(RDMA: Remote Direct Memory Access) RDMA Live Migration Specification, Version # 1 ============================================== Wiki: https://wiki.qemu.org/Features/RDMALiveMigration Github: git@github.com:hinesmr/qemu.git, 'rdma' branch Copyright (C) 2013 Michael R. Hines <mrhines@us.ibm.com> An *exhaustive* paper (2010) shows additional performance details linked on the QEMU wiki above. Contents: ========= * Introduction * Before running * Running * Performance * RDMA Migration Protocol Description * Versioning and Capabilities * QEMUFileRDMA Interface * Migration of VM's ram * Error handling * TODO Introduction: ============= RDMA helps make your migration more deterministic under heavy load because of the significantly lower latency and higher throughput over TCP/IP. This is because the RDMA I/O architecture reduces the number of interrupts and data copies by bypassing the host networking stack. In particular, a TCP-based migration, under certain types of memory-bound workloads, may take a more unpredicatable amount of time to complete the migration if the amount of memory tracked during each live migration iteration round cannot keep pace with the rate of dirty memory produced by the workload. RDMA currently comes in two flavors: both Ethernet based (RoCE, or RDMA over Converged Ethernet) as well as Infiniband-based. This implementation of migration using RDMA is capable of using both technologies because of the use of the OpenFabrics OFED software stack that abstracts out the programming model irrespective of the underlying hardware. Refer to openfabrics.org or your respective RDMA hardware vendor for an understanding on how to verify that you have the OFED software stack installed in your environment. You should be able to successfully link against the "librdmacm" and "libibverbs" libraries and development headers for a working build of QEMU to run successfully using RDMA Migration. BEFORE RUNNING: =============== Use of RDMA during migration requires pinning and registering memory with the hardware. This means that memory must be physically resident before the hardware can transmit that memory to another machine. If this is not acceptable for your application or product, then the use of RDMA migration may in fact be harmful to co-located VMs or other software on the machine if there is not sufficient memory available to relocate the entire footprint of the virtual machine. If so, then the use of RDMA is discouraged and it is recommended to use standard TCP migration. Experimental: Next, decide if you want dynamic page registration. For example, if you have an 8GB RAM virtual machine, but only 1GB is in active use, then enabling this feature will cause all 8GB to be pinned and resident in memory. This feature mostly affects the bulk-phase round of the migration and can be enabled for extremely high-performance RDMA hardware using the following command: QEMU Monitor Command: $ migrate_set_capability rdma-pin-all on # disabled by default Performing this action will cause all 8GB to be pinned, so if that's not what you want, then please ignore this step altogether. On the other hand, this will also significantly speed up the bulk round of the migration, which can greatly reduce the "total" time of your migration. Example performance of this using an idle VM in the previous example can be found in the "Performance" section. Note: for very large virtual machines (hundreds of GBs), pinning all *all* of the memory of your virtual machine in the kernel is very expensive may extend the initial bulk iteration time by many seconds, and thus extending the total migration time. However, this will not affect the determinism or predictability of your migration you will still gain from the benefits of advanced pinning with RDMA. RUNNING: ======== First, set the migration speed to match your hardware's capabilities: QEMU Monitor Command: $ migrate_set_speed 40g # or whatever is the MAX of your RDMA device Next, on the destination machine, add the following to the QEMU command line: qemu ..... -incoming rdma:host:port Finally, perform the actual migration on the source machine: QEMU Monitor Command: $ migrate -d rdma:host:port PERFORMANCE =========== Here is a brief summary of total migration time and downtime using RDMA: Using a 40gbps infiniband link performing a worst-case stress test, using an 8GB RAM virtual machine: Using the following command: $ apt-get install stress $ stress --vm-bytes 7500M --vm 1 --vm-keep 1. Migration throughput: 26 gigabits/second. 2. Downtime (stop time) varies between 15 and 100 milliseconds. EFFECTS of memory registration on bulk phase round: For example, in the same 8GB RAM example with all 8GB of memory in active use and the VM itself is completely idle using the same 40 gbps infiniband link: 1. rdma-pin-all disabled total time: approximately 7.5 seconds @ 9.5 Gbps 2. rdma-pin-all enabled total time: approximately 4 seconds @ 26 Gbps These numbers would of course scale up to whatever size virtual machine you have to migrate using RDMA. Enabling this feature does *not* have any measurable affect on migration *downtime*. This is because, without this feature, all of the memory will have already been registered already in advance during the bulk round and does not need to be re-registered during the successive iteration rounds. RDMA Protocol Description: ========================== Migration with RDMA is separated into two parts: 1. The transmission of the pages using RDMA 2. Everything else (a control channel is introduced) "Everything else" is transmitted using a formal protocol now, consisting of infiniband SEND messages. An infiniband SEND message is the standard ibverbs message used by applications of infiniband hardware. The only difference between a SEND message and an RDMA message is that SEND messages cause notifications to be posted to the completion queue (CQ) on the infiniband receiver side, whereas RDMA messages (used for VM's ram) do not (to behave like an actual DMA). Messages in infiniband require two things: 1. registration of the memory that will be transmitted 2. (SEND only) work requests to be posted on both sides of the network before the actual transmission can occur. RDMA messages are much easier to deal with. Once the memory on the receiver side is registered and pinned, we're basically done. All that is required is for the sender side to start dumping bytes onto the link. (Memory is not released from pinning until the migration completes, given that RDMA migrations are very fast.) SEND messages require more coordination because the receiver must have reserved space (using a receive work request) on the receive queue (RQ) before QEMUFileRDMA can start using them to carry all the bytes as a control transport for migration of device state. To begin the migration, the initial connection setup is as follows (migration-rdma.c): 1. Receiver and Sender are started (command line or libvirt): 2. Both sides post two RQ work requests 3. Receiver does listen() 4. Sender does connect() 5. Receiver accept() 6. Check versioning and capabilities (described later) At this point, we define a control channel on top of SEND messages which is described by a formal protocol. Each SEND message has a header portion and a data portion (but together are transmitted as a single SEND message). Header: * Length (of the data portion, uint32, network byte order) * Type (what command to perform, uint32, network byte order) * Repeat (Number of commands in data portion, same type only) The 'Repeat' field is here to support future multiple page registrations in a single message without any need to change the protocol itself so that the protocol is compatible against multiple versions of QEMU. Version #1 requires that all server implementations of the protocol must check this field and register all requests found in the array of commands located in the data portion and return an equal number of results in the response. The maximum number of repeats is hard-coded to 4096. This is a conservative limit based on the maximum size of a SEND message along with empirical observations on the maximum future benefit of simultaneous page registrations. The 'type' field has 12 different command values: 1. Unused 2. Error (sent to the source during bad things) 3. Ready (control-channel is available) 4. QEMU File (for sending non-live device state) 5. RAM Blocks request (used right after connection setup) 6. RAM Blocks result (used right after connection setup) 7. Compress page (zap zero page and skip registration) 8. Register request (dynamic chunk registration) 9. Register result ('rkey' to be used by sender) 10. Register finished (registration for current iteration finished) 11. Unregister request (unpin previously registered memory) 12. Unregister finished (confirmation that unpin completed) A single control message, as hinted above, can contain within the data portion an array of many commands of the same type. If there is more than one command, then the 'repeat' field will be greater than 1. After connection setup, message 5 & 6 are used to exchange ram block information and optionally pin all the memory if requested by the user. After ram block exchange is completed, we have two protocol-level functions, responsible for communicating control-channel commands using the above list of values: Logically: qemu_rdma_exchange_recv(header, expected command type) 1. We transmit a READY command to let the sender know that we are *ready* to receive some data bytes on the control channel. 2. Before attempting to receive the expected command, we post another RQ work request to replace the one we just used up. 3. Block on a CQ event channel and wait for the SEND to arrive. 4. When the send arrives, librdmacm will unblock us. 5. Verify that the command-type and version received matches the one we expected. qemu_rdma_exchange_send(header, data, optional response header & data): 1. Block on the CQ event channel waiting for a READY command from the receiver to tell us that the receiver is *ready* for us to transmit some new bytes. 2. Optionally: if we are expecting a response from the command (that we have not yet transmitted), let's post an RQ work request to receive that data a few moments later. 3. When the READY arrives, librdmacm will unblock us and we immediately post a RQ work request to replace the one we just used up. 4. Now, we can actually post the work request to SEND the requested command type of the header we were asked for. 5. Optionally, if we are expecting a response (as before), we block again and wait for that response using the additional work request we previously posted. (This is used to carry 'Register result' commands #6 back to the sender which hold the rkey need to perform RDMA. Note that the virtual address corresponding to this rkey was already exchanged at the beginning of the connection (described below). All of the remaining command types (not including 'ready') described above all use the aformentioned two functions to do the hard work: 1. After connection setup, RAMBlock information is exchanged using this protocol before the actual migration begins. This information includes a description of each RAMBlock on the server side as well as the virtual addresses and lengths of each RAMBlock. This is used by the client to determine the start and stop locations of chunks and how to register them dynamically before performing the RDMA operations. 2. During runtime, once a 'chunk' becomes full of pages ready to be sent with RDMA, the registration commands are used to ask the other side to register the memory for this chunk and respond with the result (rkey) of the registration. 3. Also, the QEMUFile interfaces also call these functions (described below) when transmitting non-live state, such as devices or to send its own protocol information during the migration process. 4. Finally, zero pages are only checked if a page has not yet been registered using chunk registration (or not checked at all and unconditionally written if chunk registration is disabled. This is accomplished using the "Compress" command listed above. If the page *has* been registered then we check the entire chunk for zero. Only if the entire chunk is zero, then we send a compress command to zap the page on the other side. Versioning and Capabilities =========================== Current version of the protocol is version #1. The same version applies to both for protocol traffic and capabilities negotiation. (i.e. There is only one version number that is referred to by all communication). librdmacm provides the user with a 'private data' area to be exchanged at connection-setup time before any infiniband traffic is generated. Header: * Version (protocol version validated before send/recv occurs), uint32, network byte order * Flags (bitwise OR of each capability), uint32, network byte order There is no data portion of this header right now, so there is no length field. The maximum size of the 'private data' section is only 192 bytes per the Infiniband specification, so it's not very useful for data anyway. This structure needs to remain small. This private data area is a convenient place to check for protocol versioning because the user does not need to register memory to transmit a few bytes of version information. This is also a convenient place to negotiate capabilities (like dynamic page registration). If the version is invalid, we throw an error. If the version is new, we only negotiate the capabilities that the requested version is able to perform and ignore the rest. Currently there is only one capability in Version #1: dynamic page registration Finally: Negotiation happens with the Flags field: If the primary-VM sets a flag, but the destination does not support this capability, it will return a zero-bit for that flag and the primary-VM will understand that as not being an available capability and will thus disable that capability on the primary-VM side. QEMUFileRDMA Interface: ======================= QEMUFileRDMA introduces a couple of new functions: 1. qemu_rdma_get_buffer() (QEMUFileOps rdma_read_ops) 2. qemu_rdma_put_buffer() (QEMUFileOps rdma_write_ops) These two functions are very short and simply use the protocol describe above to deliver bytes without changing the upper-level users of QEMUFile that depend on a bytestream abstraction. Finally, how do we handoff the actual bytes to get_buffer()? Again, because we're trying to "fake" a bytestream abstraction using an analogy not unlike individual UDP frames, we have to hold on to the bytes received from control-channel's SEND messages in memory. Each time we receive a complete "QEMU File" control-channel message, the bytes from SEND are copied into a small local holding area. Then, we return the number of bytes requested by get_buffer() and leave the remaining bytes in the holding area until get_buffer() comes around for another pass. If the buffer is empty, then we follow the same steps listed above and issue another "QEMU File" protocol command, asking for a new SEND message to re-fill the buffer. Migration of VM's ram: ==================== At the beginning of the migration, (migration-rdma.c), the sender and the receiver populate the list of RAMBlocks to be registered with each other into a structure. Then, using the aforementioned protocol, they exchange a description of these blocks with each other, to be used later during the iteration of main memory. This description includes a list of all the RAMBlocks, their offsets and lengths, virtual addresses and possibly includes pre-registered RDMA keys in case dynamic page registration was disabled on the server-side, otherwise not. Main memory is not migrated with the aforementioned protocol, but is instead migrated with normal RDMA Write operations. Pages are migrated in "chunks" (hard-coded to 1 Megabyte right now). Chunk size is not dynamic, but it could be in a future implementation. There's nothing to indicate that this is useful right now. When a chunk is full (or a flush() occurs), the memory backed by the chunk is registered with librdmacm is pinned in memory on both sides using the aforementioned protocol. After pinning, an RDMA Write is generated and transmitted for the entire chunk. Chunks are also transmitted in batches: This means that we do not request that the hardware signal the completion queue for the completion of *every* chunk. The current batch size is about 64 chunks (corresponding to 64 MB of memory). Only the last chunk in a batch must be signaled. This helps keep everything as asynchronous as possible and helps keep the hardware busy performing RDMA operations. Error-handling: =============== Infiniband has what is called a "Reliable, Connected" link (one of 4 choices). This is the mode in which we use for RDMA migration. If a *single* message fails, the decision is to abort the migration entirely and cleanup all the RDMA descriptors and unregister all the memory. After cleanup, the Virtual Machine is returned to normal operation the same way that would happen if the TCP socket is broken during a non-RDMA based migration. TODO: ===== 1. Currently, 'ulimit -l' mlock() limits as well as cgroups swap limits are not compatible with infinband memory pinning and will result in an aborted migration (but with the source VM left unaffected). 2. Use of the recent /proc/<pid>/pagemap would likely speed up the use of KSM and ballooning while using RDMA. 3. Also, some form of balloon-device usage tracking would also help alleviate some issues. 4. Use LRU to provide more fine-grained direction of UNREGISTER requests for unpinning memory in an overcommitted environment. 5. Expose UNREGISTER support to the user by way of workload-specific hints about application behavior.