/* * QEMU Microsoft serial mouse emulation * * Copyright (c) 2008 Lubomir Rintel * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "qemu/osdep.h" #include "qemu-common.h" #include "sysemu/char.h" #include "ui/console.h" #include "ui/input.h" #define MSMOUSE_LO6(n) ((n) & 0x3f) #define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6) typedef struct { CharDriverState *chr; QemuInputHandlerState *hs; int axis[INPUT_AXIS__MAX]; bool btns[INPUT_BUTTON__MAX]; bool btnc[INPUT_BUTTON__MAX]; uint8_t outbuf[32]; int outlen; } MouseState; static void msmouse_chr_accept_input(CharDriverState *chr) { MouseState *mouse = chr->opaque; int len; len = qemu_chr_be_can_write(chr); if (len > mouse->outlen) { len = mouse->outlen; } if (!len) { return; } qemu_chr_be_write(chr, mouse->outbuf, len); mouse->outlen -= len; if (mouse->outlen) { memmove(mouse->outbuf, mouse->outbuf + len, mouse->outlen); } } static void msmouse_queue_event(MouseState *mouse) { unsigned char bytes[4] = { 0x40, 0x00, 0x00, 0x00 }; int dx, dy, count = 3; dx = mouse->axis[INPUT_AXIS_X]; mouse->axis[INPUT_AXIS_X] = 0; dy = mouse->axis[INPUT_AXIS_Y]; mouse->axis[INPUT_AXIS_Y] = 0; /* Movement deltas */ bytes[0] |= (MSMOUSE_HI2(dy) << 2) | MSMOUSE_HI2(dx); bytes[1] |= MSMOUSE_LO6(dx); bytes[2] |= MSMOUSE_LO6(dy); /* Buttons */ bytes[0] |= (mouse->btns[INPUT_BUTTON_LEFT] ? 0x20 : 0x00); bytes[0] |= (mouse->btns[INPUT_BUTTON_RIGHT] ? 0x10 : 0x00); if (mouse->btns[INPUT_BUTTON_MIDDLE] || mouse->btnc[INPUT_BUTTON_MIDDLE]) { bytes[3] |= (mouse->btns[INPUT_BUTTON_MIDDLE] ? 0x20 : 0x00); mouse->btnc[INPUT_BUTTON_MIDDLE] = false; count = 4; } if (mouse->outlen <= sizeof(mouse->outbuf) - count) { memcpy(mouse->outbuf + mouse->outlen, bytes, count); mouse->outlen += count; } else { /* queue full -> drop event */ } } static void msmouse_input_event(DeviceState *dev, QemuConsole *src, InputEvent *evt) { MouseState *mouse = (MouseState *)dev; InputMoveEvent *move; InputBtnEvent *btn; switch (evt->type) { case INPUT_EVENT_KIND_REL: move = evt->u.rel.data; mouse->axis[move->axis] += move->value; break; case INPUT_EVENT_KIND_BTN: btn = evt->u.btn.data; mouse->btns[btn->button] = btn->down; mouse->btnc[btn->button] = true; break; default: /* keep gcc happy */ break; } } static void msmouse_input_sync(DeviceState *dev) { MouseState *mouse = (MouseState *)dev; msmouse_queue_event(mouse); msmouse_chr_accept_input(mouse->chr); } static int msmouse_chr_write (struct CharDriverState *s, const uint8_t *buf, int len) { /* Ignore writes to mouse port */ return len; } static void msmouse_chr_free(struct CharDriverState *chr) { MouseState *mouse = chr->opaque; qemu_input_handler_unregister(mouse->hs); g_free(mouse); } static QemuInputHandler msmouse_handler = { .name = "QEMU Microsoft Mouse", .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, .event = msmouse_input_event, .sync = msmouse_input_sync, }; static CharDriverState *qemu_chr_open_msmouse(const char *id, ChardevBackend *backend, ChardevReturn *ret, bool *be_opened, Error **errp) { ChardevCommon *common = backend->u.msmouse.data; MouseState *mouse; CharDriverState *chr; chr = qemu_chr_alloc(common, errp); if (!chr) { return NULL; } chr->chr_write = msmouse_chr_write; chr->chr_free = msmouse_chr_free; chr->chr_accept_input = msmouse_chr_accept_input; *be_opened = false; mouse = g_new0(MouseState, 1); mouse->hs = qemu_input_handler_register((DeviceState *)mouse, &msmouse_handler); mouse->chr = chr; chr->opaque = mouse; return chr; } static void register_types(void) { static const CharDriver driver = { .kind = CHARDEV_BACKEND_KIND_MSMOUSE, .create = qemu_chr_open_msmouse, }; register_char_driver(&driver); } type_init(register_types);