/* * QEMU VGA Emulator. * * Copyright (c) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "qemu/osdep.h" #include "qapi/error.h" #include "hw/hw.h" #include "vga.h" #include "ui/console.h" #include "hw/i386/pc.h" #include "hw/pci/pci.h" #include "vga_int.h" #include "ui/pixel_ops.h" #include "qemu/timer.h" #include "hw/xen/xen.h" #include "trace.h" //#define DEBUG_VGA_MEM //#define DEBUG_VGA_REG /* 16 state changes per vertical frame @60 Hz */ #define VGA_TEXT_CURSOR_PERIOD_MS (1000 * 2 * 16 / 60) /* * Video Graphics Array (VGA) * * Chipset docs for original IBM VGA: * http://www.mcamafia.de/pdf/ibm_vgaxga_trm2.pdf * * FreeVGA site: * http://www.osdever.net/FreeVGA/home.htm * * Standard VGA features and Bochs VBE extensions are implemented. */ /* force some bits to zero */ const uint8_t sr_mask[8] = { 0x03, 0x3d, 0x0f, 0x3f, 0x0e, 0x00, 0x00, 0xff, }; const uint8_t gr_mask[16] = { 0x0f, /* 0x00 */ 0x0f, /* 0x01 */ 0x0f, /* 0x02 */ 0x1f, /* 0x03 */ 0x03, /* 0x04 */ 0x7b, /* 0x05 */ 0x0f, /* 0x06 */ 0x0f, /* 0x07 */ 0xff, /* 0x08 */ 0x00, /* 0x09 */ 0x00, /* 0x0a */ 0x00, /* 0x0b */ 0x00, /* 0x0c */ 0x00, /* 0x0d */ 0x00, /* 0x0e */ 0x00, /* 0x0f */ }; #define cbswap_32(__x) \ ((uint32_t)( \ (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \ (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) << 8) | \ (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >> 8) | \ (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) )) #ifdef HOST_WORDS_BIGENDIAN #define PAT(x) cbswap_32(x) #else #define PAT(x) (x) #endif #ifdef HOST_WORDS_BIGENDIAN #define BIG 1 #else #define BIG 0 #endif #ifdef HOST_WORDS_BIGENDIAN #define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff) #else #define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff) #endif static const uint32_t mask16[16] = { PAT(0x00000000), PAT(0x000000ff), PAT(0x0000ff00), PAT(0x0000ffff), PAT(0x00ff0000), PAT(0x00ff00ff), PAT(0x00ffff00), PAT(0x00ffffff), PAT(0xff000000), PAT(0xff0000ff), PAT(0xff00ff00), PAT(0xff00ffff), PAT(0xffff0000), PAT(0xffff00ff), PAT(0xffffff00), PAT(0xffffffff), }; #undef PAT #ifdef HOST_WORDS_BIGENDIAN #define PAT(x) (x) #else #define PAT(x) cbswap_32(x) #endif static uint32_t expand4[256]; static uint16_t expand2[256]; static uint8_t expand4to8[16]; static void vbe_update_vgaregs(VGACommonState *s); static inline bool vbe_enabled(VGACommonState *s) { return s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED; } static inline uint8_t sr(VGACommonState *s, int idx) { return vbe_enabled(s) ? s->sr_vbe[idx] : s->sr[idx]; } static void vga_update_memory_access(VGACommonState *s) { hwaddr base, offset, size; if (s->legacy_address_space == NULL) { return; } if (s->has_chain4_alias) { memory_region_del_subregion(s->legacy_address_space, &s->chain4_alias); object_unparent(OBJECT(&s->chain4_alias)); s->has_chain4_alias = false; s->plane_updated = 0xf; } if ((sr(s, VGA_SEQ_PLANE_WRITE) & VGA_SR02_ALL_PLANES) == VGA_SR02_ALL_PLANES && sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) { offset = 0; switch ((s->gr[VGA_GFX_MISC] >> 2) & 3) { case 0: base = 0xa0000; size = 0x20000; break; case 1: base = 0xa0000; size = 0x10000; offset = s->bank_offset; break; case 2: base = 0xb0000; size = 0x8000; break; case 3: default: base = 0xb8000; size = 0x8000; break; } assert(offset + size <= s->vram_size); memory_region_init_alias(&s->chain4_alias, memory_region_owner(&s->vram), "vga.chain4", &s->vram, offset, size); memory_region_add_subregion_overlap(s->legacy_address_space, base, &s->chain4_alias, 2); s->has_chain4_alias = true; } } static void vga_dumb_update_retrace_info(VGACommonState *s) { (void) s; } static void vga_precise_update_retrace_info(VGACommonState *s) { int htotal_chars; int hretr_start_char; int hretr_skew_chars; int hretr_end_char; int vtotal_lines; int vretr_start_line; int vretr_end_line; int dots; #if 0 int div2, sldiv2; #endif int clocking_mode; int clock_sel; const int clk_hz[] = {25175000, 28322000, 25175000, 25175000}; int64_t chars_per_sec; struct vga_precise_retrace *r = &s->retrace_info.precise; htotal_chars = s->cr[VGA_CRTC_H_TOTAL] + 5; hretr_start_char = s->cr[VGA_CRTC_H_SYNC_START]; hretr_skew_chars = (s->cr[VGA_CRTC_H_SYNC_END] >> 5) & 3; hretr_end_char = s->cr[VGA_CRTC_H_SYNC_END] & 0x1f; vtotal_lines = (s->cr[VGA_CRTC_V_TOTAL] | (((s->cr[VGA_CRTC_OVERFLOW] & 1) | ((s->cr[VGA_CRTC_OVERFLOW] >> 4) & 2)) << 8)) + 2; vretr_start_line = s->cr[VGA_CRTC_V_SYNC_START] | ((((s->cr[VGA_CRTC_OVERFLOW] >> 2) & 1) | ((s->cr[VGA_CRTC_OVERFLOW] >> 6) & 2)) << 8); vretr_end_line = s->cr[VGA_CRTC_V_SYNC_END] & 0xf; clocking_mode = (sr(s, VGA_SEQ_CLOCK_MODE) >> 3) & 1; clock_sel = (s->msr >> 2) & 3; dots = (s->msr & 1) ? 8 : 9; chars_per_sec = clk_hz[clock_sel] / dots; htotal_chars <<= clocking_mode; r->total_chars = vtotal_lines * htotal_chars; if (r->freq) { r->ticks_per_char = NANOSECONDS_PER_SECOND / (r->total_chars * r->freq); } else { r->ticks_per_char = NANOSECONDS_PER_SECOND / chars_per_sec; } r->vstart = vretr_start_line; r->vend = r->vstart + vretr_end_line + 1; r->hstart = hretr_start_char + hretr_skew_chars; r->hend = r->hstart + hretr_end_char + 1; r->htotal = htotal_chars; #if 0 div2 = (s->cr[VGA_CRTC_MODE] >> 2) & 1; sldiv2 = (s->cr[VGA_CRTC_MODE] >> 3) & 1; printf ( "hz=%f\n" "htotal = %d\n" "hretr_start = %d\n" "hretr_skew = %d\n" "hretr_end = %d\n" "vtotal = %d\n" "vretr_start = %d\n" "vretr_end = %d\n" "div2 = %d sldiv2 = %d\n" "clocking_mode = %d\n" "clock_sel = %d %d\n" "dots = %d\n" "ticks/char = %" PRId64 "\n" "\n", (double) NANOSECONDS_PER_SECOND / (r->ticks_per_char * r->total_chars), htotal_chars, hretr_start_char, hretr_skew_chars, hretr_end_char, vtotal_lines, vretr_start_line, vretr_end_line, div2, sldiv2, clocking_mode, clock_sel, clk_hz[clock_sel], dots, r->ticks_per_char ); #endif } static uint8_t vga_precise_retrace(VGACommonState *s) { struct vga_precise_retrace *r = &s->retrace_info.precise; uint8_t val = s->st01 & ~(ST01_V_RETRACE | ST01_DISP_ENABLE); if (r->total_chars) { int cur_line, cur_line_char, cur_char; int64_t cur_tick; cur_tick = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL); cur_char = (cur_tick / r->ticks_per_char) % r->total_chars; cur_line = cur_char / r->htotal; if (cur_line >= r->vstart && cur_line <= r->vend) { val |= ST01_V_RETRACE | ST01_DISP_ENABLE; } else { cur_line_char = cur_char % r->htotal; if (cur_line_char >= r->hstart && cur_line_char <= r->hend) { val |= ST01_DISP_ENABLE; } } return val; } else { return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE); } } static uint8_t vga_dumb_retrace(VGACommonState *s) { return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE); } int vga_ioport_invalid(VGACommonState *s, uint32_t addr) { if (s->msr & VGA_MIS_COLOR) { /* Color */ return (addr >= 0x3b0 && addr <= 0x3bf); } else { /* Monochrome */ return (addr >= 0x3d0 && addr <= 0x3df); } } uint32_t vga_ioport_read(void *opaque, uint32_t addr) { VGACommonState *s = opaque; int val, index; if (vga_ioport_invalid(s, addr)) { val = 0xff; } else { switch(addr) { case VGA_ATT_W: if (s->ar_flip_flop == 0) { val = s->ar_index; } else { val = 0; } break; case VGA_ATT_R: index = s->ar_index & 0x1f; if (index < VGA_ATT_C) { val = s->ar[index]; } else { val = 0; } break; case VGA_MIS_W: val = s->st00; break; case VGA_SEQ_I: val = s->sr_index; break; case VGA_SEQ_D: val = s->sr[s->sr_index]; #ifdef DEBUG_VGA_REG printf("vga: read SR%x = 0x%02x\n", s->sr_index, val); #endif break; case VGA_PEL_IR: val = s->dac_state; break; case VGA_PEL_IW: val = s->dac_write_index; break; case VGA_PEL_D: val = s->palette[s->dac_read_index * 3 + s->dac_sub_index]; if (++s->dac_sub_index == 3) { s->dac_sub_index = 0; s->dac_read_index++; } break; case VGA_FTC_R: val = s->fcr; break; case VGA_MIS_R: val = s->msr; break; case VGA_GFX_I: val = s->gr_index; break; case VGA_GFX_D: val = s->gr[s->gr_index]; #ifdef DEBUG_VGA_REG printf("vga: read GR%x = 0x%02x\n", s->gr_index, val); #endif break; case VGA_CRT_IM: case VGA_CRT_IC: val = s->cr_index; break; case VGA_CRT_DM: case VGA_CRT_DC: val = s->cr[s->cr_index]; #ifdef DEBUG_VGA_REG printf("vga: read CR%x = 0x%02x\n", s->cr_index, val); #endif break; case VGA_IS1_RM: case VGA_IS1_RC: /* just toggle to fool polling */ val = s->st01 = s->retrace(s); s->ar_flip_flop = 0; break; default: val = 0x00; break; } } trace_vga_std_read_io(addr, val); return val; } void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val) { VGACommonState *s = opaque; int index; /* check port range access depending on color/monochrome mode */ if (vga_ioport_invalid(s, addr)) { return; } trace_vga_std_write_io(addr, val); switch(addr) { case VGA_ATT_W: if (s->ar_flip_flop == 0) { val &= 0x3f; s->ar_index = val; } else { index = s->ar_index & 0x1f; switch(index) { case VGA_ATC_PALETTE0 ... VGA_ATC_PALETTEF: s->ar[index] = val & 0x3f; break; case VGA_ATC_MODE: s->ar[index] = val & ~0x10; break; case VGA_ATC_OVERSCAN: s->ar[index] = val; break; case VGA_ATC_PLANE_ENABLE: s->ar[index] = val & ~0xc0; break; case VGA_ATC_PEL: s->ar[index] = val & ~0xf0; break; case VGA_ATC_COLOR_PAGE: s->ar[index] = val & ~0xf0; break; default: break; } } s->ar_flip_flop ^= 1; break; case VGA_MIS_W: s->msr = val & ~0x10; s->update_retrace_info(s); break; case VGA_SEQ_I: s->sr_index = val & 7; break; case VGA_SEQ_D: #ifdef DEBUG_VGA_REG printf("vga: write SR%x = 0x%02x\n", s->sr_index, val); #endif s->sr[s->sr_index] = val & sr_mask[s->sr_index]; if (s->sr_index == VGA_SEQ_CLOCK_MODE) { s->update_retrace_info(s); } vga_update_memory_access(s); break; case VGA_PEL_IR: s->dac_read_index = val; s->dac_sub_index = 0; s->dac_state = 3; break; case VGA_PEL_IW: s->dac_write_index = val; s->dac_sub_index = 0; s->dac_state = 0; break; case VGA_PEL_D: s->dac_cache[s->dac_sub_index] = val; if (++s->dac_sub_index == 3) { memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3); s->dac_sub_index = 0; s->dac_write_index++; } break; case VGA_GFX_I: s->gr_index = val & 0x0f; break; case VGA_GFX_D: #ifdef DEBUG_VGA_REG printf("vga: write GR%x = 0x%02x\n", s->gr_index, val); #endif s->gr[s->gr_index] = val & gr_mask[s->gr_index]; vbe_update_vgaregs(s); vga_update_memory_access(s); break; case VGA_CRT_IM: case VGA_CRT_IC: s->cr_index = val; break; case VGA_CRT_DM: case VGA_CRT_DC: #ifdef DEBUG_VGA_REG printf("vga: write CR%x = 0x%02x\n", s->cr_index, val); #endif /* handle CR0-7 protection */ if ((s->cr[VGA_CRTC_V_SYNC_END] & VGA_CR11_LOCK_CR0_CR7) && s->cr_index <= VGA_CRTC_OVERFLOW) { /* can always write bit 4 of CR7 */ if (s->cr_index == VGA_CRTC_OVERFLOW) { s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x10) | (val & 0x10); vbe_update_vgaregs(s); } return; } s->cr[s->cr_index] = val; vbe_update_vgaregs(s); switch(s->cr_index) { case VGA_CRTC_H_TOTAL: case VGA_CRTC_H_SYNC_START: case VGA_CRTC_H_SYNC_END: case VGA_CRTC_V_TOTAL: case VGA_CRTC_OVERFLOW: case VGA_CRTC_V_SYNC_END: case VGA_CRTC_MODE: s->update_retrace_info(s); break; } break; case VGA_IS1_RM: case VGA_IS1_RC: s->fcr = val & 0x10; break; } } /* * Sanity check vbe register writes. * * As we don't have a way to signal errors to the guest in the bochs * dispi interface we'll go adjust the registers to the closest valid * value. */ static void vbe_fixup_regs(VGACommonState *s) { uint16_t *r = s->vbe_regs; uint32_t bits, linelength, maxy, offset; if (!vbe_enabled(s)) { /* vbe is turned off -- nothing to do */ return; } /* check depth */ switch (r[VBE_DISPI_INDEX_BPP]) { case 4: case 8: case 16: case 24: case 32: bits = r[VBE_DISPI_INDEX_BPP]; break; case 15: bits = 16; break; default: bits = r[VBE_DISPI_INDEX_BPP] = 8; break; } /* check width */ r[VBE_DISPI_INDEX_XRES] &= ~7u; if (r[VBE_DISPI_INDEX_XRES] == 0) { r[VBE_DISPI_INDEX_XRES] = 8; } if (r[VBE_DISPI_INDEX_XRES] > VBE_DISPI_MAX_XRES) { r[VBE_DISPI_INDEX_XRES] = VBE_DISPI_MAX_XRES; } r[VBE_DISPI_INDEX_VIRT_WIDTH] &= ~7u; if (r[VBE_DISPI_INDEX_VIRT_WIDTH] > VBE_DISPI_MAX_XRES) { r[VBE_DISPI_INDEX_VIRT_WIDTH] = VBE_DISPI_MAX_XRES; } if (r[VBE_DISPI_INDEX_VIRT_WIDTH] < r[VBE_DISPI_INDEX_XRES]) { r[VBE_DISPI_INDEX_VIRT_WIDTH] = r[VBE_DISPI_INDEX_XRES]; } /* check height */ linelength = r[VBE_DISPI_INDEX_VIRT_WIDTH] * bits / 8; maxy = s->vbe_size / linelength; if (r[VBE_DISPI_INDEX_YRES] == 0) { r[VBE_DISPI_INDEX_YRES] = 1; } if (r[VBE_DISPI_INDEX_YRES] > VBE_DISPI_MAX_YRES) { r[VBE_DISPI_INDEX_YRES] = VBE_DISPI_MAX_YRES; } if (r[VBE_DISPI_INDEX_YRES] > maxy) { r[VBE_DISPI_INDEX_YRES] = maxy; } /* check offset */ if (r[VBE_DISPI_INDEX_X_OFFSET] > VBE_DISPI_MAX_XRES) { r[VBE_DISPI_INDEX_X_OFFSET] = VBE_DISPI_MAX_XRES; } if (r[VBE_DISPI_INDEX_Y_OFFSET] > VBE_DISPI_MAX_YRES) { r[VBE_DISPI_INDEX_Y_OFFSET] = VBE_DISPI_MAX_YRES; } offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8; offset += r[VBE_DISPI_INDEX_Y_OFFSET] * linelength; if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) { r[VBE_DISPI_INDEX_Y_OFFSET] = 0; offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8; if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) { r[VBE_DISPI_INDEX_X_OFFSET] = 0; offset = 0; } } /* update vga state */ r[VBE_DISPI_INDEX_VIRT_HEIGHT] = maxy; s->vbe_line_offset = linelength; s->vbe_start_addr = offset / 4; } /* we initialize the VGA graphic mode */ static void vbe_update_vgaregs(VGACommonState *s) { int h, shift_control; if (!vbe_enabled(s)) { /* vbe is turned off -- nothing to do */ return; } /* graphic mode + memory map 1 */ s->gr[VGA_GFX_MISC] = (s->gr[VGA_GFX_MISC] & ~0x0c) | 0x04 | VGA_GR06_GRAPHICS_MODE; s->cr[VGA_CRTC_MODE] |= 3; /* no CGA modes */ s->cr[VGA_CRTC_OFFSET] = s->vbe_line_offset >> 3; /* width */ s->cr[VGA_CRTC_H_DISP] = (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1; /* height (only meaningful if < 1024) */ h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1; s->cr[VGA_CRTC_V_DISP_END] = h; s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x42) | ((h >> 7) & 0x02) | ((h >> 3) & 0x40); /* line compare to 1023 */ s->cr[VGA_CRTC_LINE_COMPARE] = 0xff; s->cr[VGA_CRTC_OVERFLOW] |= 0x10; s->cr[VGA_CRTC_MAX_SCAN] |= 0x40; if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) { shift_control = 0; s->sr_vbe[VGA_SEQ_CLOCK_MODE] &= ~8; /* no double line */ } else { shift_control = 2; /* set chain 4 mode */ s->sr_vbe[VGA_SEQ_MEMORY_MODE] |= VGA_SR04_CHN_4M; /* activate all planes */ s->sr_vbe[VGA_SEQ_PLANE_WRITE] |= VGA_SR02_ALL_PLANES; } s->gr[VGA_GFX_MODE] = (s->gr[VGA_GFX_MODE] & ~0x60) | (shift_control << 5); s->cr[VGA_CRTC_MAX_SCAN] &= ~0x9f; /* no double scan */ } static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr) { VGACommonState *s = opaque; return s->vbe_index; } uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr) { VGACommonState *s = opaque; uint32_t val; if (s->vbe_index < VBE_DISPI_INDEX_NB) { if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) { switch(s->vbe_index) { /* XXX: do not hardcode ? */ case VBE_DISPI_INDEX_XRES: val = VBE_DISPI_MAX_XRES; break; case VBE_DISPI_INDEX_YRES: val = VBE_DISPI_MAX_YRES; break; case VBE_DISPI_INDEX_BPP: val = VBE_DISPI_MAX_BPP; break; default: val = s->vbe_regs[s->vbe_index]; break; } } else { val = s->vbe_regs[s->vbe_index]; } } else if (s->vbe_index == VBE_DISPI_INDEX_VIDEO_MEMORY_64K) { val = s->vbe_size / (64 * 1024); } else { val = 0; } trace_vga_vbe_read(s->vbe_index, val); return val; } void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val) { VGACommonState *s = opaque; s->vbe_index = val; } void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val) { VGACommonState *s = opaque; if (s->vbe_index <= VBE_DISPI_INDEX_NB) { trace_vga_vbe_write(s->vbe_index, val); switch(s->vbe_index) { case VBE_DISPI_INDEX_ID: if (val == VBE_DISPI_ID0 || val == VBE_DISPI_ID1 || val == VBE_DISPI_ID2 || val == VBE_DISPI_ID3 || val == VBE_DISPI_ID4) { s->vbe_regs[s->vbe_index] = val; } break; case VBE_DISPI_INDEX_XRES: case VBE_DISPI_INDEX_YRES: case VBE_DISPI_INDEX_BPP: case VBE_DISPI_INDEX_VIRT_WIDTH: case VBE_DISPI_INDEX_X_OFFSET: case VBE_DISPI_INDEX_Y_OFFSET: s->vbe_regs[s->vbe_index] = val; vbe_fixup_regs(s); vbe_update_vgaregs(s); break; case VBE_DISPI_INDEX_BANK: val &= s->vbe_bank_mask; s->vbe_regs[s->vbe_index] = val; s->bank_offset = (val << 16); vga_update_memory_access(s); break; case VBE_DISPI_INDEX_ENABLE: if ((val & VBE_DISPI_ENABLED) && !(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) { s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = 0; s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0; s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0; s->vbe_regs[VBE_DISPI_INDEX_ENABLE] |= VBE_DISPI_ENABLED; vbe_fixup_regs(s); vbe_update_vgaregs(s); /* clear the screen */ if (!(val & VBE_DISPI_NOCLEARMEM)) { memset(s->vram_ptr, 0, s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset); } } else { s->bank_offset = 0; } s->dac_8bit = (val & VBE_DISPI_8BIT_DAC) > 0; s->vbe_regs[s->vbe_index] = val; vga_update_memory_access(s); break; default: break; } } } /* called for accesses between 0xa0000 and 0xc0000 */ uint32_t vga_mem_readb(VGACommonState *s, hwaddr addr) { int memory_map_mode, plane; uint32_t ret; /* convert to VGA memory offset */ memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3; addr &= 0x1ffff; switch(memory_map_mode) { case 0: break; case 1: if (addr >= 0x10000) return 0xff; addr += s->bank_offset; break; case 2: addr -= 0x10000; if (addr >= 0x8000) return 0xff; break; default: case 3: addr -= 0x18000; if (addr >= 0x8000) return 0xff; break; } if (sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) { /* chain 4 mode : simplest access */ assert(addr < s->vram_size); ret = s->vram_ptr[addr]; } else if (s->gr[VGA_GFX_MODE] & 0x10) { /* odd/even mode (aka text mode mapping) */ plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1); addr = ((addr & ~1) << 1) | plane; if (addr >= s->vram_size) { return 0xff; } ret = s->vram_ptr[addr]; } else { /* standard VGA latched access */ if (addr * sizeof(uint32_t) >= s->vram_size) { return 0xff; } s->latch = ((uint32_t *)s->vram_ptr)[addr]; if (!(s->gr[VGA_GFX_MODE] & 0x08)) { /* read mode 0 */ plane = s->gr[VGA_GFX_PLANE_READ]; ret = GET_PLANE(s->latch, plane); } else { /* read mode 1 */ ret = (s->latch ^ mask16[s->gr[VGA_GFX_COMPARE_VALUE]]) & mask16[s->gr[VGA_GFX_COMPARE_MASK]]; ret |= ret >> 16; ret |= ret >> 8; ret = (~ret) & 0xff; } } return ret; } /* called for accesses between 0xa0000 and 0xc0000 */ void vga_mem_writeb(VGACommonState *s, hwaddr addr, uint32_t val) { int memory_map_mode, plane, write_mode, b, func_select, mask; uint32_t write_mask, bit_mask, set_mask; #ifdef DEBUG_VGA_MEM printf("vga: [0x" TARGET_FMT_plx "] = 0x%02x\n", addr, val); #endif /* convert to VGA memory offset */ memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3; addr &= 0x1ffff; switch(memory_map_mode) { case 0: break; case 1: if (addr >= 0x10000) return; addr += s->bank_offset; break; case 2: addr -= 0x10000; if (addr >= 0x8000) return; break; default: case 3: addr -= 0x18000; if (addr >= 0x8000) return; break; } if (sr(s, VGA_SEQ_MEMORY_MODE) & VGA_SR04_CHN_4M) { /* chain 4 mode : simplest access */ plane = addr & 3; mask = (1 << plane); if (sr(s, VGA_SEQ_PLANE_WRITE) & mask) { assert(addr < s->vram_size); s->vram_ptr[addr] = val; #ifdef DEBUG_VGA_MEM printf("vga: chain4: [0x" TARGET_FMT_plx "]\n", addr); #endif s->plane_updated |= mask; /* only used to detect font change */ memory_region_set_dirty(&s->vram, addr, 1); } } else if (s->gr[VGA_GFX_MODE] & 0x10) { /* odd/even mode (aka text mode mapping) */ plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1); mask = (1 << plane); if (sr(s, VGA_SEQ_PLANE_WRITE) & mask) { addr = ((addr & ~1) << 1) | plane; if (addr >= s->vram_size) { return; } s->vram_ptr[addr] = val; #ifdef DEBUG_VGA_MEM printf("vga: odd/even: [0x" TARGET_FMT_plx "]\n", addr); #endif s->plane_updated |= mask; /* only used to detect font change */ memory_region_set_dirty(&s->vram, addr, 1); } } else { /* standard VGA latched access */ write_mode = s->gr[VGA_GFX_MODE] & 3; switch(write_mode) { default: case 0: /* rotate */ b = s->gr[VGA_GFX_DATA_ROTATE] & 7; val = ((val >> b) | (val << (8 - b))) & 0xff; val |= val << 8; val |= val << 16; /* apply set/reset mask */ set_mask = mask16[s->gr[VGA_GFX_SR_ENABLE]]; val = (val & ~set_mask) | (mask16[s->gr[VGA_GFX_SR_VALUE]] & set_mask); bit_mask = s->gr[VGA_GFX_BIT_MASK]; break; case 1: val = s->latch; goto do_write; case 2: val = mask16[val & 0x0f]; bit_mask = s->gr[VGA_GFX_BIT_MASK]; break; case 3: /* rotate */ b = s->gr[VGA_GFX_DATA_ROTATE] & 7; val = (val >> b) | (val << (8 - b)); bit_mask = s->gr[VGA_GFX_BIT_MASK] & val; val = mask16[s->gr[VGA_GFX_SR_VALUE]]; break; } /* apply logical operation */ func_select = s->gr[VGA_GFX_DATA_ROTATE] >> 3; switch(func_select) { case 0: default: /* nothing to do */ break; case 1: /* and */ val &= s->latch; break; case 2: /* or */ val |= s->latch; break; case 3: /* xor */ val ^= s->latch; break; } /* apply bit mask */ bit_mask |= bit_mask << 8; bit_mask |= bit_mask << 16; val = (val & bit_mask) | (s->latch & ~bit_mask); do_write: /* mask data according to sr[2] */ mask = sr(s, VGA_SEQ_PLANE_WRITE); s->plane_updated |= mask; /* only used to detect font change */ write_mask = mask16[mask]; if (addr * sizeof(uint32_t) >= s->vram_size) { return; } ((uint32_t *)s->vram_ptr)[addr] = (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) | (val & write_mask); #ifdef DEBUG_VGA_MEM printf("vga: latch: [0x" TARGET_FMT_plx "] mask=0x%08x val=0x%08x\n", addr * 4, write_mask, val); #endif memory_region_set_dirty(&s->vram, addr << 2, sizeof(uint32_t)); } } typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d, uint32_t srcaddr, int width); #include "vga-helpers.h" /* return true if the palette was modified */ static int update_palette16(VGACommonState *s) { int full_update, i; uint32_t v, col, *palette; full_update = 0; palette = s->last_palette; for(i = 0; i < 16; i++) { v = s->ar[i]; if (s->ar[VGA_ATC_MODE] & 0x80) { v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xf) << 4) | (v & 0xf); } else { v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f); } v = v * 3; col = rgb_to_pixel32(c6_to_8(s->palette[v]), c6_to_8(s->palette[v + 1]), c6_to_8(s->palette[v + 2])); if (col != palette[i]) { full_update = 1; palette[i] = col; } } return full_update; } /* return true if the palette was modified */ static int update_palette256(VGACommonState *s) { int full_update, i; uint32_t v, col, *palette; full_update = 0; palette = s->last_palette; v = 0; for(i = 0; i < 256; i++) { if (s->dac_8bit) { col = rgb_to_pixel32(s->palette[v], s->palette[v + 1], s->palette[v + 2]); } else { col = rgb_to_pixel32(c6_to_8(s->palette[v]), c6_to_8(s->palette[v + 1]), c6_to_8(s->palette[v + 2])); } if (col != palette[i]) { full_update = 1; palette[i] = col; } v += 3; } return full_update; } static void vga_get_offsets(VGACommonState *s, uint32_t *pline_offset, uint32_t *pstart_addr, uint32_t *pline_compare) { uint32_t start_addr, line_offset, line_compare; if (vbe_enabled(s)) { line_offset = s->vbe_line_offset; start_addr = s->vbe_start_addr; line_compare = 65535; } else { /* compute line_offset in bytes */ line_offset = s->cr[VGA_CRTC_OFFSET]; line_offset <<= 3; /* starting address */ start_addr = s->cr[VGA_CRTC_START_LO] | (s->cr[VGA_CRTC_START_HI] << 8); /* line compare */ line_compare = s->cr[VGA_CRTC_LINE_COMPARE] | ((s->cr[VGA_CRTC_OVERFLOW] & 0x10) << 4) | ((s->cr[VGA_CRTC_MAX_SCAN] & 0x40) << 3); } *pline_offset = line_offset; *pstart_addr = start_addr; *pline_compare = line_compare; } /* update start_addr and line_offset. Return TRUE if modified */ static int update_basic_params(VGACommonState *s) { int full_update; uint32_t start_addr, line_offset, line_compare; full_update = 0; s->get_offsets(s, &line_offset, &start_addr, &line_compare); if (line_offset != s->line_offset || start_addr != s->start_addr || line_compare != s->line_compare) { s->line_offset = line_offset; s->start_addr = start_addr; s->line_compare = line_compare; full_update = 1; } return full_update; } static const uint8_t cursor_glyph[32 * 4] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, }; static void vga_get_text_resolution(VGACommonState *s, int *pwidth, int *pheight, int *pcwidth, int *pcheight) { int width, cwidth, height, cheight; /* total width & height */ cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1; cwidth = 8; if (!(sr(s, VGA_SEQ_CLOCK_MODE) & VGA_SR01_CHAR_CLK_8DOTS)) { cwidth = 9; } if (sr(s, VGA_SEQ_CLOCK_MODE) & 0x08) { cwidth = 16; /* NOTE: no 18 pixel wide */ } width = (s->cr[VGA_CRTC_H_DISP] + 1); if (s->cr[VGA_CRTC_V_TOTAL] == 100) { /* ugly hack for CGA 160x100x16 - explain me the logic */ height = 100; } else { height = s->cr[VGA_CRTC_V_DISP_END] | ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) | ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3); height = (height + 1) / cheight; } *pwidth = width; *pheight = height; *pcwidth = cwidth; *pcheight = cheight; } /* * Text mode update * Missing: * - double scan * - double width * - underline * - flashing */ static void vga_draw_text(VGACommonState *s, int full_update) { DisplaySurface *surface = qemu_console_surface(s->con); int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr; int cx_min, cx_max, linesize, x_incr, line, line1; uint32_t offset, fgcol, bgcol, v, cursor_offset; uint8_t *d1, *d, *src, *dest, *cursor_ptr; const uint8_t *font_ptr, *font_base[2]; int dup9, line_offset; uint32_t *palette; uint32_t *ch_attr_ptr; int64_t now = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL); /* compute font data address (in plane 2) */ v = sr(s, VGA_SEQ_CHARACTER_MAP); offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2; if (offset != s->font_offsets[0]) { s->font_offsets[0] = offset; full_update = 1; } font_base[0] = s->vram_ptr + offset; offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2; font_base[1] = s->vram_ptr + offset; if (offset != s->font_offsets[1]) { s->font_offsets[1] = offset; full_update = 1; } if (s->plane_updated & (1 << 2) || s->has_chain4_alias) { /* if the plane 2 was modified since the last display, it indicates the font may have been modified */ s->plane_updated = 0; full_update = 1; } full_update |= update_basic_params(s); line_offset = s->line_offset; vga_get_text_resolution(s, &width, &height, &cw, &cheight); if ((height * width) <= 1) { /* better than nothing: exit if transient size is too small */ return; } if ((height * width) > CH_ATTR_SIZE) { /* better than nothing: exit if transient size is too big */ return; } if (width != s->last_width || height != s->last_height || cw != s->last_cw || cheight != s->last_ch || s->last_depth) { s->last_scr_width = width * cw; s->last_scr_height = height * cheight; qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height); surface = qemu_console_surface(s->con); dpy_text_resize(s->con, width, height); s->last_depth = 0; s->last_width = width; s->last_height = height; s->last_ch = cheight; s->last_cw = cw; full_update = 1; } full_update |= update_palette16(s); palette = s->last_palette; x_incr = cw * surface_bytes_per_pixel(surface); if (full_update) { s->full_update_text = 1; } if (s->full_update_gfx) { s->full_update_gfx = 0; full_update |= 1; } cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) | s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr; if (cursor_offset != s->cursor_offset || s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start || s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end) { /* if the cursor position changed, we update the old and new chars */ if (s->cursor_offset < CH_ATTR_SIZE) s->last_ch_attr[s->cursor_offset] = -1; if (cursor_offset < CH_ATTR_SIZE) s->last_ch_attr[cursor_offset] = -1; s->cursor_offset = cursor_offset; s->cursor_start = s->cr[VGA_CRTC_CURSOR_START]; s->cursor_end = s->cr[VGA_CRTC_CURSOR_END]; } cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4; if (now >= s->cursor_blink_time) { s->cursor_blink_time = now + VGA_TEXT_CURSOR_PERIOD_MS / 2; s->cursor_visible_phase = !s->cursor_visible_phase; } dest = surface_data(surface); linesize = surface_stride(surface); ch_attr_ptr = s->last_ch_attr; line = 0; offset = s->start_addr * 4; for(cy = 0; cy < height; cy++) { d1 = dest; src = s->vram_ptr + offset; cx_min = width; cx_max = -1; for(cx = 0; cx < width; cx++) { if (src + sizeof(uint16_t) > s->vram_ptr + s->vram_size) { break; } ch_attr = *(uint16_t *)src; if (full_update || ch_attr != *ch_attr_ptr || src == cursor_ptr) { if (cx < cx_min) cx_min = cx; if (cx > cx_max) cx_max = cx; *ch_attr_ptr = ch_attr; #ifdef HOST_WORDS_BIGENDIAN ch = ch_attr >> 8; cattr = ch_attr & 0xff; #else ch = ch_attr & 0xff; cattr = ch_attr >> 8; #endif font_ptr = font_base[(cattr >> 3) & 1]; font_ptr += 32 * 4 * ch; bgcol = palette[cattr >> 4]; fgcol = palette[cattr & 0x0f]; if (cw == 16) { vga_draw_glyph16(d1, linesize, font_ptr, cheight, fgcol, bgcol); } else if (cw != 9) { vga_draw_glyph8(d1, linesize, font_ptr, cheight, fgcol, bgcol); } else { dup9 = 0; if (ch >= 0xb0 && ch <= 0xdf && (s->ar[VGA_ATC_MODE] & 0x04)) { dup9 = 1; } vga_draw_glyph9(d1, linesize, font_ptr, cheight, fgcol, bgcol, dup9); } if (src == cursor_ptr && !(s->cr[VGA_CRTC_CURSOR_START] & 0x20) && s->cursor_visible_phase) { int line_start, line_last, h; /* draw the cursor */ line_start = s->cr[VGA_CRTC_CURSOR_START] & 0x1f; line_last = s->cr[VGA_CRTC_CURSOR_END] & 0x1f; /* XXX: check that */ if (line_last > cheight - 1) line_last = cheight - 1; if (line_last >= line_start && line_start < cheight) { h = line_last - line_start + 1; d = d1 + linesize * line_start; if (cw == 16) { vga_draw_glyph16(d, linesize, cursor_glyph, h, fgcol, bgcol); } else if (cw != 9) { vga_draw_glyph8(d, linesize, cursor_glyph, h, fgcol, bgcol); } else { vga_draw_glyph9(d, linesize, cursor_glyph, h, fgcol, bgcol, 1); } } } } d1 += x_incr; src += 4; ch_attr_ptr++; } if (cx_max != -1) { dpy_gfx_update(s->con, cx_min * cw, cy * cheight, (cx_max - cx_min + 1) * cw, cheight); } dest += linesize * cheight; line1 = line + cheight; offset += line_offset; if (line < s->line_compare && line1 >= s->line_compare) { offset = 0; } line = line1; } } enum { VGA_DRAW_LINE2, VGA_DRAW_LINE2D2, VGA_DRAW_LINE4, VGA_DRAW_LINE4D2, VGA_DRAW_LINE8D2, VGA_DRAW_LINE8, VGA_DRAW_LINE15_LE, VGA_DRAW_LINE16_LE, VGA_DRAW_LINE24_LE, VGA_DRAW_LINE32_LE, VGA_DRAW_LINE15_BE, VGA_DRAW_LINE16_BE, VGA_DRAW_LINE24_BE, VGA_DRAW_LINE32_BE, VGA_DRAW_LINE_NB, }; static vga_draw_line_func * const vga_draw_line_table[VGA_DRAW_LINE_NB] = { vga_draw_line2, vga_draw_line2d2, vga_draw_line4, vga_draw_line4d2, vga_draw_line8d2, vga_draw_line8, vga_draw_line15_le, vga_draw_line16_le, vga_draw_line24_le, vga_draw_line32_le, vga_draw_line15_be, vga_draw_line16_be, vga_draw_line24_be, vga_draw_line32_be, }; static int vga_get_bpp(VGACommonState *s) { int ret; if (vbe_enabled(s)) { ret = s->vbe_regs[VBE_DISPI_INDEX_BPP]; } else { ret = 0; } return ret; } static void vga_get_resolution(VGACommonState *s, int *pwidth, int *pheight) { int width, height; if (vbe_enabled(s)) { width = s->vbe_regs[VBE_DISPI_INDEX_XRES]; height = s->vbe_regs[VBE_DISPI_INDEX_YRES]; } else { width = (s->cr[VGA_CRTC_H_DISP] + 1) * 8; height = s->cr[VGA_CRTC_V_DISP_END] | ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) | ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3); height = (height + 1); } *pwidth = width; *pheight = height; } void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2) { int y; if (y1 >= VGA_MAX_HEIGHT) return; if (y2 >= VGA_MAX_HEIGHT) y2 = VGA_MAX_HEIGHT; for(y = y1; y < y2; y++) { s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f); } } static bool vga_scanline_invalidated(VGACommonState *s, int y) { if (y >= VGA_MAX_HEIGHT) { return false; } return s->invalidated_y_table[y >> 5] & (1 << (y & 0x1f)); } void vga_sync_dirty_bitmap(VGACommonState *s) { memory_region_sync_dirty_bitmap(&s->vram); } void vga_dirty_log_start(VGACommonState *s) { memory_region_set_log(&s->vram, true, DIRTY_MEMORY_VGA); } void vga_dirty_log_stop(VGACommonState *s) { memory_region_set_log(&s->vram, false, DIRTY_MEMORY_VGA); } /* * graphic modes */ static void vga_draw_graphic(VGACommonState *s, int full_update) { DisplaySurface *surface = qemu_console_surface(s->con); int y1, y, update, linesize, y_start, double_scan, mask, depth; int width, height, shift_control, bwidth, bits; ram_addr_t page0, page1, region_start, region_end; DirtyBitmapSnapshot *snap = NULL; int disp_width, multi_scan, multi_run; uint8_t *d; uint32_t v, addr1, addr; vga_draw_line_func *vga_draw_line = NULL; bool share_surface, force_shadow = false; pixman_format_code_t format; #ifdef HOST_WORDS_BIGENDIAN bool byteswap = !s->big_endian_fb; #else bool byteswap = s->big_endian_fb; #endif full_update |= update_basic_params(s); s->get_resolution(s, &width, &height); disp_width = width; region_start = (s->start_addr * 4); region_end = region_start + (ram_addr_t)s->line_offset * height; if (region_end > s->vbe_size) { /* wraps around (can happen with cirrus vbe modes) */ region_start = 0; region_end = s->vbe_size; force_shadow = true; } shift_control = (s->gr[VGA_GFX_MODE] >> 5) & 3; double_scan = (s->cr[VGA_CRTC_MAX_SCAN] >> 7); if (shift_control != 1) { multi_scan = (((s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1) << double_scan) - 1; } else { /* in CGA modes, multi_scan is ignored */ /* XXX: is it correct ? */ multi_scan = double_scan; } multi_run = multi_scan; if (shift_control != s->shift_control || double_scan != s->double_scan) { full_update = 1; s->shift_control = shift_control; s->double_scan = double_scan; } if (shift_control == 0) { if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) { disp_width <<= 1; } } else if (shift_control == 1) { if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) { disp_width <<= 1; } } depth = s->get_bpp(s); /* * Check whether we can share the surface with the backend * or whether we need a shadow surface. We share native * endian surfaces for 15bpp and above and byteswapped * surfaces for 24bpp and above. */ format = qemu_default_pixman_format(depth, !byteswap); if (format) { share_surface = dpy_gfx_check_format(s->con, format) && !s->force_shadow && !force_shadow; } else { share_surface = false; } if (s->line_offset != s->last_line_offset || disp_width != s->last_width || height != s->last_height || s->last_depth != depth || s->last_byteswap != byteswap || share_surface != is_buffer_shared(surface)) { if (share_surface) { surface = qemu_create_displaysurface_from(disp_width, height, format, s->line_offset, s->vram_ptr + (s->start_addr * 4)); dpy_gfx_replace_surface(s->con, surface); } else { qemu_console_resize(s->con, disp_width, height); surface = qemu_console_surface(s->con); } s->last_scr_width = disp_width; s->last_scr_height = height; s->last_width = disp_width; s->last_height = height; s->last_line_offset = s->line_offset; s->last_depth = depth; s->last_byteswap = byteswap; full_update = 1; } else if (is_buffer_shared(surface) && (full_update || surface_data(surface) != s->vram_ptr + (s->start_addr * 4))) { pixman_format_code_t format = qemu_default_pixman_format(depth, !byteswap); surface = qemu_create_displaysurface_from(disp_width, height, format, s->line_offset, s->vram_ptr + (s->start_addr * 4)); dpy_gfx_replace_surface(s->con, surface); } if (shift_control == 0) { full_update |= update_palette16(s); if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) { v = VGA_DRAW_LINE4D2; } else { v = VGA_DRAW_LINE4; } bits = 4; } else if (shift_control == 1) { full_update |= update_palette16(s); if (sr(s, VGA_SEQ_CLOCK_MODE) & 8) { v = VGA_DRAW_LINE2D2; } else { v = VGA_DRAW_LINE2; } bits = 4; } else { switch(s->get_bpp(s)) { default: case 0: full_update |= update_palette256(s); v = VGA_DRAW_LINE8D2; bits = 4; break; case 8: full_update |= update_palette256(s); v = VGA_DRAW_LINE8; bits = 8; break; case 15: v = s->big_endian_fb ? VGA_DRAW_LINE15_BE : VGA_DRAW_LINE15_LE; bits = 16; break; case 16: v = s->big_endian_fb ? VGA_DRAW_LINE16_BE : VGA_DRAW_LINE16_LE; bits = 16; break; case 24: v = s->big_endian_fb ? VGA_DRAW_LINE24_BE : VGA_DRAW_LINE24_LE; bits = 24; break; case 32: v = s->big_endian_fb ? VGA_DRAW_LINE32_BE : VGA_DRAW_LINE32_LE; bits = 32; break; } } vga_draw_line = vga_draw_line_table[v]; if (!is_buffer_shared(surface) && s->cursor_invalidate) { s->cursor_invalidate(s); } #if 0 printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n", width, height, v, line_offset, s->cr[9], s->cr[VGA_CRTC_MODE], s->line_compare, sr(s, VGA_SEQ_CLOCK_MODE)); #endif addr1 = (s->start_addr * 4); bwidth = DIV_ROUND_UP(width * bits, 8); y_start = -1; d = surface_data(surface); linesize = surface_stride(surface); y1 = 0; if (!full_update) { vga_sync_dirty_bitmap(s); if (s->line_compare < height) { /* split screen mode */ region_start = 0; } snap = memory_region_snapshot_and_clear_dirty(&s->vram, region_start, region_end - region_start, DIRTY_MEMORY_VGA); } for(y = 0; y < height; y++) { addr = addr1; if (!(s->cr[VGA_CRTC_MODE] & 1)) { int shift; /* CGA compatibility handling */ shift = 14 + ((s->cr[VGA_CRTC_MODE] >> 6) & 1); addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift); } if (!(s->cr[VGA_CRTC_MODE] & 2)) { addr = (addr & ~0x8000) | ((y1 & 2) << 14); } update = full_update; page0 = addr & s->vbe_size_mask; page1 = (addr + bwidth - 1) & s->vbe_size_mask; if (full_update) { update = 1; } else if (page1 < page0) { /* scanline wraps from end of video memory to the start */ assert(force_shadow); update = memory_region_snapshot_get_dirty(&s->vram, snap, page0, s->vbe_size - page0); update |= memory_region_snapshot_get_dirty(&s->vram, snap, 0, page1); } else { update = memory_region_snapshot_get_dirty(&s->vram, snap, page0, page1 - page0); } /* explicit invalidation for the hardware cursor (cirrus only) */ update |= vga_scanline_invalidated(s, y); if (update) { if (y_start < 0) y_start = y; if (!(is_buffer_shared(surface))) { vga_draw_line(s, d, addr, width); if (s->cursor_draw_line) s->cursor_draw_line(s, d, y); } } else { if (y_start >= 0) { /* flush to display */ dpy_gfx_update(s->con, 0, y_start, disp_width, y - y_start); y_start = -1; } } if (!multi_run) { mask = (s->cr[VGA_CRTC_MODE] & 3) ^ 3; if ((y1 & mask) == mask) addr1 += s->line_offset; y1++; multi_run = multi_scan; } else { multi_run--; } /* line compare acts on the displayed lines */ if (y == s->line_compare) addr1 = 0; d += linesize; } if (y_start >= 0) { /* flush to display */ dpy_gfx_update(s->con, 0, y_start, disp_width, y - y_start); } g_free(snap); memset(s->invalidated_y_table, 0, sizeof(s->invalidated_y_table)); } static void vga_draw_blank(VGACommonState *s, int full_update) { DisplaySurface *surface = qemu_console_surface(s->con); int i, w; uint8_t *d; if (!full_update) return; if (s->last_scr_width <= 0 || s->last_scr_height <= 0) return; w = s->last_scr_width * surface_bytes_per_pixel(surface); d = surface_data(surface); for(i = 0; i < s->last_scr_height; i++) { memset(d, 0, w); d += surface_stride(surface); } dpy_gfx_update(s->con, 0, 0, s->last_scr_width, s->last_scr_height); } #define GMODE_TEXT 0 #define GMODE_GRAPH 1 #define GMODE_BLANK 2 static void vga_update_display(void *opaque) { VGACommonState *s = opaque; DisplaySurface *surface = qemu_console_surface(s->con); int full_update, graphic_mode; qemu_flush_coalesced_mmio_buffer(); if (surface_bits_per_pixel(surface) == 0) { /* nothing to do */ } else { full_update = 0; if (!(s->ar_index & 0x20)) { graphic_mode = GMODE_BLANK; } else { graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE; } if (graphic_mode != s->graphic_mode) { s->graphic_mode = graphic_mode; s->cursor_blink_time = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL); full_update = 1; } switch(graphic_mode) { case GMODE_TEXT: vga_draw_text(s, full_update); break; case GMODE_GRAPH: vga_draw_graphic(s, full_update); break; case GMODE_BLANK: default: vga_draw_blank(s, full_update); break; } } } /* force a full display refresh */ static void vga_invalidate_display(void *opaque) { VGACommonState *s = opaque; s->last_width = -1; s->last_height = -1; } void vga_common_reset(VGACommonState *s) { s->sr_index = 0; memset(s->sr, '\0', sizeof(s->sr)); memset(s->sr_vbe, '\0', sizeof(s->sr_vbe)); s->gr_index = 0; memset(s->gr, '\0', sizeof(s->gr)); s->ar_index = 0; memset(s->ar, '\0', sizeof(s->ar)); s->ar_flip_flop = 0; s->cr_index = 0; memset(s->cr, '\0', sizeof(s->cr)); s->msr = 0; s->fcr = 0; s->st00 = 0; s->st01 = 0; s->dac_state = 0; s->dac_sub_index = 0; s->dac_read_index = 0; s->dac_write_index = 0; memset(s->dac_cache, '\0', sizeof(s->dac_cache)); s->dac_8bit = 0; memset(s->palette, '\0', sizeof(s->palette)); s->bank_offset = 0; s->vbe_index = 0; memset(s->vbe_regs, '\0', sizeof(s->vbe_regs)); s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID5; s->vbe_start_addr = 0; s->vbe_line_offset = 0; s->vbe_bank_mask = (s->vram_size >> 16) - 1; memset(s->font_offsets, '\0', sizeof(s->font_offsets)); s->graphic_mode = -1; /* force full update */ s->shift_control = 0; s->double_scan = 0; s->line_offset = 0; s->line_compare = 0; s->start_addr = 0; s->plane_updated = 0; s->last_cw = 0; s->last_ch = 0; s->last_width = 0; s->last_height = 0; s->last_scr_width = 0; s->last_scr_height = 0; s->cursor_start = 0; s->cursor_end = 0; s->cursor_offset = 0; s->big_endian_fb = s->default_endian_fb; memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table)); memset(s->last_palette, '\0', sizeof(s->last_palette)); memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr)); switch (vga_retrace_method) { case VGA_RETRACE_DUMB: break; case VGA_RETRACE_PRECISE: memset(&s->retrace_info, 0, sizeof (s->retrace_info)); break; } vga_update_memory_access(s); } static void vga_reset(void *opaque) { VGACommonState *s = opaque; vga_common_reset(s); } #define TEXTMODE_X(x) ((x) % width) #define TEXTMODE_Y(x) ((x) / width) #define VMEM2CHTYPE(v) ((v & 0xff0007ff) | \ ((v & 0x00000800) << 10) | ((v & 0x00007000) >> 1)) /* relay text rendering to the display driver * instead of doing a full vga_update_display() */ static void vga_update_text(void *opaque, console_ch_t *chardata) { VGACommonState *s = opaque; int graphic_mode, i, cursor_offset, cursor_visible; int cw, cheight, width, height, size, c_min, c_max; uint32_t *src; console_ch_t *dst, val; char msg_buffer[80]; int full_update = 0; qemu_flush_coalesced_mmio_buffer(); if (!(s->ar_index & 0x20)) { graphic_mode = GMODE_BLANK; } else { graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE; } if (graphic_mode != s->graphic_mode) { s->graphic_mode = graphic_mode; full_update = 1; } if (s->last_width == -1) { s->last_width = 0; full_update = 1; } switch (graphic_mode) { case GMODE_TEXT: /* TODO: update palette */ full_update |= update_basic_params(s); /* total width & height */ cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1; cw = 8; if (!(sr(s, VGA_SEQ_CLOCK_MODE) & VGA_SR01_CHAR_CLK_8DOTS)) { cw = 9; } if (sr(s, VGA_SEQ_CLOCK_MODE) & 0x08) { cw = 16; /* NOTE: no 18 pixel wide */ } width = (s->cr[VGA_CRTC_H_DISP] + 1); if (s->cr[VGA_CRTC_V_TOTAL] == 100) { /* ugly hack for CGA 160x100x16 - explain me the logic */ height = 100; } else { height = s->cr[VGA_CRTC_V_DISP_END] | ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) | ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3); height = (height + 1) / cheight; } size = (height * width); if (size > CH_ATTR_SIZE) { if (!full_update) return; snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Text mode", width, height); break; } if (width != s->last_width || height != s->last_height || cw != s->last_cw || cheight != s->last_ch) { s->last_scr_width = width * cw; s->last_scr_height = height * cheight; qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height); dpy_text_resize(s->con, width, height); s->last_depth = 0; s->last_width = width; s->last_height = height; s->last_ch = cheight; s->last_cw = cw; full_update = 1; } if (full_update) { s->full_update_gfx = 1; } if (s->full_update_text) { s->full_update_text = 0; full_update |= 1; } /* Update "hardware" cursor */ cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) | s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr; if (cursor_offset != s->cursor_offset || s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start || s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end || full_update) { cursor_visible = !(s->cr[VGA_CRTC_CURSOR_START] & 0x20); if (cursor_visible && cursor_offset < size && cursor_offset >= 0) dpy_text_cursor(s->con, TEXTMODE_X(cursor_offset), TEXTMODE_Y(cursor_offset)); else dpy_text_cursor(s->con, -1, -1); s->cursor_offset = cursor_offset; s->cursor_start = s->cr[VGA_CRTC_CURSOR_START]; s->cursor_end = s->cr[VGA_CRTC_CURSOR_END]; } src = (uint32_t *) s->vram_ptr + s->start_addr; dst = chardata; if (full_update) { for (i = 0; i < size; src ++, dst ++, i ++) console_write_ch(dst, VMEM2CHTYPE(le32_to_cpu(*src))); dpy_text_update(s->con, 0, 0, width, height); } else { c_max = 0; for (i = 0; i < size; src ++, dst ++, i ++) { console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src))); if (*dst != val) { *dst = val; c_max = i; break; } } c_min = i; for (; i < size; src ++, dst ++, i ++) { console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src))); if (*dst != val) { *dst = val; c_max = i; } } if (c_min <= c_max) { i = TEXTMODE_Y(c_min); dpy_text_update(s->con, 0, i, width, TEXTMODE_Y(c_max) - i + 1); } } return; case GMODE_GRAPH: if (!full_update) return; s->get_resolution(s, &width, &height); snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Graphic mode", width, height); break; case GMODE_BLANK: default: if (!full_update) return; snprintf(msg_buffer, sizeof(msg_buffer), "VGA Blank mode"); break; } /* Display a message */ s->last_width = 60; s->last_height = height = 3; dpy_text_cursor(s->con, -1, -1); dpy_text_resize(s->con, s->last_width, height); for (dst = chardata, i = 0; i < s->last_width * height; i ++) console_write_ch(dst ++, ' '); size = strlen(msg_buffer); width = (s->last_width - size) / 2; dst = chardata + s->last_width + width; for (i = 0; i < size; i ++) console_write_ch(dst ++, ATTR2CHTYPE(msg_buffer[i], QEMU_COLOR_BLUE, QEMU_COLOR_BLACK, 1)); dpy_text_update(s->con, 0, 0, s->last_width, height); } static uint64_t vga_mem_read(void *opaque, hwaddr addr, unsigned size) { VGACommonState *s = opaque; return vga_mem_readb(s, addr); } static void vga_mem_write(void *opaque, hwaddr addr, uint64_t data, unsigned size) { VGACommonState *s = opaque; vga_mem_writeb(s, addr, data); } const MemoryRegionOps vga_mem_ops = { .read = vga_mem_read, .write = vga_mem_write, .endianness = DEVICE_LITTLE_ENDIAN, .impl = { .min_access_size = 1, .max_access_size = 1, }, }; static int vga_common_post_load(void *opaque, int version_id) { VGACommonState *s = opaque; /* force refresh */ s->graphic_mode = -1; vbe_update_vgaregs(s); vga_update_memory_access(s); return 0; } static bool vga_endian_state_needed(void *opaque) { VGACommonState *s = opaque; /* * Only send the endian state if it's different from the * default one, thus ensuring backward compatibility for * migration of the common case */ return s->default_endian_fb != s->big_endian_fb; } static const VMStateDescription vmstate_vga_endian = { .name = "vga.endian", .version_id = 1, .minimum_version_id = 1, .needed = vga_endian_state_needed, .fields = (VMStateField[]) { VMSTATE_BOOL(big_endian_fb, VGACommonState), VMSTATE_END_OF_LIST() } }; const VMStateDescription vmstate_vga_common = { .name = "vga", .version_id = 2, .minimum_version_id = 2, .post_load = vga_common_post_load, .fields = (VMStateField[]) { VMSTATE_UINT32(latch, VGACommonState), VMSTATE_UINT8(sr_index, VGACommonState), VMSTATE_PARTIAL_BUFFER(sr, VGACommonState, 8), VMSTATE_UINT8(gr_index, VGACommonState), VMSTATE_PARTIAL_BUFFER(gr, VGACommonState, 16), VMSTATE_UINT8(ar_index, VGACommonState), VMSTATE_BUFFER(ar, VGACommonState), VMSTATE_INT32(ar_flip_flop, VGACommonState), VMSTATE_UINT8(cr_index, VGACommonState), VMSTATE_BUFFER(cr, VGACommonState), VMSTATE_UINT8(msr, VGACommonState), VMSTATE_UINT8(fcr, VGACommonState), VMSTATE_UINT8(st00, VGACommonState), VMSTATE_UINT8(st01, VGACommonState), VMSTATE_UINT8(dac_state, VGACommonState), VMSTATE_UINT8(dac_sub_index, VGACommonState), VMSTATE_UINT8(dac_read_index, VGACommonState), VMSTATE_UINT8(dac_write_index, VGACommonState), VMSTATE_BUFFER(dac_cache, VGACommonState), VMSTATE_BUFFER(palette, VGACommonState), VMSTATE_INT32(bank_offset, VGACommonState), VMSTATE_UINT8_EQUAL(is_vbe_vmstate, VGACommonState, NULL), VMSTATE_UINT16(vbe_index, VGACommonState), VMSTATE_UINT16_ARRAY(vbe_regs, VGACommonState, VBE_DISPI_INDEX_NB), VMSTATE_UINT32(vbe_start_addr, VGACommonState), VMSTATE_UINT32(vbe_line_offset, VGACommonState), VMSTATE_UINT32(vbe_bank_mask, VGACommonState), VMSTATE_END_OF_LIST() }, .subsections = (const VMStateDescription*[]) { &vmstate_vga_endian, NULL } }; static const GraphicHwOps vga_ops = { .invalidate = vga_invalidate_display, .gfx_update = vga_update_display, .text_update = vga_update_text, }; static inline uint32_t uint_clamp(uint32_t val, uint32_t vmin, uint32_t vmax) { if (val < vmin) { return vmin; } if (val > vmax) { return vmax; } return val; } void vga_common_init(VGACommonState *s, Object *obj, bool global_vmstate) { int i, j, v, b; for(i = 0;i < 256; i++) { v = 0; for(j = 0; j < 8; j++) { v |= ((i >> j) & 1) << (j * 4); } expand4[i] = v; v = 0; for(j = 0; j < 4; j++) { v |= ((i >> (2 * j)) & 3) << (j * 4); } expand2[i] = v; } for(i = 0; i < 16; i++) { v = 0; for(j = 0; j < 4; j++) { b = ((i >> j) & 1); v |= b << (2 * j); v |= b << (2 * j + 1); } expand4to8[i] = v; } s->vram_size_mb = uint_clamp(s->vram_size_mb, 1, 512); s->vram_size_mb = pow2ceil(s->vram_size_mb); s->vram_size = s->vram_size_mb << 20; if (!s->vbe_size) { s->vbe_size = s->vram_size; } s->vbe_size_mask = s->vbe_size - 1; s->is_vbe_vmstate = 1; memory_region_init_ram_nomigrate(&s->vram, obj, "vga.vram", s->vram_size, &error_fatal); vmstate_register_ram(&s->vram, global_vmstate ? NULL : DEVICE(obj)); xen_register_framebuffer(&s->vram); s->vram_ptr = memory_region_get_ram_ptr(&s->vram); s->get_bpp = vga_get_bpp; s->get_offsets = vga_get_offsets; s->get_resolution = vga_get_resolution; s->hw_ops = &vga_ops; switch (vga_retrace_method) { case VGA_RETRACE_DUMB: s->retrace = vga_dumb_retrace; s->update_retrace_info = vga_dumb_update_retrace_info; break; case VGA_RETRACE_PRECISE: s->retrace = vga_precise_retrace; s->update_retrace_info = vga_precise_update_retrace_info; break; } /* * Set default fb endian based on target, could probably be turned * into a device attribute set by the machine/platform to remove * all target endian dependencies from this file. */ #ifdef TARGET_WORDS_BIGENDIAN s->default_endian_fb = true; #else s->default_endian_fb = false; #endif vga_dirty_log_start(s); } static const MemoryRegionPortio vga_portio_list[] = { { 0x04, 2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3b4 */ { 0x0a, 1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3ba */ { 0x10, 16, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3c0 */ { 0x24, 2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3d4 */ { 0x2a, 1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3da */ PORTIO_END_OF_LIST(), }; static const MemoryRegionPortio vbe_portio_list[] = { { 0, 1, 2, .read = vbe_ioport_read_index, .write = vbe_ioport_write_index }, # ifdef TARGET_I386 { 1, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data }, # endif { 2, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data }, PORTIO_END_OF_LIST(), }; /* Used by both ISA and PCI */ MemoryRegion *vga_init_io(VGACommonState *s, Object *obj, const MemoryRegionPortio **vga_ports, const MemoryRegionPortio **vbe_ports) { MemoryRegion *vga_mem; *vga_ports = vga_portio_list; *vbe_ports = vbe_portio_list; vga_mem = g_malloc(sizeof(*vga_mem)); memory_region_init_io(vga_mem, obj, &vga_mem_ops, s, "vga-lowmem", 0x20000); memory_region_set_flush_coalesced(vga_mem); return vga_mem; } void vga_init(VGACommonState *s, Object *obj, MemoryRegion *address_space, MemoryRegion *address_space_io, bool init_vga_ports) { MemoryRegion *vga_io_memory; const MemoryRegionPortio *vga_ports, *vbe_ports; qemu_register_reset(vga_reset, s); s->bank_offset = 0; s->legacy_address_space = address_space; vga_io_memory = vga_init_io(s, obj, &vga_ports, &vbe_ports); memory_region_add_subregion_overlap(address_space, 0x000a0000, vga_io_memory, 1); memory_region_set_coalescing(vga_io_memory); if (init_vga_ports) { portio_list_init(&s->vga_port_list, obj, vga_ports, s, "vga"); portio_list_set_flush_coalesced(&s->vga_port_list); portio_list_add(&s->vga_port_list, address_space_io, 0x3b0); } if (vbe_ports) { portio_list_init(&s->vbe_port_list, obj, vbe_ports, s, "vbe"); portio_list_add(&s->vbe_port_list, address_space_io, 0x1ce); } } void vga_init_vbe(VGACommonState *s, Object *obj, MemoryRegion *system_memory) { /* With pc-0.12 and below we map both the PCI BAR and the fixed VBE region, * so use an alias to avoid double-mapping the same region. */ memory_region_init_alias(&s->vram_vbe, obj, "vram.vbe", &s->vram, 0, memory_region_size(&s->vram)); /* XXX: use optimized standard vga accesses */ memory_region_add_subregion(system_memory, VBE_DISPI_LFB_PHYSICAL_ADDRESS, &s->vram_vbe); s->vbe_mapped = 1; }