diff options
Diffstat (limited to 'hw/stellaris_input.c')
-rw-r--r-- | hw/stellaris_input.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/hw/stellaris_input.c b/hw/stellaris_input.c index 461868b2ee..aef4ce0c63 100644 --- a/hw/stellaris_input.c +++ b/hw/stellaris_input.c @@ -47,6 +47,31 @@ static void stellaris_gamepad_put_key(void * opaque, int keycode) s->extension = 0; } +static void stellaris_gamepad_save(QEMUFile *f, void *opaque) +{ + gamepad_state *s = (gamepad_state *)opaque; + int i; + + qemu_put_be32(f, s->extension); + for (i = 0; i < s->num_buttons; i++) + qemu_put_byte(f, s->buttons[i].pressed); +} + +static int stellaris_gamepad_load(QEMUFile *f, void *opaque, int version_id) +{ + gamepad_state *s = (gamepad_state *)opaque; + int i; + + if (version_id != 1) + return -EINVAL; + + s->extension = qemu_get_be32(f); + for (i = 0; i < s->num_buttons; i++) + s->buttons[i].pressed = qemu_get_byte(f); + + return 0; +} + /* Returns an array 5 ouput slots. */ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode) { @@ -61,6 +86,8 @@ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode) } s->num_buttons = n; qemu_add_kbd_event_handler(stellaris_gamepad_put_key, s); + register_savevm("stellaris_gamepad", -1, 1, + stellaris_gamepad_save, stellaris_gamepad_load, s); } |