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authorRichard Henderson <richard.henderson@linaro.org>2020-05-05 10:22:05 -0700
committerRichard Henderson <richard.henderson@linaro.org>2020-05-19 08:41:45 -0700
commit71bfd65c5fcd72f8af2735905415c7ce4220f6dc (patch)
tree7d8723d20c9725f97a1f3c0f03520ea46a9ea8d0 /fpu/softfloat.c
parent3dede407cc61b64997f0c30f6dbf4df09949abc9 (diff)
softfloat: Name compare relation enum
Give the previously unnamed enum a typedef name. Use it in the prototypes of compare functions. Use it to hold the results of the compare functions. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'fpu/softfloat.c')
-rw-r--r--fpu/softfloat.c40
1 files changed, 22 insertions, 18 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 93d8a03de6..60b9ae5f05 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -2848,8 +2848,8 @@ MINMAX(64, maxnummag, false, true, true)
#undef MINMAX
/* Floating point compare */
-static int compare_floats(FloatParts a, FloatParts b, bool is_quiet,
- float_status *s)
+static FloatRelation compare_floats(FloatParts a, FloatParts b, bool is_quiet,
+ float_status *s)
{
if (is_nan(a.cls) || is_nan(b.cls)) {
if (!is_quiet ||
@@ -2920,17 +2920,17 @@ COMPARE(soft_f64_compare, QEMU_SOFTFLOAT_ATTR, 64)
#undef COMPARE
-int float16_compare(float16 a, float16 b, float_status *s)
+FloatRelation float16_compare(float16 a, float16 b, float_status *s)
{
return soft_f16_compare(a, b, false, s);
}
-int float16_compare_quiet(float16 a, float16 b, float_status *s)
+FloatRelation float16_compare_quiet(float16 a, float16 b, float_status *s)
{
return soft_f16_compare(a, b, true, s);
}
-static int QEMU_FLATTEN
+static FloatRelation QEMU_FLATTEN
f32_compare(float32 xa, float32 xb, bool is_quiet, float_status *s)
{
union_float32 ua, ub;
@@ -2959,17 +2959,17 @@ f32_compare(float32 xa, float32 xb, bool is_quiet, float_status *s)
return soft_f32_compare(ua.s, ub.s, is_quiet, s);
}
-int float32_compare(float32 a, float32 b, float_status *s)
+FloatRelation float32_compare(float32 a, float32 b, float_status *s)
{
return f32_compare(a, b, false, s);
}
-int float32_compare_quiet(float32 a, float32 b, float_status *s)
+FloatRelation float32_compare_quiet(float32 a, float32 b, float_status *s)
{
return f32_compare(a, b, true, s);
}
-static int QEMU_FLATTEN
+static FloatRelation QEMU_FLATTEN
f64_compare(float64 xa, float64 xb, bool is_quiet, float_status *s)
{
union_float64 ua, ub;
@@ -2998,12 +2998,12 @@ f64_compare(float64 xa, float64 xb, bool is_quiet, float_status *s)
return soft_f64_compare(ua.s, ub.s, is_quiet, s);
}
-int float64_compare(float64 a, float64 b, float_status *s)
+FloatRelation float64_compare(float64 a, float64 b, float_status *s)
{
return f64_compare(a, b, false, s);
}
-int float64_compare_quiet(float64 a, float64 b, float_status *s)
+FloatRelation float64_compare_quiet(float64 a, float64 b, float_status *s)
{
return f64_compare(a, b, true, s);
}
@@ -7892,8 +7892,9 @@ int float128_unordered_quiet(float128 a, float128 b, float_status *status)
return 0;
}
-static inline int floatx80_compare_internal(floatx80 a, floatx80 b,
- int is_quiet, float_status *status)
+static inline FloatRelation
+floatx80_compare_internal(floatx80 a, floatx80 b, bool is_quiet,
+ float_status *status)
{
bool aSign, bSign;
@@ -7939,18 +7940,20 @@ static inline int floatx80_compare_internal(floatx80 a, floatx80 b,
}
}
-int floatx80_compare(floatx80 a, floatx80 b, float_status *status)
+FloatRelation floatx80_compare(floatx80 a, floatx80 b, float_status *status)
{
return floatx80_compare_internal(a, b, 0, status);
}
-int floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *status)
+FloatRelation floatx80_compare_quiet(floatx80 a, floatx80 b,
+ float_status *status)
{
return floatx80_compare_internal(a, b, 1, status);
}
-static inline int float128_compare_internal(float128 a, float128 b,
- int is_quiet, float_status *status)
+static inline FloatRelation
+float128_compare_internal(float128 a, float128 b, bool is_quiet,
+ float_status *status)
{
bool aSign, bSign;
@@ -7983,12 +7986,13 @@ static inline int float128_compare_internal(float128 a, float128 b,
}
}
-int float128_compare(float128 a, float128 b, float_status *status)
+FloatRelation float128_compare(float128 a, float128 b, float_status *status)
{
return float128_compare_internal(a, b, 0, status);
}
-int float128_compare_quiet(float128 a, float128 b, float_status *status)
+FloatRelation float128_compare_quiet(float128 a, float128 b,
+ float_status *status)
{
return float128_compare_internal(a, b, 1, status);
}