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authorTao Wu <lepton@google.com>2018-07-26 15:59:00 -0700
committerGerd Hoffmann <kraxel@redhat.com>2018-08-24 08:40:10 +0200
commit77f60fb436ca773ce6f57d37c022ad792445e644 (patch)
tree2b1a0dd01ef3092a9c9ab136a63a806f02252d3a /ui/input.c
parentc809d1d2f4e3d40d4767871d3cf9cd78391e5a4f (diff)
sdl2: redraw correctly when scanout_mode enabled.
When scanout_mode enabled, surface is out of sync with actual screen. In such case, we just call sdl2_gl_scanout_flush to do redraw. This fixes bug reported in https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330.html Signed-off-by: Tao Wu <lepton@google.com> Message-id: 20180726225900.180698-1-lepton@google.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/input.c')
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