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QEMU is a generic and open source machine & userspace emulator and virtualizer
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sdl2.c
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2022-03-14
ui/console: move dcl compatiblity check to a callback
Marc-André Lureau
2022-01-13
ui/sdl2: pass horizontal scroll information to the device code
Dmitry Petrov
2021-12-21
ui: split the GL context in a different object
Marc-André Lureau
2021-12-21
ui: associate GL context outside of display listener registration
Marc-André Lureau
2021-12-21
ui: do not delay further remote resize
Marc-André Lureau
2021-08-10
ui/sdl2: Check return value from g_setenv()
Peter Maydell
2021-07-09
modules: add ui module annotations
Gerd Hoffmann
2021-02-04
ui: remove gl_ctx_get_current
Marc-André Lureau
2020-12-15
qmp: generalize watchdog-set-action to -no-reboot/-no-shutdown
Alejandro Jimenez
2020-12-11
sdl2: Add extra mouse buttons
Darrell Walisser
2020-10-14
SDL: enable OpenGL context creation
Jan Henrik Weinstock
2020-09-30
ui: relocate paths to icons and translations
Paolo Bonzini
2020-05-19
ui/sdl2: start in full screen with grab enabled
Volker Rümelin
2020-05-19
ui/sdl2: fix handling of AltGr key on Windows
Volker Rümelin
2020-05-14
ui/sdl2: fix segment fault caused by null pointer dereference
Changbin Du
2020-02-12
ui/sdl: switch to new show-cursor option
Gerd Hoffmann
2019-12-17
glib: use portable g_setenv()
Marc-André Lureau
2019-08-16
sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
Markus Armbruster
2019-06-12
Include qemu/module.h where needed, drop it from qemu-common.h
Markus Armbruster
2019-02-05
kbd-state: use state tracker for sdl2
Gerd Hoffmann
2019-01-21
sdl: add support for high resolution window icon
Daniel P. Berrangé
2019-01-21
ui: install logo icons to $prefix/share/icons
Daniel P. Berrangé
2018-10-29
SDL: set a hint to not bypass the window compositor
Sebastian Krzyszkowiak
2018-10-01
sdl2: show console #0 unconditionally
Gerd Hoffmann
2018-08-24
ui/sdl2: Fix broken -full-screen CLI option
Thomas Huth
2018-08-24
ui/sdl2: Remove the obsolete SDL_INIT_NOPARACHUTE flag
Thomas Huth
2018-06-26
sdl2: add checking for NULL
Pavel Dovgalyuk
2018-06-26
sdl2: fix copypaste issues
Pavel Dovgalyuk
2018-06-14
sdl2: restore window dimensions by resize
Amadeusz Sławiński
2018-05-15
sdl2: move opts assignment into loop
Gerd Hoffmann
2018-04-27
sdl: Move DisplayOptions global to sdl2_console
Elie Tournier
2018-03-05
sdl: switch over to new display registry
Gerd Hoffmann
2018-02-22
sdl2: fix hotkey keyup
Gerd Hoffmann
2018-02-20
sdl: use DisplayOptions
Gerd Hoffmann
2018-02-16
sdl2: fix mouse grab
Gerd Hoffmann
2018-01-25
sdl: reorganize -no-frame support
Gerd Hoffmann
2018-01-25
sdl: use ctrl-alt-g as grab hotkey
Gerd Hoffmann
2018-01-12
sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held
Jindrich Makovicka
2018-01-12
sdl2 uses surface relative coordinates
Jindrich Makovicka
2018-01-12
sdl2: Do not hide the cursor on auxilliary windows
Jindrich Makovicka
2017-11-16
sdl2: Fix broken display updating after the window is hidden
Jindrich Makovicka
2017-11-16
sdl2: Do not leave grab when fullscreen
Jindrich Makovicka
2017-11-16
sdl2: Fix dead keyboard after fullsceen
Jindrich Makovicka
2017-11-16
sdl2: Use the same pointer show/hide logic for absolute and relative mode
Jindrich Makovicka
2017-11-16
sdl2: Do not quit the emulator when an auxilliary window is closed
Jindrich Makovicka
2017-06-23
sdl2: add assert to make coverity happy
Gerd Hoffmann
2017-05-23
shutdown: Add source information to SHUTDOWN and RESET
Eric Blake
2017-05-11
ui: Support non-zero minimum values for absolute input axes
Philippe Voinov
2017-02-27
sdl2: add scanout_disable support
Gerd Hoffmann
2017-02-27
console: rename dpy_gl_scanout to dpy_gl_scanout_texture
Gerd Hoffmann
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