// Copyright (c) 2021-2022 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace node { // Complete initialization of chainstates after the initial call has been made // to ChainstateManager::InitializeChainstate(). static ChainstateLoadResult CompleteChainstateInitialization( ChainstateManager& chainman, const CacheSizes& cache_sizes, const ChainstateLoadOptions& options) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) { auto& pblocktree{chainman.m_blockman.m_block_tree_db}; // new CBlockTreeDB tries to delete the existing file, which // fails if it's still open from the previous loop. Close it first: pblocktree.reset(); pblocktree = std::make_unique(DBParams{ .path = chainman.m_options.datadir / "blocks" / "index", .cache_bytes = static_cast(cache_sizes.block_tree_db), .memory_only = options.block_tree_db_in_memory, .wipe_data = options.reindex, .options = chainman.m_options.block_tree_db}); if (options.reindex) { pblocktree->WriteReindexing(true); //If we're reindexing in prune mode, wipe away unusable block files and all undo data files if (options.prune) { CleanupBlockRevFiles(); } } if (options.check_interrupt && options.check_interrupt()) return {ChainstateLoadStatus::INTERRUPTED, {}}; // LoadBlockIndex will load m_have_pruned if we've ever removed a // block file from disk. // Note that it also sets fReindex global based on the disk flag! // From here on, fReindex and options.reindex values may be different! if (!chainman.LoadBlockIndex()) { if (options.check_interrupt && options.check_interrupt()) return {ChainstateLoadStatus::INTERRUPTED, {}}; return {ChainstateLoadStatus::FAILURE, _("Error loading block database")}; } if (!chainman.BlockIndex().empty() && !chainman.m_blockman.LookupBlockIndex(chainman.GetConsensus().hashGenesisBlock)) { // If the loaded chain has a wrong genesis, bail out immediately // (we're likely using a testnet datadir, or the other way around). return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Incorrect or no genesis block found. Wrong datadir for network?")}; } // Check for changed -prune state. What we are concerned about is a user who has pruned blocks // in the past, but is now trying to run unpruned. if (chainman.m_blockman.m_have_pruned && !options.prune) { return {ChainstateLoadStatus::FAILURE, _("You need to rebuild the database using -reindex to go back to unpruned mode. This will redownload the entire blockchain")}; } // At this point blocktree args are consistent with what's on disk. // If we're not mid-reindex (based on disk + args), add a genesis block on disk // (otherwise we use the one already on disk). // This is called again in ThreadImport after the reindex completes. if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) { return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")}; } auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) { return options.reindex || options.reindex_chainstate || chainstate->CoinsTip().GetBestBlock().IsNull(); }; assert(chainman.m_total_coinstip_cache > 0); assert(chainman.m_total_coinsdb_cache > 0); // Conservative value which is arbitrarily chosen, as it will ultimately be changed // by a call to `chainman.MaybeRebalanceCaches()`. We just need to make sure // that the sum of the two caches (40%) does not exceed the allowable amount // during this temporary initialization state. double init_cache_fraction = 0.2; // At this point we're either in reindex or we've loaded a useful // block tree into BlockIndex()! for (Chainstate* chainstate : chainman.GetAll()) { LogPrintf("Initializing chainstate %s\n", chainstate->ToString()); chainstate->InitCoinsDB( /*cache_size_bytes=*/chainman.m_total_coinsdb_cache * init_cache_fraction, /*in_memory=*/options.coins_db_in_memory, /*should_wipe=*/options.reindex || options.reindex_chainstate); if (options.coins_error_cb) { chainstate->CoinsErrorCatcher().AddReadErrCallback(options.coins_error_cb); } // Refuse to load unsupported database format. // This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate if (chainstate->CoinsDB().NeedsUpgrade()) { return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Unsupported chainstate database format found. " "Please restart with -reindex-chainstate. This will " "rebuild the chainstate database.")}; } // ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate if (!chainstate->ReplayBlocks()) { return {ChainstateLoadStatus::FAILURE, _("Unable to replay blocks. You will need to rebuild the database using -reindex-chainstate.")}; } // The on-disk coinsdb is now in a good state, create the cache chainstate->InitCoinsCache(chainman.m_total_coinstip_cache * init_cache_fraction); assert(chainstate->CanFlushToDisk()); if (!is_coinsview_empty(chainstate)) { // LoadChainTip initializes the chain based on CoinsTip()'s best block if (!chainstate->LoadChainTip()) { return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")}; } assert(chainstate->m_chain.Tip() != nullptr); } } if (!options.reindex) { auto chainstates{chainman.GetAll()}; if (std::any_of(chainstates.begin(), chainstates.end(), [](const Chainstate* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) { return {ChainstateLoadStatus::FAILURE, strprintf(_("Witness data for blocks after height %d requires validation. Please restart with -reindex."), chainman.GetConsensus().SegwitHeight)}; }; } // Now that chainstates are loaded and we're able to flush to // disk, rebalance the coins caches to desired levels based // on the condition of each chainstate. chainman.MaybeRebalanceCaches(); return {ChainstateLoadStatus::SUCCESS, {}}; } ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSizes& cache_sizes, const ChainstateLoadOptions& options) { if (!chainman.AssumedValidBlock().IsNull()) { LogPrintf("Assuming ancestors of block %s have valid signatures.\n", chainman.AssumedValidBlock().GetHex()); } else { LogPrintf("Validating signatures for all blocks.\n"); } LogPrintf("Setting nMinimumChainWork=%s\n", chainman.MinimumChainWork().GetHex()); if (chainman.MinimumChainWork() < UintToArith256(chainman.GetConsensus().nMinimumChainWork)) { LogPrintf("Warning: nMinimumChainWork set below default value of %s\n", chainman.GetConsensus().nMinimumChainWork.GetHex()); } if (chainman.m_blockman.GetPruneTarget() == BlockManager::PRUNE_TARGET_MANUAL) { LogPrintf("Block pruning enabled. Use RPC call pruneblockchain(height) to manually prune block and undo files.\n"); } else if (chainman.m_blockman.GetPruneTarget()) { LogPrintf("Prune configured to target %u MiB on disk for block and undo files.\n", chainman.m_blockman.GetPruneTarget() / 1024 / 1024); } LOCK(cs_main); chainman.m_total_coinstip_cache = cache_sizes.coins; chainman.m_total_coinsdb_cache = cache_sizes.coins_db; // Load the fully validated chainstate. chainman.InitializeChainstate(options.mempool); // Load a chain created from a UTXO snapshot, if any exist. chainman.DetectSnapshotChainstate(options.mempool); auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options); if (init_status != ChainstateLoadStatus::SUCCESS) { return {init_status, init_error}; } // If a snapshot chainstate was fully validated by a background chainstate during // the last run, detect it here and clean up the now-unneeded background // chainstate. // // Why is this cleanup done here (on subsequent restart) and not just when the // snapshot is actually validated? Because this entails unusual // filesystem operations to move leveldb data directories around, and that seems // too risky to do in the middle of normal runtime. auto snapshot_completion = chainman.MaybeCompleteSnapshotValidation(); if (snapshot_completion == SnapshotCompletionResult::SKIPPED) { // do nothing; expected case } else if (snapshot_completion == SnapshotCompletionResult::SUCCESS) { LogPrintf("[snapshot] cleaning up unneeded background chainstate, then reinitializing\n"); if (!chainman.ValidatedSnapshotCleanup()) { AbortNode("Background chainstate cleanup failed unexpectedly."); } // Because ValidatedSnapshotCleanup() has torn down chainstates with // ChainstateManager::ResetChainstates(), reinitialize them here without // duplicating the blockindex work above. assert(chainman.GetAll().empty()); assert(!chainman.IsSnapshotActive()); assert(!chainman.IsSnapshotValidated()); chainman.InitializeChainstate(options.mempool); // A reload of the block index is required to recompute setBlockIndexCandidates // for the fully validated chainstate. chainman.ActiveChainstate().UnloadBlockIndex(); auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options); if (init_status != ChainstateLoadStatus::SUCCESS) { return {init_status, init_error}; } } else { return {ChainstateLoadStatus::FAILURE, _( "UTXO snapshot failed to validate. " "Restart to resume normal initial block download, or try loading a different snapshot.")}; } return {ChainstateLoadStatus::SUCCESS, {}}; } ChainstateLoadResult VerifyLoadedChainstate(ChainstateManager& chainman, const ChainstateLoadOptions& options) { auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) { return options.reindex || options.reindex_chainstate || chainstate->CoinsTip().GetBestBlock().IsNull(); }; LOCK(cs_main); for (Chainstate* chainstate : chainman.GetAll()) { if (!is_coinsview_empty(chainstate)) { const CBlockIndex* tip = chainstate->m_chain.Tip(); if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) { return {ChainstateLoadStatus::FAILURE, _("The block database contains a block which appears to be from the future. " "This may be due to your computer's date and time being set incorrectly. " "Only rebuild the block database if you are sure that your computer's date and time are correct")}; } VerifyDBResult result = CVerifyDB().VerifyDB( *chainstate, chainman.GetConsensus(), chainstate->CoinsDB(), options.check_level, options.check_blocks); switch (result) { case VerifyDBResult::SUCCESS: case VerifyDBResult::SKIPPED_MISSING_BLOCKS: break; case VerifyDBResult::INTERRUPTED: return {ChainstateLoadStatus::INTERRUPTED, _("Block verification was interrupted")}; case VerifyDBResult::CORRUPTED_BLOCK_DB: return {ChainstateLoadStatus::FAILURE, _("Corrupted block database detected")}; case VerifyDBResult::SKIPPED_L3_CHECKS: if (options.require_full_verification) { return {ChainstateLoadStatus::FAILURE_INSUFFICIENT_DBCACHE, _("Insufficient dbcache for block verification")}; } break; } // no default case, so the compiler can warn about missing cases } } return {ChainstateLoadStatus::SUCCESS, {}}; } } // namespace node