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authorPaolo Bonzini <pbonzini@redhat.com>2017-02-13 14:52:19 +0100
committerStefan Hajnoczi <stefanha@redhat.com>2017-02-21 11:14:07 +0000
commit0c330a734b51c177ab8488932ac3b0c4d63a718a (patch)
tree1251fc380ca5313495d9a9c541460b3ac2ffb7e0 /include/block/aio.h
parentc2b38b277a7882a592f4f2ec955084b2b756daaa (diff)
aio: introduce aio_co_schedule and aio_co_wake
aio_co_wake provides the infrastructure to start a coroutine on a "home" AioContext. It will be used by CoMutex and CoQueue, so that coroutines don't jump from one context to another when they go to sleep on a mutex or waitqueue. However, it can also be used as a more efficient alternative to one-shot bottom halves, and saves the effort of tracking which AioContext a coroutine is running on. aio_co_schedule is the part of aio_co_wake that starts a coroutine on a remove AioContext, but it is also useful to implement e.g. bdrv_set_aio_context callbacks. The implementation of aio_co_schedule is based on a lock-free multiple-producer, single-consumer queue. The multiple producers use cmpxchg to add to a LIFO stack. The consumer (a per-AioContext bottom half) grabs all items added so far, inverts the list to make it FIFO, and goes through it one item at a time until it's empty. The data structure was inspired by OSv, which uses it in the very code we'll "port" to QEMU for the thread-safe CoMutex. Most of the new code is really tests. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Message-id: 20170213135235.12274-3-pbonzini@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Diffstat (limited to 'include/block/aio.h')
-rw-r--r--include/block/aio.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/include/block/aio.h b/include/block/aio.h
index 7df271d2b9..614cbc6982 100644
--- a/include/block/aio.h
+++ b/include/block/aio.h
@@ -47,6 +47,7 @@ typedef void QEMUBHFunc(void *opaque);
typedef bool AioPollFn(void *opaque);
typedef void IOHandler(void *opaque);
+struct Coroutine;
struct ThreadPool;
struct LinuxAioState;
@@ -108,6 +109,9 @@ struct AioContext {
bool notified;
EventNotifier notifier;
+ QSLIST_HEAD(, Coroutine) scheduled_coroutines;
+ QEMUBH *co_schedule_bh;
+
/* Thread pool for performing work and receiving completion callbacks.
* Has its own locking.
*/
@@ -483,6 +487,34 @@ static inline bool aio_node_check(AioContext *ctx, bool is_external)
}
/**
+ * aio_co_schedule:
+ * @ctx: the aio context
+ * @co: the coroutine
+ *
+ * Start a coroutine on a remote AioContext.
+ *
+ * The coroutine must not be entered by anyone else while aio_co_schedule()
+ * is active. In addition the coroutine must have yielded unless ctx
+ * is the context in which the coroutine is running (i.e. the value of
+ * qemu_get_current_aio_context() from the coroutine itself).
+ */
+void aio_co_schedule(AioContext *ctx, struct Coroutine *co);
+
+/**
+ * aio_co_wake:
+ * @co: the coroutine
+ *
+ * Restart a coroutine on the AioContext where it was running last, thus
+ * preventing coroutines from jumping from one context to another when they
+ * go to sleep.
+ *
+ * aio_co_wake may be executed either in coroutine or non-coroutine
+ * context. The coroutine must not be entered by anyone else while
+ * aio_co_wake() is active.
+ */
+void aio_co_wake(struct Coroutine *co);
+
+/**
* Return the AioContext whose event loop runs in the current thread.
*
* If called from an IOThread this will be the IOThread's AioContext. If