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authorGerd Hoffmann <kraxel@redhat.com>2015-05-11 12:25:23 +0200
committerGerd Hoffmann <kraxel@redhat.com>2015-05-29 11:11:38 +0200
commit896e1a050a0d333b1f0ec0768cc64e26c5d0d104 (patch)
tree2da40d287875d5d1e894c066febc36ad48b334d0 /include/ui/shader.h
parentdcf30025c3e3d43140a687240433de1920adf8b0 (diff)
ui: shader.h protect against double inclusion
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
Diffstat (limited to 'include/ui/shader.h')
-rw-r--r--include/ui/shader.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/ui/shader.h b/include/ui/shader.h
index 992cde6a80..8509596ac0 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -1,3 +1,6 @@
+#ifndef QEMU_SHADER_H
+#define QEMU_SHADER_H
+
#include <epoxy/gl.h>
void qemu_gl_run_texture_blit(GLint texture_blit_prog);
@@ -6,3 +9,5 @@ GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
const GLchar *frag_src);
+
+#endif /* QEMU_SHADER_H */