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authorPavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>2019-07-25 11:44:21 +0300
committerPaolo Bonzini <pbonzini@redhat.com>2019-08-20 17:26:21 +0200
commit978ae0e99c1760c228eef2d320386daab3bf5b10 (patch)
tree4bf7dcfb27b5af5b926541cb30a95444aae26a07 /docs
parent245429e4a0e036471ba46e2393b6f33b78b9615e (diff)
replay: document development rules
This patch introduces docs/devel/replay.txt which describes the rules that should be followed to make virtual devices usable in record/replay mode. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgauk@ispras.ru> -- v9: fixed external virtual clock description (reported by Artem Pisarenko) Message-Id: <156404426119.18669.6707258931552832854.stgit@pasha-Precision-3630-Tower> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
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+Record/replay mechanism, that could be enabled through icount mode, expects
+the virtual devices to satisfy the following requirements.
+
+The main idea behind this document is that everything that affects
+the guest state during execution in icount mode should be deterministic.
+
+Timers
+======
+
+All virtual devices should use virtual clock for timers that change the guest
+state. Virtual clock is deterministic, therefore such timers are deterministic
+too.
+
+Virtual devices can also use realtime clock for the events that do not change
+the guest state directly. When the clock ticking should depend on VM execution
+speed, use virtual clock with EXTERNAL attribute. It is not deterministic,
+but its speed depends on the guest execution. This clock is used by
+the virtual devices (e.g., slirp routing device) that lie outside the
+replayed guest.
+
+Bottom halves
+=============
+
+Bottom half callbacks, that affect the guest state, should be invoked through
+replay_bh_schedule_event or replay_bh_schedule_oneshot_event functions.
+Their invocations are saved in record mode and synchronized with the existing
+log in replay mode.
+
+Saving/restoring the VM state
+=============================
+
+All fields in the device state structure (including virtual timers)
+should be restored by loadvm to the same values they had before savevm.
+
+Avoid accessing other devices' state, because the order of saving/restoring
+is not defined. It means that you should not call functions like
+'update_irq' in post_load callback. Save everything explicitly to avoid
+the dependencies that may make restoring the VM state non-deterministic.
+
+Stopping the VM
+===============
+
+Stopping the guest should not interfere with its state (with the exception
+of the network connections, that could be broken by the remote timeouts).
+VM can be stopped at any moment of replay by the user. Restarting the VM
+after that stop should not break the replay by the unneeded guest state change.