From 71e8a915855857e0d45b322826778516cc3e3055 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 12 Aug 2019 07:23:38 +0200 Subject: Include sysemu/reset.h a lot less MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In my "build everything" tree, changing sysemu/reset.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The main culprit is hw/hw.h, which supposedly includes it for convenience. Include sysemu/reset.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster Reviewed-by: Philippe Mathieu-Daudé Reviewed-by: Alistair Francis Tested-by: Philippe Mathieu-Daudé Message-Id: <20190812052359.30071-9-armbru@redhat.com> --- hw/intc/xive.c | 1 + 1 file changed, 1 insertion(+) (limited to 'hw/intc/xive.c') diff --git a/hw/intc/xive.c b/hw/intc/xive.c index da148e9f6f..f30bd685d9 100644 --- a/hw/intc/xive.c +++ b/hw/intc/xive.c @@ -14,6 +14,7 @@ #include "target/ppc/cpu.h" #include "sysemu/cpus.h" #include "sysemu/dma.h" +#include "sysemu/reset.h" #include "hw/qdev-properties.h" #include "monitor/monitor.h" #include "hw/ppc/xive.h" -- cgit v1.2.3