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QEMU is a generic and open source machine & userspace emulator and virtualizer
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replay
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replay-events.c
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Commit message (
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Author
2022-06-06
replay: simplify async event processing
Pavel Dovgalyuk
2022-06-06
replay: rewrite async event handling
Pavel Dovgalyuk
2022-03-21
Use g_new() & friends where that makes obvious sense
Markus Armbruster
2021-04-01
replay: notify CPU on event
Pavel Dovgalyuk
2020-10-06
replay: flush rr queue before loading the vmstate
Pavel Dovgalyuk
2019-10-14
replay: add BH oneshot event for block layer
Pavel Dovgalyuk
2019-08-20
replay: rename step-related variables and functions
Pavel Dovgalyuk
2019-06-12
Include qemu-common.h exactly where needed
Markus Armbruster
2018-10-19
replay: don't process events at virtual clock checkpoint
Pavel Dovgalyuk
2018-10-02
replay: flush events when exiting
Pavel Dovgalyuk
2018-03-12
replay: save vmstate of the asynchronous events
Pavel Dovgalyuk
2018-03-12
replay: don't process async events when warping the clock
Pavel Dovgalyuk
2018-03-12
replay: push replay_mutex_lock up the call tree
Alex Bennée
2018-03-12
replay: fixed replay_enable_events
Pavel Dovgalyuk
2018-03-12
replay: fix processing async events
Pavel Dovgalyuk
2017-01-06
record/replay: add network support
Pavel Dovgalyuk
2016-09-27
replay: allow replay stopping and restarting
Pavel Dovgalyuk
2016-09-27
replay: move internal data to the structure
Pavel Dovgalyuk
2016-03-30
replay: introduce block devices record/replay
Pavel Dovgalyuk
2016-03-30
replay: fix error message
Pavel Dovgalyuk
2016-03-30
replay: bh scheduling fix
Pavel Dovgalyuk
2016-03-15
replay: character devices
Pavel Dovgalyuk
2016-02-04
all: Clean up includes
Peter Maydell
2015-11-06
replay: recording of the user input
Pavel Dovgalyuk
2015-11-06
replay: ptimer
Pavel Dovgalyuk
2015-11-06
replay: asynchronous events infrastructure
Pavel Dovgalyuk