From 896e1a050a0d333b1f0ec0768cc64e26c5d0d104 Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Mon, 11 May 2015 12:25:23 +0200 Subject: ui: shader.h protect against double inclusion Signed-off-by: Gerd Hoffmann Reviewed-by: Max Reitz --- include/ui/shader.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'include') diff --git a/include/ui/shader.h b/include/ui/shader.h index 992cde6a80..8509596ac0 100644 --- a/include/ui/shader.h +++ b/include/ui/shader.h @@ -1,3 +1,6 @@ +#ifndef QEMU_SHADER_H +#define QEMU_SHADER_H + #include void qemu_gl_run_texture_blit(GLint texture_blit_prog); @@ -6,3 +9,5 @@ GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src); GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag); GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src, const GLchar *frag_src); + +#endif /* QEMU_SHADER_H */ -- cgit v1.2.3