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authorAlex Bennée <alex.bennee@linaro.org>2018-02-27 12:52:42 +0300
committerPaolo Bonzini <pbonzini@redhat.com>2018-03-12 16:12:50 +0100
commita36544d34c8b7e483386d29f9716ca9f4caad9fb (patch)
treea1682c57aa3a90ab2ff16741891773a9af0318a5 /include/sysemu
parent180d30bebeff8e3687b50bd55d44e6a5a83bc4da (diff)
replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used for ensuring lock-step behaviour between the two threads. Make them public API functions and also provide stubs for non-QEMU builds on common paths. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/sysemu')
-rw-r--r--include/sysemu/replay.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h
index 401de12130..3ced6bc231 100644
--- a/include/sysemu/replay.h
+++ b/include/sysemu/replay.h
@@ -48,6 +48,19 @@ extern ReplayMode replay_mode;
/* Name of the initial VM snapshot */
extern char *replay_snapshot;
+/* Replay locking
+ *
+ * The locks are needed to protect the shared structures and log file
+ * when doing record/replay. They also are the main sync-point between
+ * the main-loop thread and the vCPU thread. This was a role
+ * previously filled by the BQL which has been busy trying to reduce
+ * its impact across the code. This ensures blocks of events stay
+ * sequential and reproducible.
+ */
+
+void replay_mutex_lock(void);
+void replay_mutex_unlock(void);
+
/* Replay process control functions */
/*! Enables recording or saving event log with specified parameters */