diff options
author | bellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162> | 2003-08-04 23:30:47 +0000 |
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committer | bellard <bellard@c046a42c-6fe2-441c-8c8c-71466251a162> | 2003-08-04 23:30:47 +0000 |
commit | e89f66eca974d2a9d5d89271c6041daefdab2105 (patch) | |
tree | 17e5641448ccdd81e5e899fee4c3bf04383a3b4f /hw/vga_template.h | |
parent | b6d78bfa0dc11a7a23cb7ccc9b00b217e6fb68fe (diff) |
Hardware level VGA emulation (only text mode is tested)
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@344 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'hw/vga_template.h')
-rw-r--r-- | hw/vga_template.h | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/hw/vga_template.h b/hw/vga_template.h new file mode 100644 index 0000000000..dd6581e37d --- /dev/null +++ b/hw/vga_template.h @@ -0,0 +1,294 @@ +/* + * QEMU VGA Emulator templates + * + * Copyright (c) 2003 Fabrice Bellard + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#if DEPTH == 8 +#define BPP 1 +#define PIXEL_TYPE uint8_t +#elif DEPTH == 15 || DEPTH == 16 +#define BPP 2 +#define PIXEL_TYPE uint16_t +#elif DEPTH == 32 +#define BPP 4 +#define PIXEL_TYPE uint32_t +#else +#error unsupport depth +#endif + +#if DEPTH != 15 + +static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol) +{ + uint32_t font_data, xorcol; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; +#if BPP == 1 + ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; +#elif BPP == 2 + ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; +#else + ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[7] = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol; +#endif + font_ptr += 4; + d += linesize; + } while (--h); +} + +static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize, + const uint8_t *font_ptr, int h, + uint32_t fgcol, uint32_t bgcol, int dup9) +{ + uint32_t font_data, xorcol, v; + + xorcol = bgcol ^ fgcol; + do { + font_data = font_ptr[0]; + /* XXX: unaligned accesses are done */ +#if BPP == 1 + ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; + v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = v; + if (dup9) + *(uint8_t *)(d + 8) = v >> (24 * (1 - BIG)); + else + *(uint8_t *)(d + 8) = bgcol; + +#elif BPP == 2 + ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; + v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = v; + if (dup9) + *(uint16_t *)(d + 8) = v >> (16 * (1 - BIG)); + else + *(uint16_t *)(d + 8) = bgcol; +#else + ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol; + ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol; + v = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol; + ((uint32_t *)d)[7] = v; + if (dup9) + *(uint32_t *)(d + 8) = v; + else + *(uint32_t *)(d + 8) = bgcol; +#endif + font_ptr += 4; + d += linesize; + } while (--h); +} + +/* + * 4 color mode + */ +static void glue(vga_draw_line2_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, *palette, data, v; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[0x12] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand2[GET_PLANE(data, 0)]; + v |= expand2[GET_PLANE(data, 2)] << 2; + ((PIXEL_TYPE *)d)[0] = palette[v >> 12]; + ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf]; + + v = expand2[GET_PLANE(data, 1)]; + v |= expand2[GET_PLANE(data, 3)] << 2; + ((PIXEL_TYPE *)d)[4] = palette[v >> 12]; + ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; + d += BPP * 8; + s += 4; + } +} + +/* + * 16 color mode + */ +static void glue(vga_draw_line4_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t plane_mask, data, v, *palette; + int x; + + palette = s1->last_palette; + plane_mask = mask16[s1->ar[0x12] & 0xf]; + width >>= 3; + for(x = 0; x < width; x++) { + data = ((uint32_t *)s)[0]; + data &= plane_mask; + v = expand4[GET_PLANE(data, 0)]; + v |= expand4[GET_PLANE(data, 1)] << 1; + v |= expand4[GET_PLANE(data, 2)] << 2; + v |= expand4[GET_PLANE(data, 3)] << 3; + ((PIXEL_TYPE *)d)[0] = palette[v >> 28]; + ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf]; + ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf]; + ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf]; + ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf]; + ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; + ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; + ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; + d += BPP * 8; + s += 4; + } +} + +/* + * 256 color mode + * + * XXX: add plane_mask support (never used in standard VGA modes) + */ +static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ + uint32_t *palette; + int x; + + palette = s1->last_palette; + width >>= 3; + for(x = 0; x < width; x++) { + ((PIXEL_TYPE *)d)[0] = palette[s[0]]; + ((PIXEL_TYPE *)d)[1] = palette[s[1]]; + ((PIXEL_TYPE *)d)[2] = palette[s[2]]; + ((PIXEL_TYPE *)d)[3] = palette[s[3]]; + ((PIXEL_TYPE *)d)[4] = palette[s[4]]; + ((PIXEL_TYPE *)d)[5] = palette[s[5]]; + ((PIXEL_TYPE *)d)[6] = palette[s[6]]; + ((PIXEL_TYPE *)d)[7] = palette[s[7]]; + d += BPP * 8; + s += 8; + } +} + +#endif /* DEPTH != 15 */ + + +/* XXX: optimize */ + +/* + * 15 bit color + */ +static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 15 && !defined(WORDS_BIGENDIAN) + memcpy(d, s, width * 2); +#else + int w; + uint32_t v, r, g, b; + + w = width; + do { + v = lduw((void *)s); + r = (v >> 7) & 0xf8; + g = (v >> 2) & 0xf8; + b = (v << 3) & 0xf8; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); + s += 2; + d += BPP; + } while (--w != 0); +#endif +} + +/* + * 16 bit color + */ +static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 16 && !defined(WORDS_BIGENDIAN) + memcpy(d, s, width * 2); +#else + int w; + uint32_t v, r, g, b; + + w = width; + do { + v = lduw((void *)s); + r = (v >> 8) & 0xf8; + g = (v >> 3) & 0xfc; + b = (v << 3) & 0xf8; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); + s += 2; + d += BPP; + } while (--w != 0); +#endif +} + +/* + * 32 bit color + */ +static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d, + const uint8_t *s, int width) +{ +#if DEPTH == 32 && !defined(WORDS_BIGENDIAN) + memcpy(d, s, width * 4); +#else + int w; + uint32_t r, g, b; + + w = width; + do { + b = s[0]; + g = s[1]; + r = s[2]; + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); + s += 4; + d += BPP; + } while (--w != 0); +#endif +} + +#undef DEPTH +#undef BPP +#undef PIXEL_TYPE |