diff options
author | Volker RĂ¼melin <vr_qemu@t-online.de> | 2020-05-16 09:20:10 +0200 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2020-05-19 09:06:44 +0200 |
commit | 7dafc6793a5b1806bec4b1f233561b809c5cc649 (patch) | |
tree | 5e0fecc7b6a93b90345d3b88a9b4fc6b5ebcc5d8 | |
parent | 830473455fb94e7362c464a9b7667dca1004a5a4 (diff) |
ui/sdl2: start in full screen with grab enabled
QEMU with SDL 1.2 display used to enable keyboard and mouse grab-
bing when started in full screen. The SDL 2.0 code tries to do
the same but fails to enable grabbing because sdl_grab_start(0)
returns early. To do it's work the sdl_grab_start() function
needs a pointer to a sdl2_console structure.
Signed-off-by: Volker RĂ¼melin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-7-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
-rw-r--r-- | ui/sdl2.c | 9 |
1 files changed, 4 insertions, 5 deletions
@@ -881,17 +881,16 @@ static void sdl2_display_init(DisplayState *ds, DisplayOptions *o) SDL_SetWindowIcon(sdl2_console[0].real_window, icon); } - gui_grab = 0; - if (gui_fullscreen) { - sdl_grab_start(0); - } - mouse_mode_notifier.notify = sdl_mouse_mode_change; qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier); sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0); sdl_cursor_normal = SDL_GetCursor(); + if (gui_fullscreen) { + sdl_grab_start(&sdl2_console[0]); + } + atexit(sdl_cleanup); } |