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-rw-r--r--host-utils.h53
1 files changed, 27 insertions, 26 deletions
diff --git a/host-utils.h b/host-utils.h
index fe306f6e48..234a062182 100644
--- a/host-utils.h
+++ b/host-utils.h
@@ -23,6 +23,28 @@
* THE SOFTWARE.
*/
+#if defined(__x86_64__)
+#define __HAVE_FAST_MULU64__
+static always_inline void mulu64 (uint64_t *plow, uint64_t *phigh,
+ uint64_t a, uint64_t b)
+{
+ __asm__ ("mul %0\n\t"
+ : "=d" (*phigh), "=a" (*plow)
+ : "a" (a), "0" (b));
+}
+#define __HAVE_FAST_MULS64__
+static always_inline void muls64 (uint64_t *plow, uint64_t *phigh,
+ int64_t a, int64_t b)
+{
+ __asm__ ("imul %0\n\t"
+ : "=d" (*phigh), "=a" (*plow)
+ : "a" (a), "0" (b));
+}
+#else
+void muls64(int64_t *phigh, int64_t *plow, int64_t a, int64_t b);
+void mulu64(uint64_t *phigh, uint64_t *plow, uint64_t a, uint64_t b);
+#endif
+
/* Note that some of those functions may end up calling libgcc functions,
depending on the host machine. It is up to the target emulation to
cope with that. */
@@ -68,34 +90,13 @@ static always_inline int clz64(uint64_t val)
{
int cnt = 0;
- if (!(val & 0xFFFFFFFF00000000ULL)) {
+ if (!(val >> 32)) {
cnt += 32;
- val <<= 32;
- }
- if (!(val & 0xFFFF000000000000ULL)) {
- cnt += 16;
- val <<= 16;
- }
- if (!(val & 0xFF00000000000000ULL)) {
- cnt += 8;
- val <<= 8;
- }
- if (!(val & 0xF000000000000000ULL)) {
- cnt += 4;
- val <<= 4;
- }
- if (!(val & 0xC000000000000000ULL)) {
- cnt += 2;
- val <<= 2;
- }
- if (!(val & 0x8000000000000000ULL)) {
- cnt++;
- val <<= 1;
- }
- if (!(val & 0x8000000000000000ULL)) {
- cnt++;
+ } else {
+ val >>= 32;
}
- return cnt;
+
+ return cnt + clz32(val);
}
static always_inline int clo64(uint64_t val)