/*
 * QEMU System Emulator
 *
 * Copyright (c) 2003-2008 Fabrice Bellard
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#include "qemu/osdep.h"
#include "chardev/char-win.h"

static void qemu_chr_open_win_con(Chardev *chr,
                                  ChardevBackend *backend,
                                  bool *be_opened,
                                  Error **errp)
{
    win_chr_set_file(chr, GetStdHandle(STD_OUTPUT_HANDLE), true);
}

static void char_console_class_init(ObjectClass *oc, void *data)
{
    ChardevClass *cc = CHARDEV_CLASS(oc);

    cc->open = qemu_chr_open_win_con;
}

static const TypeInfo char_console_type_info = {
    .name = TYPE_CHARDEV_CONSOLE,
    .parent = TYPE_CHARDEV_WIN,
    .class_init = char_console_class_init,
};

static void register_types(void)
{
    type_register_static(&char_console_type_info);
}

type_init(register_types);