diff options
author | Stefano Stabellini <stefano.stabellini@eu.citrix.com> | 2009-08-03 10:56:01 +0100 |
---|---|---|
committer | Anthony Liguori <aliguori@us.ibm.com> | 2009-08-10 13:05:31 -0500 |
commit | 2430ffe4c855d782b157fafd0cd561d7c1561c2f (patch) | |
tree | 5cb08279411401e9de387d409eb6422cc0d47a42 /vnc.c | |
parent | 1fc624122fb923c7fc4c1f426541d953e7df13c9 (diff) |
variable timer intervals
This patch introduces dynamic timer intervals: we slow down the refresh
rate when there in no much activity but we get back to a fast refresh
rate when the activity resume.
Please note that qemu_timer_expired is not an inline function any more
because I needed to call it from vnc.c however I don't think this change
should have any serious consequence.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Message-Id:
Diffstat (limited to 'vnc.c')
-rw-r--r-- | vnc.c | 39 |
1 files changed, 30 insertions, 9 deletions
@@ -30,7 +30,9 @@ #include "qemu-timer.h" #include "acl.h" -#define VNC_REFRESH_INTERVAL (1000 / 30) +#define VNC_REFRESH_INTERVAL_BASE 30 +#define VNC_REFRESH_INTERVAL_INC 50 +#define VNC_REFRESH_INTERVAL_MAX 2000 #include "vnc_keysym.h" #include "d3des.h" @@ -215,7 +217,7 @@ static inline uint32_t vnc_has_feature(VncState *vs, int feature) { 3) resolutions > 1024 */ -static void vnc_update_client(VncState *vs, int has_dirty); +static int vnc_update_client(VncState *vs, int has_dirty); static void vnc_disconnect_start(VncState *vs); static void vnc_disconnect_finish(VncState *vs); static void vnc_init_timer(VncDisplay *vd); @@ -751,7 +753,7 @@ static int find_and_clear_dirty_height(struct VncState *vs, return h; } -static void vnc_update_client(VncState *vs, int has_dirty) +static int vnc_update_client(VncState *vs, int has_dirty) { if (vs->need_update && vs->csock != -1) { VncDisplay *vd = vs->vd; @@ -761,10 +763,10 @@ static void vnc_update_client(VncState *vs, int has_dirty) if (vs->output.offset && !vs->audio_cap && !vs->force_update) /* kernel send buffers are full -> drop frames to throttle */ - return; + return 0; if (!has_dirty && !vs->audio_cap && !vs->force_update) - return; + return 0; /* * Send screen updates to the vnc client using the server @@ -806,11 +808,13 @@ static void vnc_update_client(VncState *vs, int has_dirty) vs->output.buffer[saved_offset + 1] = n_rectangles & 0xFF; vnc_flush(vs); vs->force_update = 0; - + return n_rectangles; } if (vs->csock == -1) vnc_disconnect_finish(vs); + + return 0; } /* audio */ @@ -1701,6 +1705,13 @@ static int protocol_client_msg(VncState *vs, uint8_t *data, size_t len) { int i; uint16_t limit; + VncDisplay *vd = vs->vd; + + if (data[0] > 3) { + vd->timer_interval = VNC_REFRESH_INTERVAL_BASE; + if (!qemu_timer_expired(vd->timer, qemu_get_clock(rt_clock) + vd->timer_interval)) + qemu_mod_timer(vd->timer, qemu_get_clock(rt_clock) + vd->timer_interval); + } switch (data[0]) { case 0: @@ -2104,7 +2115,7 @@ static void vnc_refresh(void *opaque) { VncDisplay *vd = opaque; VncState *vs = NULL; - int has_dirty = 0; + int has_dirty = 0, rects = 0; vga_hw_update(); @@ -2112,15 +2123,25 @@ static void vnc_refresh(void *opaque) vs = vd->clients; while (vs != NULL) { - vnc_update_client(vs, has_dirty); + rects += vnc_update_client(vs, has_dirty); vs = vs->next; } - qemu_mod_timer(vd->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL); + if (has_dirty && rects) { + vd->timer_interval /= 2; + if (vd->timer_interval < VNC_REFRESH_INTERVAL_BASE) + vd->timer_interval = VNC_REFRESH_INTERVAL_BASE; + } else { + vd->timer_interval += VNC_REFRESH_INTERVAL_INC; + if (vd->timer_interval > VNC_REFRESH_INTERVAL_MAX) + vd->timer_interval = VNC_REFRESH_INTERVAL_MAX; + } + qemu_mod_timer(vd->timer, qemu_get_clock(rt_clock) + vd->timer_interval); } static void vnc_init_timer(VncDisplay *vd) { + vd->timer_interval = VNC_REFRESH_INTERVAL_BASE; if (vd->timer == NULL && vd->clients != NULL) { vd->timer = qemu_new_timer(rt_clock, vnc_refresh, vd); vnc_refresh(vd); |