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-rw-r--r--fpu/softfloat.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 738a50c11f..b9440b2c75 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -324,7 +324,7 @@ int float32_eq_quiet( float32, float32 STATUS_PARAM );
int float32_le( float32, float32 STATUS_PARAM );
int float32_lt( float32, float32 STATUS_PARAM );
int float32_unordered( float32, float32 STATUS_PARAM );
-int float32_eq_signaling( float32, float32 STATUS_PARAM );
+int float32_eq( float32, float32 STATUS_PARAM );
int float32_le_quiet( float32, float32 STATUS_PARAM );
int float32_lt_quiet( float32, float32 STATUS_PARAM );
int float32_unordered_quiet( float32, float32 STATUS_PARAM );
@@ -440,7 +440,7 @@ int float64_eq_quiet( float64, float64 STATUS_PARAM );
int float64_le( float64, float64 STATUS_PARAM );
int float64_lt( float64, float64 STATUS_PARAM );
int float64_unordered( float64, float64 STATUS_PARAM );
-int float64_eq_signaling( float64, float64 STATUS_PARAM );
+int float64_eq( float64, float64 STATUS_PARAM );
int float64_le_quiet( float64, float64 STATUS_PARAM );
int float64_lt_quiet( float64, float64 STATUS_PARAM );
int float64_unordered_quiet( float64, float64 STATUS_PARAM );
@@ -543,7 +543,7 @@ int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_le( floatx80, floatx80 STATUS_PARAM );
int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
int floatx80_unordered( floatx80, floatx80 STATUS_PARAM );
-int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
int floatx80_unordered_quiet( floatx80, floatx80 STATUS_PARAM );
@@ -628,7 +628,7 @@ int float128_eq_quiet( float128, float128 STATUS_PARAM );
int float128_le( float128, float128 STATUS_PARAM );
int float128_lt( float128, float128 STATUS_PARAM );
int float128_unordered( float128, float128 STATUS_PARAM );
-int float128_eq_signaling( float128, float128 STATUS_PARAM );
+int float128_eq( float128, float128 STATUS_PARAM );
int float128_le_quiet( float128, float128 STATUS_PARAM );
int float128_lt_quiet( float128, float128 STATUS_PARAM );
int float128_unordered_quiet( float128, float128 STATUS_PARAM );