/* * QEMU ISA VGA Emulator. * * see docs/specs/standard-vga.txt for virtual hardware specs. * * Copyright (c) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "qemu/osdep.h" #include "hw/isa/isa.h" #include "vga_int.h" #include "ui/pixel_ops.h" #include "qemu/module.h" #include "qemu/timer.h" #include "hw/loader.h" #include "hw/qdev-properties.h" #define TYPE_ISA_VGA "isa-vga" #define ISA_VGA(obj) OBJECT_CHECK(ISAVGAState, (obj), TYPE_ISA_VGA) typedef struct ISAVGAState { ISADevice parent_obj; struct VGACommonState state; PortioList portio_vga; PortioList portio_vbe; } ISAVGAState; static void vga_isa_reset(DeviceState *dev) { ISAVGAState *d = ISA_VGA(dev); VGACommonState *s = &d->state; vga_common_reset(s); } static void vga_isa_realizefn(DeviceState *dev, Error **errp) { ISADevice *isadev = ISA_DEVICE(dev); ISAVGAState *d = ISA_VGA(dev); VGACommonState *s = &d->state; MemoryRegion *vga_io_memory; const MemoryRegionPortio *vga_ports, *vbe_ports; s->global_vmstate = true; vga_common_init(s, OBJECT(dev)); s->legacy_address_space = isa_address_space(isadev); vga_io_memory = vga_init_io(s, OBJECT(dev), &vga_ports, &vbe_ports); isa_register_portio_list(isadev, &d->portio_vga, 0x3b0, vga_ports, s, "vga"); if (vbe_ports) { isa_register_portio_list(isadev, &d->portio_vbe, 0x1ce, vbe_ports, s, "vbe"); } memory_region_add_subregion_overlap(isa_address_space(isadev), 0x000a0000, vga_io_memory, 1); memory_region_set_coalescing(vga_io_memory); s->con = graphic_console_init(DEVICE(dev), 0, s->hw_ops, s); memory_region_add_subregion(isa_address_space(isadev), VBE_DISPI_LFB_PHYSICAL_ADDRESS, &s->vram); /* ROM BIOS */ rom_add_vga(VGABIOS_FILENAME); } static Property vga_isa_properties[] = { DEFINE_PROP_UINT32("vgamem_mb", ISAVGAState, state.vram_size_mb, 8), DEFINE_PROP_END_OF_LIST(), }; static void vga_isa_class_initfn(ObjectClass *klass, void *data) { DeviceClass *dc = DEVICE_CLASS(klass); dc->realize = vga_isa_realizefn; dc->reset = vga_isa_reset; dc->vmsd = &vmstate_vga_common; dc->props = vga_isa_properties; set_bit(DEVICE_CATEGORY_DISPLAY, dc->categories); } static const TypeInfo vga_isa_info = { .name = TYPE_ISA_VGA, .parent = TYPE_ISA_DEVICE, .instance_size = sizeof(ISAVGAState), .class_init = vga_isa_class_initfn, }; static void vga_isa_register_types(void) { type_register_static(&vga_isa_info); } type_init(vga_isa_register_types)