diff options
author | Peter Maydell <peter.maydell@linaro.org> | 2014-03-28 15:29:47 +0000 |
---|---|---|
committer | Richard Henderson <rth@twiddle.net> | 2014-05-12 10:03:04 -0700 |
commit | 4387345a962284c77435a9644d528d2356adecc5 (patch) | |
tree | 7f87db3e24c4a169ad573472dd9413cf88ed1a5a | |
parent | 86360ad71df0070283469b8ae59f33cdd013501d (diff) |
tcg: Avoid stores to unaligned addresses
Avoid stores to unaligned addresses in TCG code generation, by using the
usual memcpy() approach. (Using bswap.h would drag a lot of QEMU baggage
into TCG, so it's simpler just to do direct memcpy() here.)
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
-rw-r--r-- | tcg/tcg.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -125,21 +125,21 @@ static inline void tcg_out8(TCGContext *s, uint8_t v) static inline void tcg_out16(TCGContext *s, uint16_t v) { uint8_t *p = s->code_ptr; - *(uint16_t *)p = v; + memcpy(p, &v, sizeof(v)); s->code_ptr = p + 2; } static inline void tcg_out32(TCGContext *s, uint32_t v) { uint8_t *p = s->code_ptr; - *(uint32_t *)p = v; + memcpy(p, &v, sizeof(v)); s->code_ptr = p + 4; } static inline void tcg_out64(TCGContext *s, uint64_t v) { uint8_t *p = s->code_ptr; - *(uint64_t *)p = v; + memcpy(p, &v, sizeof(v)); s->code_ptr = p + 8; } |