From 2f780b6a91fe99652266004bf78191ceddfae09c Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 12 Aug 2019 07:23:58 +0200 Subject: sysemu: Move the VMChangeStateEntry typedef to qemu/typedefs.h MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 1800 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous commit). Several headers include sysemu/sysemu.h just to get typedef VMChangeStateEntry. Move it from sysemu/sysemu.h to qemu/typedefs.h. Spell its structure tag the same while there. Drop the now superfluous includes of sysemu/sysemu.h from headers. Touching sysemu/sysemu.h now recompiles some 1100 objects. qemu/uuid.h also drops from 1800 to 1100, and qapi/qapi-types-run-state.h from 5000 to 4400. Signed-off-by: Markus Armbruster Message-Id: <20190812052359.30071-29-armbru@redhat.com> Reviewed-by: Alex Bennée Reviewed-by: Philippe Mathieu-Daudé Tested-by: Philippe Mathieu-Daudé --- include/sysemu/sysemu.h | 1 - 1 file changed, 1 deletion(-) (limited to 'include/sysemu/sysemu.h') diff --git a/include/sysemu/sysemu.h b/include/sysemu/sysemu.h index 908f158677..7606eaaf2a 100644 --- a/include/sysemu/sysemu.h +++ b/include/sysemu/sysemu.h @@ -22,7 +22,6 @@ void runstate_set(RunState new_state); int runstate_is_running(void); bool runstate_needs_reset(void); bool runstate_store(char *str, size_t size); -typedef struct vm_change_state_entry VMChangeStateEntry; typedef void VMChangeStateHandler(void *opaque, int running, RunState state); VMChangeStateEntry *qemu_add_vm_change_state_handler(VMChangeStateHandler *cb, -- cgit v1.2.3