// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2022 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_RANDOM_H #define BITCOIN_RANDOM_H #include #include #include #include #include #include #include #include #include #include #include #include #include /** * Overall design of the RNG and entropy sources. * * We maintain a single global 256-bit RNG state for all high-quality randomness. * The following (classes of) functions interact with that state by mixing in new * entropy, and optionally extracting random output from it: * * - GetRandBytes, GetRandHash, GetRandDur, as well as construction of FastRandomContext * objects, perform 'fast' seeding, consisting of mixing in: * - A stack pointer (indirectly committing to calling thread and call stack) * - A high-precision timestamp (rdtsc when available, c++ high_resolution_clock otherwise) * - 64 bits from the hardware RNG (rdrand) when available. * These entropy sources are very fast, and only designed to protect against situations * where a VM state restore/copy results in multiple systems with the same randomness. * FastRandomContext on the other hand does not protect against this once created, but * is even faster (and acceptable to use inside tight loops). * * - The GetStrongRandBytes() function performs 'slow' seeding, including everything * that fast seeding includes, but additionally: * - OS entropy (/dev/urandom, getrandom(), ...). The application will terminate if * this entropy source fails. * - Another high-precision timestamp (indirectly committing to a benchmark of all the * previous sources). * These entropy sources are slower, but designed to make sure the RNG state contains * fresh data that is unpredictable to attackers. * * - RandAddPeriodic() seeds everything that fast seeding includes, but additionally: * - A high-precision timestamp * - Dynamic environment data (clocks, resource usage, ...) * - Strengthen the entropy for 10 ms using repeated SHA512. * This is run once every minute. * * - On first use of the RNG (regardless of what function is called first), all entropy * sources used in the 'slow' seeder are included, but also: * - 256 bits from the hardware RNG (rdseed or rdrand) when available. * - Dynamic environment data (performance monitoring, ...) * - Static environment data * - Strengthen the entropy for 100 ms using repeated SHA512. * * When mixing in new entropy, H = SHA512(entropy || old_rng_state) is computed, and * (up to) the first 32 bytes of H are produced as output, while the last 32 bytes * become the new RNG state. * * During tests, the RNG can be put into a special deterministic mode, in which the output * of all RNG functions, with the exception of GetStrongRandBytes(), is replaced with the * output of a deterministic RNG. This deterministic RNG does not gather entropy, and is * unaffected by RandAddPeriodic() or RandAddEvent(). It produces pseudorandom data that * only depends on the seed it was initialized with, possibly until it is reinitialized. */ /* ============================= INITIALIZATION AND ADDING ENTROPY ============================= */ /** * Initialize global RNG state and log any CPU features that are used. * * Calling this function is optional. RNG state will be initialized when first * needed if it is not called. */ void RandomInit(); /** * Gather entropy from various expensive sources, and feed them to the PRNG state. * * Thread-safe. */ void RandAddPeriodic() noexcept; /** * Gathers entropy from the low bits of the time at which events occur. Should * be called with a uint32_t describing the event at the time an event occurs. * * Thread-safe. */ void RandAddEvent(const uint32_t event_info) noexcept; /* =========================== BASE RANDOMNESS GENERATION FUNCTIONS =========================== * * All produced randomness is eventually generated by one of these functions. */ /** * Generate random data via the internal PRNG. * * These functions are designed to be fast (sub microsecond), but do not necessarily * meaningfully add entropy to the PRNG state. * * In test mode (see SeedRandomForTest in src/test/util/random.h), the normal PRNG state is * bypassed, and a deterministic, seeded, PRNG is used instead. * * Thread-safe. */ void GetRandBytes(Span bytes) noexcept; /** * Gather entropy from various sources, feed it into the internal PRNG, and * generate random data using it. * * This function will cause failure whenever the OS RNG fails. * * The normal PRNG is never bypassed here, even in test mode. * * Thread-safe. */ void GetStrongRandBytes(Span bytes) noexcept; /* ============================= RANDOM NUMBER GENERATION CLASSES ============================= * * In this section, 3 classes are defined: * - RandomMixin: a base class that adds functionality to all RNG classes. * - FastRandomContext: a cryptographic RNG (seeded through GetRandBytes in its default * constructor). * - InsecureRandomContext: a non-cryptographic, very fast, RNG. */ // Forward declaration of RandomMixin, used in RandomNumberGenerator concept. template class RandomMixin; /** A concept for RandomMixin-based random number generators. */ template concept RandomNumberGenerator = requires(T& rng, Span s) { // A random number generator must provide rand64(). { rng.rand64() } noexcept -> std::same_as; // A random number generator must derive from RandomMixin, which adds other rand* functions. requires std::derived_from, RandomMixin>>; }; /** A concept for C++ std::chrono durations. */ template concept StdChronoDuration = requires { [](std::type_identity>){}( std::type_identity()); }; /** Given a uniformly random uint64_t, return an exponentially distributed double with mean 1. */ double MakeExponentiallyDistributed(uint64_t uniform) noexcept; /** Mixin class that provides helper randomness functions. * * Intended to be used through CRTP: https://en.cppreference.com/w/cpp/language/crtp. * An RNG class FunkyRNG would derive publicly from RandomMixin. This permits * RandomMixin from accessing the derived class's rand64() function, while also allowing * the derived class to provide more. * * The derived class must satisfy the RandomNumberGenerator concept. */ template class RandomMixin { private: uint64_t bitbuf{0}; int bitbuf_size{0}; /** Access the underlying generator. * * This also enforces the RandomNumberGenerator concept. We cannot declare that in the template * (no template) because the type isn't fully instantiated yet there. */ RandomNumberGenerator auto& Impl() noexcept { return static_cast(*this); } protected: constexpr void FlushCache() noexcept { bitbuf = 0; bitbuf_size = 0; } public: constexpr RandomMixin() noexcept = default; // Do not permit copying or moving an RNG. RandomMixin(const RandomMixin&) = delete; RandomMixin& operator=(const RandomMixin&) = delete; RandomMixin(RandomMixin&&) = delete; RandomMixin& operator=(RandomMixin&&) = delete; /** Generate a random (bits)-bit integer. */ uint64_t randbits(int bits) noexcept { Assume(bits <= 64); // Requests for the full 64 bits are passed through. if (bits == 64) return Impl().rand64(); uint64_t ret; if (bits <= bitbuf_size) { // If there is enough entropy left in bitbuf, return its bottom bits bits. ret = bitbuf; bitbuf >>= bits; bitbuf_size -= bits; } else { // If not, return all of bitbuf, supplemented with the (bits - bitbuf_size) bottom // bits of a newly generated 64-bit number on top. The remainder of that generated // number becomes the new bitbuf. uint64_t gen = Impl().rand64(); ret = (gen << bitbuf_size) | bitbuf; bitbuf = gen >> (bits - bitbuf_size); bitbuf_size = 64 + bitbuf_size - bits; } // Return the bottom bits bits of ret. return ret & ((uint64_t{1} << bits) - 1); } /** Same as above, but with compile-time fixed bits count. */ template uint64_t randbits() noexcept { static_assert(Bits >= 0 && Bits <= 64); if constexpr (Bits == 64) { return Impl().rand64(); } else { uint64_t ret; if (Bits <= bitbuf_size) { ret = bitbuf; bitbuf >>= Bits; bitbuf_size -= Bits; } else { uint64_t gen = Impl().rand64(); ret = (gen << bitbuf_size) | bitbuf; bitbuf = gen >> (Bits - bitbuf_size); bitbuf_size = 64 + bitbuf_size - Bits; } constexpr uint64_t MASK = (uint64_t{1} << Bits) - 1; return ret & MASK; } } /** Generate a random integer in the range [0..range), with range > 0. */ template I randrange(I range) noexcept { static_assert(std::numeric_limits::max() <= std::numeric_limits::max()); Assume(range > 0); uint64_t maxval = range - 1U; int bits = std::bit_width(maxval); while (true) { uint64_t ret = Impl().randbits(bits); if (ret <= maxval) return ret; } } /** Fill a Span with random bytes. */ void fillrand(Span span) noexcept { while (span.size() >= 8) { uint64_t gen = Impl().rand64(); WriteLE64(UCharCast(span.data()), gen); span = span.subspan(8); } if (span.size() >= 4) { uint32_t gen = Impl().rand32(); WriteLE32(UCharCast(span.data()), gen); span = span.subspan(4); } while (span.size()) { span[0] = std::byte(Impl().template randbits<8>()); span = span.subspan(1); } } /** Generate a random integer in its entire (non-negative) range. */ template I rand() noexcept { static_assert(std::numeric_limits::max() <= std::numeric_limits::max()); static constexpr auto BITS = std::bit_width(uint64_t(std::numeric_limits::max())); static_assert(std::numeric_limits::max() == std::numeric_limits::max() >> (64 - BITS)); return I(Impl().template randbits()); } /** Generate random bytes. */ template std::vector randbytes(size_t len) noexcept { std::vector ret(len); Impl().fillrand(MakeWritableByteSpan(ret)); return ret; } /** Generate a random 32-bit integer. */ uint32_t rand32() noexcept { return Impl().template randbits<32>(); } /** generate a random uint256. */ uint256 rand256() noexcept { uint256 ret; Impl().fillrand(MakeWritableByteSpan(ret)); return ret; } /** Generate a random boolean. */ bool randbool() noexcept { return Impl().template randbits<1>(); } /** Return the time point advanced by a uniform random duration. */ template Tp rand_uniform_delay(const Tp& time, typename Tp::duration range) noexcept { return time + Impl().template rand_uniform_duration(range); } /** Generate a uniform random duration in the range from 0 (inclusive) to range (exclusive). */ template requires StdChronoDuration typename Chrono::duration rand_uniform_duration(typename Chrono::duration range) noexcept { using Dur = typename Chrono::duration; return range.count() > 0 ? /* interval [0..range) */ Dur{Impl().randrange(range.count())} : range.count() < 0 ? /* interval (range..0] */ -Dur{Impl().randrange(-range.count())} : /* interval [0..0] */ Dur{0}; }; /** Generate a uniform random duration in the range [0..max). Precondition: max.count() > 0 */ template Dur randrange(typename std::common_type_t range) noexcept // Having the compiler infer the template argument from the function argument // is dangerous, because the desired return value generally has a different // type than the function argument. So std::common_type is used to force the // call site to specify the type of the return value. { return Dur{Impl().randrange(range.count())}; } /** * Return a duration sampled from an exponential distribution * (https://en.wikipedia.org/wiki/Exponential_distribution). Successive events * whose intervals are distributed according to this form a memoryless Poisson * process. This should be used for repeated network events (e.g. sending a * certain type of message) to minimize leaking information to observers. * * The probability of an event occurring before time x is 1 - e^-(x/a) where a * is the average interval between events. * */ std::chrono::microseconds rand_exp_duration(std::chrono::microseconds mean) noexcept { using namespace std::chrono_literals; auto unscaled = MakeExponentiallyDistributed(Impl().rand64()); return std::chrono::duration_cast(unscaled * mean + 0.5us); } // Compatibility with the UniformRandomBitGenerator concept typedef uint64_t result_type; static constexpr uint64_t min() noexcept { return 0; } static constexpr uint64_t max() noexcept { return std::numeric_limits::max(); } inline uint64_t operator()() noexcept { return Impl().rand64(); } }; /** * Fast randomness source. This is seeded once with secure random data, but * is completely deterministic and does not gather more entropy after that. * * This class is not thread-safe. */ class FastRandomContext : public RandomMixin { private: bool requires_seed; ChaCha20 rng; void RandomSeed() noexcept; public: /** Construct a FastRandomContext with GetRandHash()-based entropy (or zero key if fDeterministic). */ explicit FastRandomContext(bool fDeterministic = false) noexcept; /** Initialize with explicit seed (only for testing) */ explicit FastRandomContext(const uint256& seed) noexcept; /** Reseed with explicit seed (only for testing). */ void Reseed(const uint256& seed) noexcept; /** Generate a random 64-bit integer. */ uint64_t rand64() noexcept { if (requires_seed) RandomSeed(); std::array buf; rng.Keystream(buf); return ReadLE64(UCharCast(buf.data())); } /** Fill a byte Span with random bytes. This overrides the RandomMixin version. */ void fillrand(Span output) noexcept; }; /** xoroshiro128++ PRNG. Extremely fast, not appropriate for cryptographic purposes. * * Memory footprint is very small, period is 2^128 - 1. * This class is not thread-safe. * * Reference implementation available at https://prng.di.unimi.it/xoroshiro128plusplus.c * See https://prng.di.unimi.it/ */ class InsecureRandomContext : public RandomMixin { uint64_t m_s0; uint64_t m_s1; [[nodiscard]] constexpr static uint64_t SplitMix64(uint64_t& seedval) noexcept { uint64_t z = (seedval += 0x9e3779b97f4a7c15); z = (z ^ (z >> 30)) * 0xbf58476d1ce4e5b9; z = (z ^ (z >> 27)) * 0x94d049bb133111eb; return z ^ (z >> 31); } public: constexpr explicit InsecureRandomContext(uint64_t seedval) noexcept : m_s0(SplitMix64(seedval)), m_s1(SplitMix64(seedval)) {} constexpr void Reseed(uint64_t seedval) noexcept { FlushCache(); m_s0 = SplitMix64(seedval); m_s1 = SplitMix64(seedval); } constexpr uint64_t rand64() noexcept { uint64_t s0 = m_s0, s1 = m_s1; const uint64_t result = std::rotl(s0 + s1, 17) + s0; s1 ^= s0; m_s0 = std::rotl(s0, 49) ^ s1 ^ (s1 << 21); m_s1 = std::rotl(s1, 28); return result; } }; /* ==================== CONVENIENCE FUNCTIONS FOR COMMONLY USED RANDOMNESS ==================== */ /** Generate a random uint256. */ inline uint256 GetRandHash() noexcept { uint256 hash; GetRandBytes(hash); return hash; } /* ============================= MISCELLANEOUS TEST-ONLY FUNCTIONS ============================= */ /** Check that OS randomness is available and returning the requested number * of bytes. */ bool Random_SanityCheck(); #endif // BITCOIN_RANDOM_H