// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2021 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_RPC_SERVER_H #define BITCOIN_RPC_SERVER_H #include #include #include #include #include #include #include static const unsigned int DEFAULT_RPC_SERIALIZE_VERSION = 1; class CRPCCommand; namespace RPCServer { void OnStarted(std::function slot); void OnStopped(std::function slot); } /** Query whether RPC is running */ bool IsRPCRunning(); /** Throw JSONRPCError if RPC is not running */ void RpcInterruptionPoint(); /** * Set the RPC warmup status. When this is done, all RPC calls will error out * immediately with RPC_IN_WARMUP. */ void SetRPCWarmupStatus(const std::string& newStatus); /* Mark warmup as done. RPC calls will be processed from now on. */ void SetRPCWarmupFinished(); /* returns the current warmup state. */ bool RPCIsInWarmup(std::string *outStatus); /** Opaque base class for timers returned by NewTimerFunc. * This provides no methods at the moment, but makes sure that delete * cleans up the whole state. */ class RPCTimerBase { public: virtual ~RPCTimerBase() {} }; /** * RPC timer "driver". */ class RPCTimerInterface { public: virtual ~RPCTimerInterface() {} /** Implementation name */ virtual const char *Name() = 0; /** Factory function for timers. * RPC will call the function to create a timer that will call func in *millis* milliseconds. * @note As the RPC mechanism is backend-neutral, it can use different implementations of timers. * This is needed to cope with the case in which there is no HTTP server, but * only GUI RPC console, and to break the dependency of pcserver on httprpc. */ virtual RPCTimerBase* NewTimer(std::function& func, int64_t millis) = 0; }; /** Set the factory function for timers */ void RPCSetTimerInterface(RPCTimerInterface *iface); /** Set the factory function for timer, but only, if unset */ void RPCSetTimerInterfaceIfUnset(RPCTimerInterface *iface); /** Unset factory function for timers */ void RPCUnsetTimerInterface(RPCTimerInterface *iface); /** * Run func nSeconds from now. * Overrides previous timer (if any). */ void RPCRunLater(const std::string& name, std::function func, int64_t nSeconds); typedef RPCHelpMan (*RpcMethodFnType)(); class CRPCCommand { public: //! RPC method handler reading request and assigning result. Should return //! true if request is fully handled, false if it should be passed on to //! subsequent handlers. using Actor = std::function; //! Constructor taking Actor callback supporting multiple handlers. CRPCCommand(std::string category, std::string name, Actor actor, std::vector args, intptr_t unique_id) : category(std::move(category)), name(std::move(name)), actor(std::move(actor)), argNames(std::move(args)), unique_id(unique_id) { } //! Simplified constructor taking plain RpcMethodFnType function pointer. CRPCCommand(std::string category, RpcMethodFnType fn) : CRPCCommand( category, fn().m_name, [fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn().HandleRequest(request); return true; }, fn().GetArgNames(), intptr_t(fn)) { } std::string category; std::string name; Actor actor; std::vector argNames; intptr_t unique_id; }; /** * RPC command dispatcher. */ class CRPCTable { private: std::map> mapCommands; public: CRPCTable(); std::string help(const std::string& name, const JSONRPCRequest& helpreq) const; /** * Execute a method. * @param request The JSONRPCRequest to execute * @returns Result of the call. * @throws an exception (UniValue) when an error happens. */ UniValue execute(const JSONRPCRequest &request) const; /** * Returns a list of registered commands * @returns List of registered commands. */ std::vector listCommands() const; /** * Return all named arguments that need to be converted by the client from string to another JSON type */ UniValue dumpArgMap(const JSONRPCRequest& request) const; /** * Appends a CRPCCommand to the dispatch table. * * Precondition: RPC server is not running * * Commands with different method names but the same unique_id will * be considered aliases, and only the first registered method name will * show up in the help text command listing. Aliased commands do not have * to have the same behavior. Server and client code can distinguish * between calls based on method name, and aliased commands can also * register different names, types, and numbers of parameters. */ void appendCommand(const std::string& name, const CRPCCommand* pcmd); bool removeCommand(const std::string& name, const CRPCCommand* pcmd); }; bool IsDeprecatedRPCEnabled(const std::string& method); extern CRPCTable tableRPC; void StartRPC(); void InterruptRPC(); void StopRPC(); std::string JSONRPCExecBatch(const JSONRPCRequest& jreq, const UniValue& vReq); // Retrieves any serialization flags requested in command line argument int RPCSerializationFlags(); #endif // BITCOIN_RPC_SERVER_H