From 2f780b6a91fe99652266004bf78191ceddfae09c Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 12 Aug 2019 07:23:58 +0200 Subject: sysemu: Move the VMChangeStateEntry typedef to qemu/typedefs.h MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 1800 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous commit). Several headers include sysemu/sysemu.h just to get typedef VMChangeStateEntry. Move it from sysemu/sysemu.h to qemu/typedefs.h. Spell its structure tag the same while there. Drop the now superfluous includes of sysemu/sysemu.h from headers. Touching sysemu/sysemu.h now recompiles some 1100 objects. qemu/uuid.h also drops from 1800 to 1100, and qapi/qapi-types-run-state.h from 5000 to 4400. Signed-off-by: Markus Armbruster Message-Id: <20190812052359.30071-29-armbru@redhat.com> Reviewed-by: Alex Bennée Reviewed-by: Philippe Mathieu-Daudé Tested-by: Philippe Mathieu-Daudé --- vl.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'vl.c') diff --git a/vl.c b/vl.c index 08ef28f100..9dbbce4ce3 100644 --- a/vl.c +++ b/vl.c @@ -1362,14 +1362,14 @@ static int machine_help_func(QemuOpts *opts, MachineState *machine) return 1; } -struct vm_change_state_entry { +struct VMChangeStateEntry { VMChangeStateHandler *cb; void *opaque; - QTAILQ_ENTRY(vm_change_state_entry) entries; + QTAILQ_ENTRY(VMChangeStateEntry) entries; int priority; }; -static QTAILQ_HEAD(, vm_change_state_entry) vm_change_state_head; +static QTAILQ_HEAD(, VMChangeStateEntry) vm_change_state_head; /** * qemu_add_vm_change_state_handler_prio: -- cgit v1.2.3