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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2018-07-10 16:55:57 +0200 |
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committer | Eduardo Otubo <otubo@redhat.com> | 2018-07-12 14:52:39 +0200 |
commit | 056de1e894155fbb99e7b43c1c4382d4920cf437 (patch) | |
tree | 91b276b5acf52682ff670f55b08f1457c6a83994 /target/arm/translate.h | |
parent | c447afd5783b9237fa51b7a85777007d8d568bfc (diff) |
seccomp: allow sched_setscheduler() with SCHED_IDLE policy
Current and upcoming mesa releases rely on a shader disk cash. It uses
a thread job queue with low priority, set with
sched_setscheduler(SCHED_IDLE). However, that syscall is rejected by
the "resourcecontrol" seccomp qemu filter.
Since it should be safe to allow lowering thread priority, let's allow
scheduling thread to idle policy.
Related to:
https://bugzilla.redhat.com/show_bug.cgi?id=1594456
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Eduardo Otubo <otubo@redhat.com>
Diffstat (limited to 'target/arm/translate.h')
0 files changed, 0 insertions, 0 deletions