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authorMarkus Armbruster <armbru@redhat.com>2022-09-23 14:00:24 +0200
committerLaurent Vivier <laurent@vivier.eu>2022-10-22 23:15:40 +0200
commit0a553c12c71d5627abf223a926ab9688a5573f54 (patch)
tree95184e811f9e92c0b734e83e2af3a57a80d18536 /hw/display
parent4bb5923605b2b8994f933df23aa948efe7ba545c (diff)
Drop useless casts from g_malloc() & friends to pointer
These memory allocation functions return void *, and casting to another pointer type is useless clutter. Drop these casts. If you really want another pointer type, consider g_new(). Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Laurent Vivier <laurent@vivier.eu> Message-Id: <20220923120025.448759-3-armbru@redhat.com> Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Diffstat (limited to 'hw/display')
-rw-r--r--hw/display/blizzard.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/display/blizzard.c b/hw/display/blizzard.c
index 105241577d..ebe230dd0a 100644
--- a/hw/display/blizzard.c
+++ b/hw/display/blizzard.c
@@ -1007,7 +1007,7 @@ static const GraphicHwOps blizzard_ops = {
void *s1d13745_init(qemu_irq gpio_int)
{
- BlizzardState *s = (BlizzardState *) g_malloc0(sizeof(*s));
+ BlizzardState *s = g_malloc0(sizeof(*s));
DisplaySurface *surface;
s->fb = g_malloc(0x180000);