From 2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5 Mon Sep 17 00:00:00 2001 From: Gerd Hoffmann Date: Tue, 12 Mar 2013 14:48:31 +0100 Subject: console: simplify screendump Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann Tested-by: Igor Mitsyanko --- include/ui/console.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'include/ui') diff --git a/include/ui/console.h b/include/ui/console.h index 0dd66fd91f..d6e3e929b7 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -279,13 +279,10 @@ static inline void console_write_ch(console_ch_t *dest, uint32_t ch) typedef void (*graphic_hw_update_ptr)(void *); typedef void (*graphic_hw_invalidate_ptr)(void *); -typedef void (*graphic_hw_screen_dump_ptr)(void *, const char *, bool cswitch, - Error **errp); typedef void (*graphic_hw_text_update_ptr)(void *, console_ch_t *); QemuConsole *graphic_console_init(graphic_hw_update_ptr update, graphic_hw_invalidate_ptr invalidate, - graphic_hw_screen_dump_ptr screen_dump, graphic_hw_text_update_ptr text_update, void *opaque); -- cgit v1.2.3