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authorPeter Maydell <peter.maydell@linaro.org>2014-01-07 17:17:49 +0000
committerPeter Maydell <peter.maydell@linaro.org>2014-01-08 19:07:22 +0000
commitc4850f9e1b9cef2ac35cd6e6f3d8d2147787740c (patch)
tree9d38bb3120c49b883cbb151a222a8b7b3e6736de /fpu
parent8afbdabac2a1bdc137691c46965ef8c490cb5e44 (diff)
softfloat: Make the int-to-float functions take exact-width types
Currently the int-to-float functions take types which are specified as "at least X bits wide", rather than "exactly X bits wide". This is confusing and unhelpful since it means that the callers have to include an explicit cast to [u]intXX_t to ensure the correct behaviour. Fix them all to take the exactly-X-bits-wide types instead. Note that this doesn't change behaviour at all since at the moment we happen to define the 'int32' and 'uint32' types as exactly 32 bits wide, and the 'int64' and 'uint64' types as exactly 64 bits wide. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index dbaa32c7e3..3170b882b9 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1121,7 +1121,7 @@ static float128
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-float32 int32_to_float32( int32 a STATUS_PARAM )
+float32 int32_to_float32(int32_t a STATUS_PARAM)
{
flag zSign;
@@ -1138,7 +1138,7 @@ float32 int32_to_float32( int32 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-float64 int32_to_float64( int32 a STATUS_PARAM )
+float64 int32_to_float64(int32_t a STATUS_PARAM)
{
flag zSign;
uint32 absA;
@@ -1161,7 +1161,7 @@ float64 int32_to_float64( int32 a STATUS_PARAM )
| Arithmetic.
*----------------------------------------------------------------------------*/
-floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
+floatx80 int32_to_floatx80(int32_t a STATUS_PARAM)
{
flag zSign;
uint32 absA;
@@ -1183,7 +1183,7 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-float128 int32_to_float128( int32 a STATUS_PARAM )
+float128 int32_to_float128(int32_t a STATUS_PARAM)
{
flag zSign;
uint32 absA;
@@ -1205,7 +1205,7 @@ float128 int32_to_float128( int32 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-float32 int64_to_float32( int64 a STATUS_PARAM )
+float32 int64_to_float32(int64_t a STATUS_PARAM)
{
flag zSign;
uint64 absA;
@@ -1231,7 +1231,7 @@ float32 int64_to_float32( int64 a STATUS_PARAM )
}
-float32 uint64_to_float32( uint64 a STATUS_PARAM )
+float32 uint64_to_float32(uint64_t a STATUS_PARAM)
{
int8 shiftCount;
@@ -1258,7 +1258,7 @@ float32 uint64_to_float32( uint64 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-float64 int64_to_float64( int64 a STATUS_PARAM )
+float64 int64_to_float64(int64_t a STATUS_PARAM)
{
flag zSign;
@@ -1271,7 +1271,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM )
}
-float64 uint64_to_float64(uint64 a STATUS_PARAM)
+float64 uint64_to_float64(uint64_t a STATUS_PARAM)
{
int exp = 0x43C;
@@ -1292,7 +1292,7 @@ float64 uint64_to_float64(uint64 a STATUS_PARAM)
| Arithmetic.
*----------------------------------------------------------------------------*/
-floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
+floatx80 int64_to_floatx80(int64_t a STATUS_PARAM)
{
flag zSign;
uint64 absA;
@@ -1312,7 +1312,7 @@ floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
-float128 int64_to_float128( int64 a STATUS_PARAM )
+float128 int64_to_float128(int64_t a STATUS_PARAM)
{
flag zSign;
uint64 absA;
@@ -1339,7 +1339,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM )
}
-float128 uint64_to_float128(uint64 a STATUS_PARAM)
+float128 uint64_to_float128(uint64_t a STATUS_PARAM)
{
if (a == 0) {
return float128_zero;
@@ -6445,12 +6445,12 @@ int float128_unordered_quiet( float128 a, float128 b STATUS_PARAM )
}
/* misc functions */
-float32 uint32_to_float32( uint32 a STATUS_PARAM )
+float32 uint32_to_float32(uint32_t a STATUS_PARAM)
{
return int64_to_float32(a STATUS_VAR);
}
-float64 uint32_to_float64( uint32 a STATUS_PARAM )
+float64 uint32_to_float64(uint32_t a STATUS_PARAM)
{
return int64_to_float64(a STATUS_VAR);
}