diff options
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r-- | fpu/softfloat.c | 116 |
1 files changed, 100 insertions, 16 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 9b1eccff24..c295f3183f 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -4814,6 +4814,10 @@ int32_t floatx80_to_int32(floatx80 a, float_status *status) int32_t aExp, shiftCount; uint64_t aSig; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return 1 << 31; + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -4842,6 +4846,10 @@ int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) uint64_t aSig, savedASig; int32_t z; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return 1 << 31; + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -4888,6 +4896,10 @@ int64_t floatx80_to_int64(floatx80 a, float_status *status) int32_t aExp, shiftCount; uint64_t aSig, aSigExtra; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return 1ULL << 63; + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -4929,6 +4941,10 @@ int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) uint64_t aSig; int64_t z; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return 1ULL << 63; + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -4971,6 +4987,10 @@ float32 floatx80_to_float32(floatx80 a, float_status *status) int32_t aExp; uint64_t aSig; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return float32_default_nan(status); + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -4999,6 +5019,10 @@ float64 floatx80_to_float64(floatx80 a, float_status *status) int32_t aExp; uint64_t aSig, zSig; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return float64_default_nan(status); + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -5027,6 +5051,10 @@ float128 floatx80_to_float128(floatx80 a, float_status *status) int aExp; uint64_t aSig, zSig0, zSig1; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return float128_default_nan(status); + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -5052,6 +5080,10 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) uint64_t lastBitMask, roundBitsMask; floatx80 z; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aExp = extractFloatx80Exp( a ); if ( 0x403E <= aExp ) { if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) { @@ -5279,6 +5311,10 @@ floatx80 floatx80_add(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign == bSign ) { @@ -5300,6 +5336,10 @@ floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign == bSign ) { @@ -5323,6 +5363,10 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -5380,6 +5424,10 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) uint64_t aSig, bSig, zSig0, zSig1; uint64_t rem0, rem1, rem2, term0, term1, term2; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -5461,6 +5509,10 @@ floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) uint64_t aSig0, aSig1, bSig; uint64_t q, term0, term1, alternateASig0, alternateASig1; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSig0 = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -5556,6 +5608,10 @@ floatx80 floatx80_sqrt(floatx80 a, float_status *status) uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSig0 = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); @@ -5620,10 +5676,11 @@ floatx80 floatx80_sqrt(floatx80 a, float_status *status) int floatx80_eq(floatx80 a, floatx80 b, float_status *status) { - if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) - || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b) + || (extractFloatx80Exp(a) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(a) << 1)) + || (extractFloatx80Exp(b) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(b) << 1)) ) { float_raise(float_flag_invalid, status); return 0; @@ -5649,10 +5706,11 @@ int floatx80_le(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign; - if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) - || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b) + || (extractFloatx80Exp(a) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(a) << 1)) + || (extractFloatx80Exp(b) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(b) << 1)) ) { float_raise(float_flag_invalid, status); return 0; @@ -5682,10 +5740,11 @@ int floatx80_lt(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign; - if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) - || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b) + || (extractFloatx80Exp(a) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(a) << 1)) + || (extractFloatx80Exp(b) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(b) << 1)) ) { float_raise(float_flag_invalid, status); return 0; @@ -5712,10 +5771,11 @@ int floatx80_lt(floatx80 a, floatx80 b, float_status *status) *----------------------------------------------------------------------------*/ int floatx80_unordered(floatx80 a, floatx80 b, float_status *status) { - if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) - || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b) + || (extractFloatx80Exp(a) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(a) << 1)) + || (extractFloatx80Exp(b) == 0x7FFF + && (uint64_t) (extractFloatx80Frac(b) << 1)) ) { float_raise(float_flag_invalid, status); return 1; @@ -5733,6 +5793,10 @@ int floatx80_unordered(floatx80 a, floatx80 b, float_status *status) int floatx80_eq_quiet(floatx80 a, floatx80 b, float_status *status) { + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return 0; + } if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) @@ -5764,6 +5828,10 @@ int floatx80_le_quiet(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return 0; + } if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) @@ -5800,6 +5868,10 @@ int floatx80_lt_quiet(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return 0; + } if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) @@ -5833,6 +5905,10 @@ int floatx80_lt_quiet(floatx80 a, floatx80 b, float_status *status) *----------------------------------------------------------------------------*/ int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status) { + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return 1; + } if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) @@ -7374,6 +7450,10 @@ static inline int floatx80_compare_internal(floatx80 a, floatx80 b, { flag aSign, bSign; + if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) { + float_raise(float_flag_invalid, status); + return float_relation_unordered; + } if (( ( extractFloatx80Exp( a ) == 0x7fff ) && ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7fff ) && @@ -7645,6 +7725,10 @@ floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status) int32_t aExp; uint64_t aSig; + if (floatx80_invalid_encoding(a)) { + float_raise(float_flag_invalid, status); + return floatx80_default_nan(status); + } aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); |