if (start_timer) { timer_mod(item->timer, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + item->delay_ms); } } static void qemu_input_queue_event(QemuInputEventQueueHead *queue, QemuConsole *src, InputEvent *evt) { QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1); item->type = QEMU_INPUT_QUEUE_EVENT; item->src = src; item->evt = evt; QTAILQ_INSERT_TAIL(queue, item, node); queue_count++; } static void qemu_input_queue_sync(QemuInputEventQueueHead *queue) { QemuInputEventQueue *item = g_new0(QemuInputEventQueue, 1); item->type = QEMU_INPUT_QUEUE_SYNC; QTAILQ_INSERT_TAIL(queue, item, node); queue_count++; } void qemu_input_event_send_impl(QemuConsole *src, InputEvent *evt) { QemuInputHandlerState *s; qemu_input_event_trace(src, evt); /* send event */ s = qemu_input_find_handler(1 << evt->type, src); if (!s) { return; } s->handler->event(s->dev, src, evt); s->events++; } void qemu_input_event_send(QemuConsole *src, InputEvent *evt) { /* Expect all parts of QEMU to send events with QCodes exclusively. * Key numbers are only supported as end-user input via QMP */ assert(!(evt->type == INPUT_EVENT_KIND_KEY && evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER)); /* * 'sysrq' was mistakenly added to hack around the fact that * the ps2 driver was not generating correct scancodes sequences * when 'alt+print' was pressed. This flaw is now fixed and the * 'sysrq' key serves no further purpose. We normalize it to * 'print', so that downstream receivers of the event don't * need to deal with this mistake */ if (evt->type == INPUT_EVENT_KIND_KEY && evt->u.key.data->key->u.qcode.data == Q_KEY_CODE_SYSRQ) { evt->u.key.data->key->u.qcode.data = Q_KEY_CODE_PRINT; } if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) { return; } replay_input_event(src, evt); } void qemu_input_event_sync_impl(void) { QemuInputHandlerState *s; trace_input_event_sync(); QTAILQ_FOREACH(s, &handlers, node) { if (!s->events) { continue; } if (s->handler->sync) { s->handler->sync(s->dev); } s->events = 0; } } void qemu_input_event_sync(void) { if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) { return; } replay_input_sync_event(); } static InputEvent *qemu_input_event_new_key(KeyValue *key, bool down) { InputEvent *evt = g_new0(InputEvent, 1); evt->u.key.data = g_new0(InputKeyEvent, 1); evt->type = INPUT_EVENT_KIND_KEY; evt->u.key.data->key = key; evt->u.key.data->down = down; return evt; } void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down) { InputEvent *evt; evt = qemu_input_event_new_key(key, down); if (QTAILQ_EMPTY(&kbd_queue)) { qemu_input_event_send(src, evt); qemu_input_event_sync(); qapi_free_InputEvent(evt); } else if (queue_count < queue_limit) { qemu_input_queue_event(&kbd_queue, src, evt); qemu_input_queue_sync(&kbd_queue); } else { qapi_free_InputEvent(evt); } } void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down) { QKeyCode code = qemu_input_key_number_to_qcode(num); qemu_input_event_send_key_qcode(src, code, down); } void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down) { KeyValue *key = g_new0(KeyValue, 1); key->type = KEY_VALUE_KIND_QCODE; key->u.qcode.data = q; qemu_input_event_send_key(src, key, down); } void qemu_input_event_send_key_delay(uint32_t delay_ms) { if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) { return; } if (!kbd_timer) { kbd_timer = timer_new_full(NULL, QEMU_CLOCK_VIRTUAL, SCALE_MS, QEMU_TIMER_ATTR_EXTERNAL, qemu_input_queue_process, &kbd_queue); } if (queue_count < queue_limit) { qemu_input_queue_delay(&kbd_queue, kbd_timer, delay_ms ? delay_ms : kbd_default_delay_ms); } } void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down) { InputBtnEvent bevt = { .button = btn, .down = down, }; InputEvent evt = { .type = INPUT_EVENT_KIND_BTN, .u.btn.data = &bevt, }; qemu_input_event_send(src, &evt); } void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map, uint32_t button_old, uint32_t button_new) { InputButton btn; uint32_t mask; for (btn = 0; btn < INPUT_BUTTON__MAX; btn++) { mask = button_map[btn]; if ((button_old & mask) == (button_new & mask)) { continue; } qemu_input_queue_btn(src, btn, button_new & mask); } } bool qemu_input_is_absolute(QemuConsole *con) { QemuInputHandlerState *s; s = qemu_input_find_handler(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS, con); return (s != NULL) && (s->handler->mask & INPUT_EVENT_MASK_ABS); } int qemu_input_scale_axis(int value, int min_in, int max_in, int min_out, int max_out) { int64_t range_in = (int64_t)max_in - min_in; int64_t range_out = (int64_t)max_out - min_out; if (range_in < 1) { return min_out + range_out / 2; } return ((int64_t)value - min_in) * range_out / range_in + min_out; } void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value) { InputMoveEvent move = { .axis = axis, .value = value, }; InputEvent evt = { .type = INPUT_EVENT_KIND_REL, .u.rel.data = &move, }; qemu_input_event_send(src, &evt); } void qemu_input_queue_abs(QemuConsole *src, InputAxis axis, int value, int min_in, int max_in) { InputMoveEvent move = { .axis = axis, .value = qemu_input_scale_axis(value, min_in, max_in, INPUT_EVENT_ABS_MIN, INPUT_EVENT_ABS_MAX), }; InputEvent evt = { .type = INPUT_EVENT_KIND_ABS, .u.abs.data = &move, }; qemu_input_event_send(src, &evt); } void qemu_input_queue_mtt(QemuConsole *src, InputMultiTouchType type, int slot, int tracking_id) { InputMultiTouchEvent mtt = { .type = type, .slot = slot, .tracking_id = tracking_id, }; InputEvent evt = { .type = INPUT_EVENT_KIND_MTT, .u.mtt.data = &mtt, }; qemu_input_event_send(src, &evt); } void qemu_input_queue_mtt_abs(QemuConsole *src, InputAxis axis, int value, int min_in, int max_in, int slot, int tracking_id) { InputMultiTouchEvent mtt = { .type = INPUT_MULTI_TOUCH_TYPE_DATA, .slot = slot, .tracking_id = tracking_id, .axis = axis, .value = qemu_input_scale_axis(value, min_in, max_in, INPUT_EVENT_ABS_MIN, INPUT_EVENT_ABS_MAX), }; InputEvent evt = { .type = INPUT_EVENT_KIND_MTT, .u.mtt.data = &mtt, }; qemu_input_event_send(src, &evt); } void qemu_add_mouse_mode_change_notifier(Notifier *notify) { notifier_list_add(&mouse_mode_notifiers, notify); } void qemu_remove_mouse_mode_change_notifier(Notifier *notify) { notifier_remove(notify); } MouseInfoList *qmp_query_mice(Error **errp) { MouseInfoList *mice_list = NULL; MouseInfo *info; QemuInputHandlerState *s; bool current = true; QTAILQ_FOREACH(s, &handlers, node) { if (!(s->handler->mask & (INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS))) { continue; } info = g_new0(MouseInfo, 1); info->index = s->id; info->name = g_strdup(s->handler->name); info->absolute = s->handler->mask & INPUT_EVENT_MASK_ABS; info->current = current; current = false; QAPI_LIST_PREPEND(mice_list, info); } return mice_list; } bool qemu_mouse_set(int index, Error **errp) { QemuInputHandlerState *s; QTAILQ_FOREACH(s, &handlers, node) { if (s->id == index) { break; } } if (!s) { error_setg(errp, "Mouse at index '%d' not found", index); return false; } if (!(s->handler->mask & (INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS))) { error_setg(errp, "Input device '%s' is not a mouse", s->handler->name); return false; } qemu_input_handler_activate(s); notifier_list_notify(&mouse_mode_notifiers, NULL); return true; }