aboutsummaryrefslogtreecommitdiff
path: root/accel
diff options
context:
space:
mode:
authorJamie Iles <quic_jiles@quicinc.com>2023-04-27 03:09:25 +0100
committerRichard Henderson <richard.henderson@linaro.org>2023-05-11 09:53:41 +0100
commit83ecdb18eb65ed57239b87f3898ae92a590d0077 (patch)
treea7a719b909ac8b163c7b7642855d877227afb9cd /accel
parent370ed600296982a0248b091915c8e8893508d8a3 (diff)
accel/tcg/tcg-accel-ops-rr: ensure fairness with icount
The round-robin scheduler will iterate over the CPU list with an assigned budget until the next timer expiry and may exit early because of a TB exit. This is fine under normal operation but with icount enabled and SMP it is possible for a CPU to be starved of run time and the system live-locks. For example, booting a riscv64 platform with '-icount shift=0,align=off,sleep=on -smp 2' we observe a livelock once the kernel has timers enabled and starts performing TLB shootdowns. In this case we have CPU 0 in M-mode with interrupts disabled sending an IPI to CPU 1. As we enter the TCG loop, we assign the icount budget to next timer interrupt to CPU 0 and begin executing where the guest is sat in a busy loop exhausting all of the budget before we try to execute CPU 1 which is the target of the IPI but CPU 1 is left with no budget with which to execute and the process repeats. We try here to add some fairness by splitting the budget across all of the CPUs on the thread fairly before entering each one. The CPU count is cached on CPU list generation ID to avoid iterating the list on each loop iteration. With this change it is possible to boot an SMP rv64 guest with icount enabled and no hangs. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Tested-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Jamie Iles <quic_jiles@quicinc.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20230427020925.51003-3-quic_jiles@quicinc.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'accel')
-rw-r--r--accel/tcg/tcg-accel-ops-icount.c21
-rw-r--r--accel/tcg/tcg-accel-ops-icount.h3
-rw-r--r--accel/tcg/tcg-accel-ops-rr.c37
3 files changed, 55 insertions, 6 deletions
diff --git a/accel/tcg/tcg-accel-ops-icount.c b/accel/tcg/tcg-accel-ops-icount.c
index 84cc7421be..3d2cfbbc97 100644
--- a/accel/tcg/tcg-accel-ops-icount.c
+++ b/accel/tcg/tcg-accel-ops-icount.c
@@ -89,7 +89,20 @@ void icount_handle_deadline(void)
}
}
-void icount_prepare_for_run(CPUState *cpu)
+/* Distribute the budget evenly across all CPUs */
+int64_t icount_percpu_budget(int cpu_count)
+{
+ int64_t limit = icount_get_limit();
+ int64_t timeslice = limit / cpu_count;
+
+ if (timeslice == 0) {
+ timeslice = limit;
+ }
+
+ return timeslice;
+}
+
+void icount_prepare_for_run(CPUState *cpu, int64_t cpu_budget)
{
int insns_left;
@@ -101,13 +114,13 @@ void icount_prepare_for_run(CPUState *cpu)
g_assert(cpu_neg(cpu)->icount_decr.u16.low == 0);
g_assert(cpu->icount_extra == 0);
- cpu->icount_budget = icount_get_limit();
+ replay_mutex_lock();
+
+ cpu->icount_budget = MIN(icount_get_limit(), cpu_budget);
insns_left = MIN(0xffff, cpu->icount_budget);
cpu_neg(cpu)->icount_decr.u16.low = insns_left;
cpu->icount_extra = cpu->icount_budget - insns_left;
- replay_mutex_lock();
-
if (cpu->icount_budget == 0) {
/*
* We're called without the iothread lock, so must take it while
diff --git a/accel/tcg/tcg-accel-ops-icount.h b/accel/tcg/tcg-accel-ops-icount.h
index 1b6fd9c607..16a301b6dc 100644
--- a/accel/tcg/tcg-accel-ops-icount.h
+++ b/accel/tcg/tcg-accel-ops-icount.h
@@ -11,7 +11,8 @@
#define TCG_ACCEL_OPS_ICOUNT_H
void icount_handle_deadline(void);
-void icount_prepare_for_run(CPUState *cpu);
+void icount_prepare_for_run(CPUState *cpu, int64_t cpu_budget);
+int64_t icount_percpu_budget(int cpu_count);
void icount_process_data(CPUState *cpu);
void icount_handle_interrupt(CPUState *cpu, int mask);
diff --git a/accel/tcg/tcg-accel-ops-rr.c b/accel/tcg/tcg-accel-ops-rr.c
index 290833a37f..5788efa5ff 100644
--- a/accel/tcg/tcg-accel-ops-rr.c
+++ b/accel/tcg/tcg-accel-ops-rr.c
@@ -24,6 +24,7 @@
*/
#include "qemu/osdep.h"
+#include "qemu/lockable.h"
#include "sysemu/tcg.h"
#include "sysemu/replay.h"
#include "sysemu/cpu-timers.h"
@@ -140,6 +141,33 @@ static void rr_force_rcu(Notifier *notify, void *data)
}
/*
+ * Calculate the number of CPUs that we will process in a single iteration of
+ * the main CPU thread loop so that we can fairly distribute the instruction
+ * count across CPUs.
+ *
+ * The CPU count is cached based on the CPU list generation ID to avoid
+ * iterating the list every time.
+ */
+static int rr_cpu_count(void)
+{
+ static unsigned int last_gen_id = ~0;
+ static int cpu_count;
+ CPUState *cpu;
+
+ QEMU_LOCK_GUARD(&qemu_cpu_list_lock);
+
+ if (cpu_list_generation_id_get() != last_gen_id) {
+ cpu_count = 0;
+ CPU_FOREACH(cpu) {
+ ++cpu_count;
+ }
+ last_gen_id = cpu_list_generation_id_get();
+ }
+
+ return cpu_count;
+}
+
+/*
* In the single-threaded case each vCPU is simulated in turn. If
* there is more than a single vCPU we create a simple timer to kick
* the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
@@ -185,11 +213,16 @@ static void *rr_cpu_thread_fn(void *arg)
cpu->exit_request = 1;
while (1) {
+ /* Only used for icount_enabled() */
+ int64_t cpu_budget = 0;
+
qemu_mutex_unlock_iothread();
replay_mutex_lock();
qemu_mutex_lock_iothread();
if (icount_enabled()) {
+ int cpu_count = rr_cpu_count();
+
/* Account partial waits to QEMU_CLOCK_VIRTUAL. */
icount_account_warp_timer();
/*
@@ -197,6 +230,8 @@ static void *rr_cpu_thread_fn(void *arg)
* waking up the I/O thread and waiting for completion.
*/
icount_handle_deadline();
+
+ cpu_budget = icount_percpu_budget(cpu_count);
}
replay_mutex_unlock();
@@ -218,7 +253,7 @@ static void *rr_cpu_thread_fn(void *arg)
qemu_mutex_unlock_iothread();
if (icount_enabled()) {
- icount_prepare_for_run(cpu);
+ icount_prepare_for_run(cpu, cpu_budget);
}
r = tcg_cpus_exec(cpu);
if (icount_enabled()) {