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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-01-24 18:00:57 +0000
committerAlex Bennée <alex.bennee@linaro.org>2023-02-02 10:44:23 +0000
commite2c4012bc35894d60e54bd077ceaaae565d43c15 (patch)
tree1bc9af14688e0790bc6fa3e0395baf6b41264493 /meson.build
parentc906e6fbaa50a3d9f9a5b24987e1a9d4ad70e9a7 (diff)
build-sys: fix crlf-ending C code
On msys2, the shader-to-C script produces bad C: ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror] Fix it by changing the line ending from crlf to lf, and convert the script to Python (qemu build seems perl-free after that). Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Thomas Huth <thuth@redhat.com> Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org>
Diffstat (limited to 'meson.build')
-rw-r--r--meson.build2
1 files changed, 1 insertions, 1 deletions
diff --git a/meson.build b/meson.build
index 6d3b665629..56320ae717 100644
--- a/meson.build
+++ b/meson.build
@@ -2779,7 +2779,7 @@ config_host_data.set('CONFIG_SLIRP', slirp.found())
genh += configure_file(output: 'config-host.h', configuration: config_host_data)
hxtool = find_program('scripts/hxtool')
-shaderinclude = find_program('scripts/shaderinclude.pl')
+shaderinclude = find_program('scripts/shaderinclude.py')
qapi_gen = find_program('scripts/qapi-gen.py')
qapi_gen_depends = [ meson.current_source_dir() / 'scripts/qapi/__init__.py',
meson.current_source_dir() / 'scripts/qapi/commands.py',