From 47b43a1f414c5b3eb9eb7502d0b0be0d134259ba Mon Sep 17 00:00:00 2001 From: Paolo Bonzini Date: Mon, 18 Mar 2013 17:36:02 +0100 Subject: hw: move private headers to hw/ subdirectories. Many headers are used only in a single directory. These can be kept in hw/. Signed-off-by: Paolo Bonzini --- hw/display/blizzard.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'hw/display/blizzard.c') diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c index bdb0b15ddb..175c5cdd00 100644 --- a/hw/display/blizzard.c +++ b/hw/display/blizzard.c @@ -21,7 +21,7 @@ #include "qemu-common.h" #include "ui/console.h" #include "hw/arm/devices.h" -#include "hw/vga_int.h" +#include "vga_int.h" #include "ui/pixel_ops.h" typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int); @@ -946,15 +946,15 @@ static void blizzard_screen_dump(void *opaque, const char *filename, } #define DEPTH 8 -#include "hw/blizzard_template.h" +#include "blizzard_template.h" #define DEPTH 15 -#include "hw/blizzard_template.h" +#include "blizzard_template.h" #define DEPTH 16 -#include "hw/blizzard_template.h" +#include "blizzard_template.h" #define DEPTH 24 -#include "hw/blizzard_template.h" +#include "blizzard_template.h" #define DEPTH 32 -#include "hw/blizzard_template.h" +#include "blizzard_template.h" void *s1d13745_init(qemu_irq gpio_int) { -- cgit v1.2.3