// Copyright (c) 2019-2020 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. // #include #include #include #include #include #include #include #include #include #include BOOST_FIXTURE_TEST_SUITE(validation_chainstatemanager_tests, TestingSetup) //! Basic tests for ChainstateManager. //! //! First create a legacy (IBD) chainstate, then create a snapshot chainstate. BOOST_AUTO_TEST_CASE(chainstatemanager) { ChainstateManager manager; CTxMemPool mempool; std::vector chainstates; const CChainParams& chainparams = Params(); // Create a legacy (IBD) chainstate. // CChainState& c1 = *WITH_LOCK(::cs_main, return &manager.InitializeChainstate(mempool)); chainstates.push_back(&c1); c1.InitCoinsDB( /* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false); WITH_LOCK(::cs_main, c1.InitCoinsCache(1 << 23)); BOOST_CHECK(!manager.IsSnapshotActive()); BOOST_CHECK(!manager.IsSnapshotValidated()); BOOST_CHECK(!manager.IsBackgroundIBD(&c1)); auto all = manager.GetAll(); BOOST_CHECK_EQUAL_COLLECTIONS(all.begin(), all.end(), chainstates.begin(), chainstates.end()); auto& active_chain = manager.ActiveChain(); BOOST_CHECK_EQUAL(&active_chain, &c1.m_chain); BOOST_CHECK_EQUAL(manager.ActiveHeight(), -1); auto active_tip = manager.ActiveTip(); auto exp_tip = c1.m_chain.Tip(); BOOST_CHECK_EQUAL(active_tip, exp_tip); auto& validated_cs = manager.ValidatedChainstate(); BOOST_CHECK_EQUAL(&validated_cs, &c1); // Create a snapshot-based chainstate. // CChainState& c2 = *WITH_LOCK(::cs_main, return &manager.InitializeChainstate(mempool, GetRandHash())); chainstates.push_back(&c2); c2.InitCoinsDB( /* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false); WITH_LOCK(::cs_main, c2.InitCoinsCache(1 << 23)); // Unlike c1, which doesn't have any blocks. Gets us different tip, height. c2.LoadGenesisBlock(chainparams); BlockValidationState _; BOOST_CHECK(c2.ActivateBestChain(_, chainparams, nullptr)); BOOST_CHECK(manager.IsSnapshotActive()); BOOST_CHECK(!manager.IsSnapshotValidated()); BOOST_CHECK(manager.IsBackgroundIBD(&c1)); BOOST_CHECK(!manager.IsBackgroundIBD(&c2)); auto all2 = manager.GetAll(); BOOST_CHECK_EQUAL_COLLECTIONS(all2.begin(), all2.end(), chainstates.begin(), chainstates.end()); auto& active_chain2 = manager.ActiveChain(); BOOST_CHECK_EQUAL(&active_chain2, &c2.m_chain); BOOST_CHECK_EQUAL(manager.ActiveHeight(), 0); auto active_tip2 = manager.ActiveTip(); auto exp_tip2 = c2.m_chain.Tip(); BOOST_CHECK_EQUAL(active_tip2, exp_tip2); // Ensure that these pointers actually correspond to different // CCoinsViewCache instances. BOOST_CHECK(exp_tip != exp_tip2); auto& validated_cs2 = manager.ValidatedChainstate(); BOOST_CHECK_EQUAL(&validated_cs2, &c1); auto& validated_chain = manager.ValidatedChain(); BOOST_CHECK_EQUAL(&validated_chain, &c1.m_chain); auto validated_tip = manager.ValidatedTip(); exp_tip = c1.m_chain.Tip(); BOOST_CHECK_EQUAL(validated_tip, exp_tip); // Let scheduler events finish running to avoid accessing memory that is going to be unloaded SyncWithValidationInterfaceQueue(); WITH_LOCK(::cs_main, manager.Unload()); } //! Test rebalancing the caches associated with each chainstate. BOOST_AUTO_TEST_CASE(chainstatemanager_rebalance_caches) { ChainstateManager manager; CTxMemPool mempool; size_t max_cache = 10000; manager.m_total_coinsdb_cache = max_cache; manager.m_total_coinstip_cache = max_cache; std::vector chainstates; // Create a legacy (IBD) chainstate. // CChainState& c1 = *WITH_LOCK(cs_main, return &manager.InitializeChainstate(mempool)); chainstates.push_back(&c1); c1.InitCoinsDB( /* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false); { LOCK(::cs_main); c1.InitCoinsCache(1 << 23); c1.CoinsTip().SetBestBlock(InsecureRand256()); manager.MaybeRebalanceCaches(); } BOOST_CHECK_EQUAL(c1.m_coinstip_cache_size_bytes, max_cache); BOOST_CHECK_EQUAL(c1.m_coinsdb_cache_size_bytes, max_cache); // Create a snapshot-based chainstate. // CChainState& c2 = *WITH_LOCK(cs_main, return &manager.InitializeChainstate(mempool, GetRandHash())); chainstates.push_back(&c2); c2.InitCoinsDB( /* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false); { LOCK(::cs_main); c2.InitCoinsCache(1 << 23); c2.CoinsTip().SetBestBlock(InsecureRand256()); manager.MaybeRebalanceCaches(); } // Since both chainstates are considered to be in initial block download, // the snapshot chainstate should take priority. BOOST_CHECK_CLOSE(c1.m_coinstip_cache_size_bytes, max_cache * 0.05, 1); BOOST_CHECK_CLOSE(c1.m_coinsdb_cache_size_bytes, max_cache * 0.05, 1); BOOST_CHECK_CLOSE(c2.m_coinstip_cache_size_bytes, max_cache * 0.95, 1); BOOST_CHECK_CLOSE(c2.m_coinsdb_cache_size_bytes, max_cache * 0.95, 1); } BOOST_AUTO_TEST_SUITE_END()