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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-01-24 18:00:57 +0000 |
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committer | Alex Bennée <alex.bennee@linaro.org> | 2023-02-02 10:44:23 +0000 |
commit | e2c4012bc35894d60e54bd077ceaaae565d43c15 (patch) | |
tree | 1bc9af14688e0790bc6fa3e0395baf6b41264493 /.gitignore | |
parent | c906e6fbaa50a3d9f9a5b24987e1a9d4ad70e9a7 (diff) |
build-sys: fix crlf-ending C code
On msys2, the shader-to-C script produces bad C:
./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror]
Fix it by changing the line ending from crlf to lf, and convert the
script to Python (qemu build seems perl-free after that).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Thomas Huth <thuth@redhat.com>
Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org>
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions